diff --git a/x11-toolkits/hs-OpenGL/Makefile b/x11-toolkits/hs-OpenGL/Makefile index cad274544082..9370e0e6bc70 100644 --- a/x11-toolkits/hs-OpenGL/Makefile +++ b/x11-toolkits/hs-OpenGL/Makefile @@ -1,55 +1,55 @@ # New ports collection makefile for: hs-opengl-ghc # Date created: 2008-09-04 # Whom: Volker Stolz # # $FreeBSD$ PORTNAME= opengl -PORTVERSION= 2.2.1 +PORTVERSION= 2.2.1.1 CATEGORIES= x11-toolkits haskell MASTER_SITES= http://www.haskell.org/ghc/dist/${GHC_VERSION}/ PKGNAMEPREFIX= hs- PKGNAMESUFFIX= -ghc DISTNAME= ghc-${GHC_VERSION}-src-extralibs -PATCH_SITES= http://lambda.foldr.org/~vs/FreeBSD/ghc-cabal-${GHC_VERSION}/ -PATCHFILES= patch-cabal-${GHC_VERSION}-Setup.hs +#PATCH_SITES= http://lambda.foldr.org/~vs/FreeBSD/ghc-cabal-${GHC_VERSION}/ +#PATCHFILES= patch-cabal-${GHC_VERSION}-Setup.hs MAINTAINER= haskell@FreeBSD.org COMMENT= OpenGL bindings for Haskell programs USE_BZIP2= yes USE_GL= yes -GHC_VERSION= 6.6.1 +GHC_VERSION= 6.8.2 PLIST_SUB+= GHC_VERSION=${GHC_VERSION} \ PORTVERSION=${PORTVERSION} \ PORTNAME=${PORTNAME} \ SUBDIR=lib/ghc-${GHC_VERSION}/cabal .include BUILD_DEPENDS+= ghc:${PORTSDIR}/lang/ghc LIB_DEPENDS+= gmp.7:${PORTSDIR}/math/libgmp4 RUN_DEPENDS+= ghc:${PORTSDIR}/lang/ghc # 'owned' by lang/ghc: CABALDIR= ${PREFIX}/lib/ghc-${GHC_VERSION}/cabal CABALCMD= ${LOCALBASE}/bin/runghc Setup.hs SUBDIR= ${PORTNAME}${PKGNAMESUFFIX} WRKSRC=${WRKDIR}/ghc-${GHC_VERSION}/libraries/OpenGL do-configure: cd ${WRKSRC} && ${CABALCMD} configure --ghc --prefix=${PREFIX} --libdir=${CABALDIR} \ --libsubdir='' --datasubdir='' do-build: cd ${WRKSRC} && ${CABALCMD} build \ && ${CABALCMD} --gen-script register do-install: cd ${WRKSRC} && ${CABALCMD} install \ && ${INSTALL_SCRIPT} ${WRKSRC}/register.sh ${CABALDIR}/${PORTNAME}-register.sh .include diff --git a/x11-toolkits/hs-OpenGL/distinfo b/x11-toolkits/hs-OpenGL/distinfo index e8ef1338aa34..4fe973fd93d7 100644 --- a/x11-toolkits/hs-OpenGL/distinfo +++ b/x11-toolkits/hs-OpenGL/distinfo @@ -1,6 +1,3 @@ -MD5 (ghc-6.6.1-src-extralibs.tar.bz2) = 43a26b81608b206c056adc3032f7da2a -SHA256 (ghc-6.6.1-src-extralibs.tar.bz2) = d162a82fc388fdd48c327b09bb6d778f2313d12d5282f3b120ac08a5d4e78902 -SIZE (ghc-6.6.1-src-extralibs.tar.bz2) = 1928527 -MD5 (patch-cabal-6.6.1-Setup.hs) = 060eea0c5871bbe67a2b96e60a5b2e91 -SHA256 (patch-cabal-6.6.1-Setup.hs) = d88a54c1edda7a07d331a60d5c26335c1de1efce4a4433fff21f89ab3070e8ea -SIZE (patch-cabal-6.6.1-Setup.hs) = 371 +MD5 (ghc-6.8.2-src-extralibs.tar.bz2) = d199c50814188fb77355d41058b8613c +SHA256 (ghc-6.8.2-src-extralibs.tar.bz2) = 96cdd5694907b22d3ecd7988d04e0105e50a8096d5662b21b6acaf79ffba9510 +SIZE (ghc-6.8.2-src-extralibs.tar.bz2) = 1919843 diff --git a/x11-toolkits/hs-OpenGL/pkg-plist b/x11-toolkits/hs-OpenGL/pkg-plist index fcd63ca117ca..06013cefd42f 100644 --- a/x11-toolkits/hs-OpenGL/pkg-plist +++ b/x11-toolkits/hs-OpenGL/pkg-plist @@ -1,100 +1,102 @@ %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/Application.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Antialiasing.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/BasicTypes.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/BeginEnd.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Bitmaps.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/BufferObjects.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Clipping.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Colors.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/ColorSum.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/CoordTrans.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/DisplayLists.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Evaluators.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Feedback.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/FlushFinish.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Fog.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Framebuffer.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Hints.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/LineSegments.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PerFragment.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Face.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Points.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Polygons.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/RasterPos.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Rectangles.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/SavingState.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Selection.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Shaders.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/StateVar.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/StringQueries.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/VertexArrays.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/VertexSpec.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/BlendingFactor.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/BufferMode.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Capability.