diff --git a/games/violetland/Makefile b/games/violetland/Makefile index 33219ff08331..bbfb1ddd7a74 100644 --- a/games/violetland/Makefile +++ b/games/violetland/Makefile @@ -1,42 +1,42 @@ PORTNAME= violetland PORTVERSION= 0.5 PORTREVISION= 16 CATEGORIES= games MAINTAINER= amdmi3@FreeBSD.org COMMENT= Top-down survival shoot 'em up LICENSE= GPLv3 CC-BY-SA-3.0 LICENSE_COMB= multi #LICENSE_FILE_GPLv3= "${WRKSRC}/LICENSE (code)" # framework doesn't handle these properly #LICENSE_FILE_CC-BY-SA-3.0= "${WRKSRC}/LICENSE (content)" LIB_DEPENDS= libboost_filesystem.so:devel/boost-libs USE_GITHUB= yes GH_ACCOUNT= ooxi GH_TUPLE= jarro2783:CMake-Gettext:6ee6405:cmakegettext/lib/CMake-Gettext USES= cmake compiler:c++11-lang gettext gl sdl USE_SDL= sdl mixer image ttf USE_GL= gl glu -USE_CXXSTD= c++98 +USE_CXXSTD= c++11 CMAKE_ARGS= -DDATA_INSTALL_DIR="${DATADIR}" \ -DLOCALE_INSTALL_DIR="${PREFIX}/share/locale" PORTDOCS= * PORTDATA= * OPTIONS_DEFINE= DOCS NLS OPTIONS_SUB= yes post-install: ${INSTALL_DATA} ${WRKSRC}/${PORTNAME}.desktop ${STAGEDIR}${DESKTOPDIR} ${INSTALL_DATA} ${WRKSRC}/icon-light.png ${STAGEDIR}${PREFIX}/share/pixmaps/${PORTNAME}.png post-install-DOCS-on: @${MKDIR} ${STAGEDIR}${DOCSDIR} cd ${WRKSRC} && ${INSTALL_DATA} CHANGELOG.md README.md README_RU.TXT \ ${STAGEDIR}${DOCSDIR} .include diff --git a/games/violetland/files/patch-src_system_utility_ImageUtility.cpp b/games/violetland/files/patch-src_system_utility_ImageUtility.cpp new file mode 100644 index 000000000000..8731332c1450 --- /dev/null +++ b/games/violetland/files/patch-src_system_utility_ImageUtility.cpp @@ -0,0 +1,15 @@ +Fix compatibility with C++17, which is required to build with boost 1.76 + +--- src/system/utility/ImageUtility.cpp.orig 2016-01-04 20:15:21 UTC ++++ src/system/utility/ImageUtility.cpp +@@ -23,8 +23,8 @@ SDL_Surface *ImageUtility::loadImage(boost::filesystem + SDL_Surface *ImageUtility::createImage(TTF_Font *font, char fgR, char fgG, + char fgB, char fgA, char bgR, char bgG, char bgB, char bgA, + std::string text, FontRenderingFlag quality) { +- SDL_Color tmpfontcolor = { fgR, fgG, fgB, fgA }; +- SDL_Color tmpfontbgcolor = { bgR, bgG, bgB, bgA }; ++ SDL_Color tmpfontcolor = { (Uint8)fgR, (Uint8)fgG, (Uint8)fgB, (Uint8)fgA }; ++ SDL_Color tmpfontbgcolor = { (Uint8)bgR, (Uint8)bgG, (Uint8)bgB, (Uint8)bgA }; + SDL_Surface *resulting_text = NULL; + + if (quality == solid)