diff --git a/graphics/reactphysics3d/Makefile b/graphics/reactphysics3d/Makefile index ed3c3a0b2e41..b23e29931c99 100644 --- a/graphics/reactphysics3d/Makefile +++ b/graphics/reactphysics3d/Makefile @@ -1,27 +1,27 @@ PORTNAME= reactphysics3d DISTVERSIONPREFIX= v -DISTVERSION= 0.10.0 +DISTVERSION= 0.10.2 CATEGORIES= graphics MAINTAINER= yuri@FreeBSD.org COMMENT= C++ physics engine library in 3D WWW= https://www.reactphysics3d.com/ LICENSE= ZLIB LICENSE_FILE= ${WRKSRC}/LICENSE USES= cmake compiler:c++11-lang USE_LDCONFIG= yes USE_GITHUB= yes GH_ACCOUNT= DanielChappuis CMAKE_ON= BUILD_SHARED_LIBS do-test: @cd ${BUILD_WRKSRC} && \ ${SETENV} ${CONFIGURE_ENV} ${CMAKE_BIN} ${CMAKE_ARGS} -DRP3D_COMPILE_TESTS=ON ${CMAKE_SOURCE_PATH} && \ ${SETENV} ${MAKE_ENV} ${MAKE_CMD} ${MAKE_ARGS} ${ALL_TARGET} && \ ./test/tests .include diff --git a/graphics/reactphysics3d/distinfo b/graphics/reactphysics3d/distinfo index dd8555b6694b..6a26e022b8c7 100644 --- a/graphics/reactphysics3d/distinfo +++ b/graphics/reactphysics3d/distinfo @@ -1,3 +1,3 @@ -TIMESTAMP = 1710175200 -SHA256 (DanielChappuis-reactphysics3d-v0.10.0_GH0.tar.gz) = 4630fbb41b0471af445e8af7713c3474cb575f02bf7bdee707fa6eb768466ebc -SIZE (DanielChappuis-reactphysics3d-v0.10.0_GH0.tar.gz) = 3685154 +TIMESTAMP = 1786043216 +SHA256 (DanielChappuis-reactphysics3d-v0.10.2_GH0.tar.gz) = 95b4f3ed87cbb6515d751b4df90b5860cf62b7e03306f05340639f81e60bfb32 +SIZE (DanielChappuis-reactphysics3d-v0.10.2_GH0.tar.gz) = 2626454 diff --git a/graphics/reactphysics3d/pkg-plist b/graphics/reactphysics3d/pkg-plist index 82f0c3c86fb4..d288ad33b979 100644 --- a/graphics/reactphysics3d/pkg-plist +++ b/graphics/reactphysics3d/pkg-plist @@ -1,117 +1,117 @@ include/reactphysics3d/body/Body.h include/reactphysics3d/body/RigidBody.h include/reactphysics3d/collision/Collider.h include/reactphysics3d/collision/CollisionCallback.h include/reactphysics3d/collision/ContactManifold.h include/reactphysics3d/collision/ContactManifoldInfo.h include/reactphysics3d/collision/ContactPair.h include/reactphysics3d/collision/ContactPointInfo.h include/reactphysics3d/collision/ConvexMesh.h include/reactphysics3d/collision/HalfEdgeStructure.h include/reactphysics3d/collision/HeightField.h include/reactphysics3d/collision/OverlapCallback.h include/reactphysics3d/collision/PolygonVertexArray.h include/reactphysics3d/collision/RaycastInfo.h include/reactphysics3d/collision/TriangleMesh.h include/reactphysics3d/collision/TriangleVertexArray.h include/reactphysics3d/collision/VertexArray.h include/reactphysics3d/collision/broadphase/DynamicAABBTree.h include/reactphysics3d/collision/narrowphase/CapsuleVsCapsuleAlgorithm.h include/reactphysics3d/collision/narrowphase/CapsuleVsConvexPolyhedronAlgorithm.h include/reactphysics3d/collision/narrowphase/CollisionDispatch.h include/reactphysics3d/collision/narrowphase/ConvexPolyhedronVsConvexPolyhedronAlgorithm.h include/reactphysics3d/collision/narrowphase/GJK/GJKAlgorithm.h include/reactphysics3d/collision/narrowphase/GJK/VoronoiSimplex.h include/reactphysics3d/collision/narrowphase/NarrowPhaseAlgorithm.h include/reactphysics3d/collision/narrowphase/NarrowPhaseInfoBatch.h include/reactphysics3d/collision/narrowphase/NarrowPhaseInput.h include/reactphysics3d/collision/narrowphase/SAT/SATAlgorithm.h include/reactphysics3d/collision/narrowphase/SphereVsCapsuleAlgorithm.h include/reactphysics3d/collision/narrowphase/SphereVsConvexPolyhedronAlgorithm.h include/reactphysics3d/collision/narrowphase/SphereVsSphereAlgorithm.h include/reactphysics3d/collision/shapes/AABB.h include/reactphysics3d/collision/shapes/BoxShape.h include/reactphysics3d/collision/shapes/CapsuleShape.h include/reactphysics3d/collision/shapes/CollisionShape.h include/reactphysics3d/collision/shapes/ConcaveMeshShape.h include/reactphysics3d/collision/shapes/ConcaveShape.h include/reactphysics3d/collision/shapes/ConvexMeshShape.h