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/ComparisonFunction.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/ControlPoint.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/DataType.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Domain.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/EdgeFlag.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Exception.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Extensions.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/GLboolean.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/IOState.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PeekPoke.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelData.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelFormat.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PointParameter.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PolygonMode.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PrimitiveMode.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/QueryUtils.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/RenderMode.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GLU/Errors.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GLU/Initialization.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GLU/Matrix.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GLU/Mipmapping.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GLU/NURBS.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GLU/Quadrics.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GLU/Tessellation.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GLU.hi %%SUBDIR%%/Graphics/Rendering/OpenGL.hi -%%SUBDIR%%/libHSOpenGL-2.2.1.a -%%SUBDIR%%/HSOpenGL-2.2.1.o +%%SUBDIR%%/libHSOpenGL-%%PORTVERSION%%.a +%%SUBDIR%%/HSOpenGL-%%PORTVERSION%%.o %%SUBDIR%%/include/HsOpenGL.h %%SUBDIR%%/%%PORTNAME%%-register.sh +share/doc/OpenGL-%%PORTVERSION%%/LICENSE +@dirrm share/doc/OpenGL-%%PORTVERSION%% @dirrm %%SUBDIR%%/include @dirrm %%SUBDIR%%/Graphics/Rendering/OpenGL/GLU @dirrm %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing @dirrm %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles @dirrm %%SUBDIR%%/Graphics/Rendering/OpenGL/GL @dirrm %%SUBDIR%%/Graphics/Rendering/OpenGL @dirrmtry %%SUBDIR%%/Graphics/Rendering @dirrmtry %%SUBDIR%%/Graphics @exec /bin/sh %D/%%SUBDIR%%/%%PORTNAME%%-register.sh @exec /bin/rm -f %D/lib/ghc-%%GHC_VERSION%%/package.conf.old @unexec %D/bin/ghc-pkg unregister OpenGL @unexec /bin/rm -f %D/lib/ghc-%%GHC_VERSION%%/package.conf.old diff --git a/x11-toolkits/hs-opengl-ghc/Makefile b/x11-toolkits/hs-opengl-ghc/Makefile index cad274544082..9370e0e6bc70 100644 --- a/x11-toolkits/hs-opengl-ghc/Makefile +++ b/x11-toolkits/hs-opengl-ghc/Makefile @@ -1,55 +1,55 @@ # New ports collection makefile for: hs-opengl-ghc # Date created: 2008-09-04 # Whom: Volker Stolz # # $FreeBSD$ PORTNAME= opengl -PORTVERSION= 2.2.1 +PORTVERSION= 2.2.1.1 CATEGORIES= x11-toolkits haskell MASTER_SITES= http://www.haskell.org/ghc/dist/${GHC_VERSION}/ PKGNAMEPREFIX= hs- PKGNAMESUFFIX= -ghc DISTNAME= ghc-${GHC_VERSION}-src-extralibs -PATCH_SITES= http://lambda.foldr.org/~vs/FreeBSD/ghc-cabal-${GHC_VERSION}/ -PATCHFILES= patch-cabal-${GHC_VERSION}-Setup.hs +#PATCH_SITES= http://lambda.foldr.org/~vs/FreeBSD/ghc-cabal-${GHC_VERSION}/ +#PATCHFILES= patch-cabal-${GHC_VERSION}-Setup.hs MAINTAINER= haskell@FreeBSD.org COMMENT= OpenGL bindings for Haskell programs USE_BZIP2= yes USE_GL= yes -GHC_VERSION= 6.6.1 +GHC_VERSION= 6.8.2 PLIST_SUB+= GHC_VERSION=${GHC_VERSION} \ PORTVERSION=${PORTVERSION} \ PORTNAME=${PORTNAME} \ SUBDIR=lib/ghc-${GHC_VERSION}/cabal .include BUILD_DEPENDS+= ghc:${PORTSDIR}/lang/ghc LIB_DEPENDS+= gmp.7:${PORTSDIR}/math/libgmp4 RUN_DEPENDS+= ghc:${PORTSDIR}/lang/ghc # 'owned' by lang/ghc: CABALDIR= ${PREFIX}/lib/ghc-${GHC_VERSION}/cabal CABALCMD= ${LOCALBASE}/bin/runghc Setup.hs SUBDIR= ${PORTNAME}${PKGNAMESUFFIX} WRKSRC=${WRKDIR}/ghc-${GHC_VERSION}/libraries/OpenGL do-configure: cd ${WRKSRC} && ${CABALCMD} configure --ghc --prefix=${PREFIX} --libdir=${CABALDIR} \ --libsubdir='' --datasubdir='' do-build: cd ${WRKSRC} && ${CABALCMD} build \ && ${CABALCMD} --gen-script register do-install: cd ${WRKSRC} && ${CABALCMD} install \ && ${INSTALL_SCRIPT} ${WRKSRC}/register.sh ${CABALDIR}/${PORTNAME}-register.sh .include diff --git a/x11-toolkits/hs-opengl-ghc/distinfo b/x11-toolkits/hs-opengl-ghc/distinfo index e8ef1338aa34..4fe973fd93d7 100644 --- a/x11-toolkits/hs-opengl-ghc/distinfo +++ b/x11-toolkits/hs-opengl-ghc/distinfo @@ -1,6 +1,3 @@ -MD5 (ghc-6.6.1-src-extralibs.tar.bz2) = 43a26b81608b206c056adc3032f7da2a -SHA256 (ghc-6.6.1-src-extralibs.tar.bz2) = d162a82fc388fdd48c327b09bb6d778f2313d12d5282f3b120ac08a5d4e78902 -SIZE (ghc-6.6.1-src-extralibs.tar.bz2) = 1928527 -MD5 (patch-cabal-6.6.1-Setup.hs) = 060eea0c5871bbe67a2b96e60a5b2e91 -SHA256 (patch-cabal-6.6.1-Setup.hs) = d88a54c1edda7a07d331a60d5c26335c1de1efce4a4433fff21f89ab3070e8ea -SIZE (patch-cabal-6.6.1-Setup.hs) = 371 +MD5 (ghc-6.8.2-src-extralibs.tar.bz2) = d199c50814188fb77355d41058b8613c +SHA256 (ghc-6.8.2-src-extralibs.tar.bz2) = 96cdd5694907b22d3ecd7988d04e0105e50a8096d5662b21b6acaf79ffba9510 +SIZE (ghc-6.8.2-src-extralibs.tar.bz2) = 1919843 diff --git a/x11-toolkits/hs-opengl-ghc/pkg-plist b/x11-toolkits/hs-opengl-ghc/pkg-plist index fcd63ca117ca..06013cefd42f 100644 --- a/x11-toolkits/hs-opengl-ghc/pkg-plist +++ b/x11-toolkits/hs-opengl-ghc/pkg-plist @@ -1,100 +1,102 @@ %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/Application.