include/reactphysics3d/collision/shapes/ConvexPolyhedronShape.h include/reactphysics3d/collision/shapes/ConvexShape.h include/reactphysics3d/collision/shapes/HeightFieldShape.h include/reactphysics3d/collision/shapes/SphereShape.h include/reactphysics3d/collision/shapes/TriangleShape.h include/reactphysics3d/components/BallAndSocketJointComponents.h include/reactphysics3d/components/BodyComponents.h include/reactphysics3d/components/ColliderComponents.h include/reactphysics3d/components/Components.h include/reactphysics3d/components/FixedJointComponents.h include/reactphysics3d/components/HingeJointComponents.h include/reactphysics3d/components/JointComponents.h include/reactphysics3d/components/RigidBodyComponents.h include/reactphysics3d/components/SliderJointComponents.h include/reactphysics3d/components/TransformComponents.h include/reactphysics3d/configuration.h include/reactphysics3d/constraint/BallAndSocketJoint.h include/reactphysics3d/constraint/ContactPoint.h include/reactphysics3d/constraint/FixedJoint.h include/reactphysics3d/constraint/HingeJoint.h include/reactphysics3d/constraint/Joint.h include/reactphysics3d/constraint/SliderJoint.h include/reactphysics3d/containers/Array.h include/reactphysics3d/containers/Deque.h include/reactphysics3d/containers/LinkedList.h include/reactphysics3d/containers/Map.h include/reactphysics3d/containers/Pair.h include/reactphysics3d/containers/Set.h include/reactphysics3d/containers/Stack.h include/reactphysics3d/containers/containers_common.h include/reactphysics3d/decimal.h include/reactphysics3d/engine/Entity.h include/reactphysics3d/engine/EntityManager.h include/reactphysics3d/engine/EventListener.h include/reactphysics3d/engine/Island.h include/reactphysics3d/engine/Islands.h include/reactphysics3d/engine/Material.h include/reactphysics3d/engine/OverlappingPairs.h include/reactphysics3d/engine/PhysicsCommon.h include/reactphysics3d/engine/PhysicsWorld.h include/reactphysics3d/mathematics/Matrix2x2.h include/reactphysics3d/mathematics/Matrix3x3.h include/reactphysics3d/mathematics/Quaternion.h include/reactphysics3d/mathematics/Ray.h include/reactphysics3d/mathematics/Transform.h include/reactphysics3d/mathematics/Vector2.h include/reactphysics3d/mathematics/Vector3.h include/reactphysics3d/mathematics/mathematics.h include/reactphysics3d/mathematics/mathematics_common.h include/reactphysics3d/mathematics/mathematics_functions.h include/reactphysics3d/memory/DefaultAllocator.h include/reactphysics3d/memory/HeapAllocator.h include/reactphysics3d/memory/MemoryAllocator.h include/reactphysics3d/memory/MemoryManager.h include/reactphysics3d/memory/PoolAllocator.h include/reactphysics3d/memory/SingleFrameAllocator.h include/reactphysics3d/reactphysics3d.h include/reactphysics3d/systems/BroadPhaseSystem.h include/reactphysics3d/systems/CollisionDetectionSystem.h include/reactphysics3d/systems/ConstraintSolverSystem.h include/reactphysics3d/systems/ContactSolverSystem.h include/reactphysics3d/systems/DynamicsSystem.h include/reactphysics3d/systems/SolveBallAndSocketJointSystem.h include/reactphysics3d/systems/SolveFixedJointSystem.h include/reactphysics3d/systems/SolveHingeJointSystem.h include/reactphysics3d/systems/SolveSliderJointSystem.h include/reactphysics3d/utils/DebugRenderer.h include/reactphysics3d/utils/DefaultLogger.h include/reactphysics3d/utils/Logger.h include/reactphysics3d/utils/Message.h include/reactphysics3d/utils/Profiler.h include/reactphysics3d/utils/quickhull/QHHalfEdgeStructure.h include/reactphysics3d/utils/quickhull/QuickHull.h lib/cmake/ReactPhysics3D/ReactPhysics3DConfig-%%CMAKE_BUILD_TYPE%%.cmake lib/cmake/ReactPhysics3D/ReactPhysics3DConfig.cmake lib/cmake/ReactPhysics3D/ReactPhysics3DConfigVersion.cmake lib/libreactphysics3d.so -lib/libreactphysics3d.so.0.10 -lib/libreactphysics3d.so.0.10.0 +lib/libreactphysics3d.so. +lib/libreactphysics3d.so.0.10.2