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Antialiasing.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/BasicTypes.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/BeginEnd.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Bitmaps.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/BufferObjects.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Clipping.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Colors.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/ColorSum.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/CoordTrans.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/DisplayLists.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Evaluators.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Feedback.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/FlushFinish.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Fog.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Framebuffer.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Hints.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/LineSegments.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PerFragment.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Face.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Points.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Polygons.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/RasterPos.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Rectangles.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/SavingState.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Selection.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Shaders.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/StateVar.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/StringQueries.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/VertexArrays.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/VertexSpec.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/BlendingFactor.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/BufferMode.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Capability.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/ComparisonFunction.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/ControlPoint.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/DataType.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Domain.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/EdgeFlag.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Exception.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Extensions.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/GLboolean.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/IOState.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PeekPoke.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelData.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelFormat.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PointParameter.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PolygonMode.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PrimitiveMode.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/QueryUtils.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/RenderMode.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GLU/Errors.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GLU/Initialization.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GLU/Matrix.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GLU/Mipmapping.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GLU/NURBS.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GLU/Quadrics.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GLU/Tessellation.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GL.hi %%SUBDIR%%/Graphics/Rendering/OpenGL/GLU.hi %%SUBDIR%%/Graphics/Rendering/OpenGL.hi -%%SUBDIR%%/libHSOpenGL-2.2.1.a -%%SUBDIR%%/HSOpenGL-2.2.1.o +%%SUBDIR%%/libHSOpenGL-%%PORTVERSION%%.a +%%SUBDIR%%/HSOpenGL-%%PORTVERSION%%.o %%SUBDIR%%/include/HsOpenGL.h %%SUBDIR%%/%%PORTNAME%%-register.sh +share/doc/OpenGL-%%PORTVERSION%%/LICENSE +@dirrm share/doc/OpenGL-%%PORTVERSION%% @dirrm %%SUBDIR%%/include @dirrm %%SUBDIR%%/Graphics/Rendering/OpenGL/GLU @dirrm %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/Texturing @dirrm %%SUBDIR%%/Graphics/Rendering/OpenGL/GL/PixelRectangles @dirrm %%SUBDIR%%/Graphics/Rendering/OpenGL/GL @dirrm %%SUBDIR%%/Graphics/Rendering/OpenGL @dirrmtry %%SUBDIR%%/Graphics/Rendering @dirrmtry %%SUBDIR%%/Graphics @exec /bin/sh %D/%%SUBDIR%%/%%PORTNAME%%-register.sh @exec /bin/rm -f %D/lib/ghc-%%GHC_VERSION%%/package.conf.old @unexec %D/bin/ghc-pkg unregister OpenGL @unexec /bin/rm -f %D/lib/ghc-%%GHC_VERSION%%/package.conf.old