diff --git a/graphics/openshadinglanguage/Makefile b/graphics/openshadinglanguage/Makefile index b57c0e6cf3f4..ec9b0ddf6a9b 100644 --- a/graphics/openshadinglanguage/Makefile +++ b/graphics/openshadinglanguage/Makefile @@ -1,77 +1,78 @@ PORTNAME= openshadinglanguage DISTVERSIONPREFIX= v DISTVERSION= 1.12.14.0 # PORTREVISION must be set with ?= so as not to stomp over # py-openimageio's PORTREVISION. # Also, just to be on the safe side, when resetting, # best keep PORTREVISION?= 0. -PORTREVISION?= 0 +PORTREVISION?= 1 CATEGORIES?= graphics devel MAINTAINER= FreeBSD@Shaneware.biz COMMENT?= Advanced shading language for production GI renderers WWW= https://github.com/AcademySoftwareFoundation/OpenShadingLanguage LICENSE= BSD3CLAUSE LICENSE_FILE= ${WRKSRC}/LICENSE.md -BROKEN_riscv64= fails to build: /usr/include/c++/v1/__threading_support:135:3: Unsupported architecture +BROKEN_riscv64= fails to build: /usr/include/c++/v1/__threading_support:135:3: Unsupported architecture LIB_DEPENDS= libboost_thread.so:devel/boost-libs \ libImath.so:math/Imath \ libOpenEXR.so:graphics/openexr \ libOpenImageIO.so:graphics/openimageio \ + libpartio.so:graphics/partio \ libpugixml.so:textproc/pugixml USES= bison cmake compiler:c++14-lang llvm:max=15,lib localbase ncurses USE_GITHUB= yes GH_ACCOUNT= AcademySoftwareFoundation GH_PROJECT= OpenShadingLanguage -CMAKE_ON= ENABLERTTI OSL_BUILD_TESTS USE_LLVM_BITCODE USE_LIBCPLUSPLUS -CMAKE_ARGS+= -DLLVM_CONFIG:STRING="${LOCALBASE}/bin/llvm-config${LLVM_VERSION}" \ - -DCMAKE_INSTALL_DOCDIR:STRING=${DOCSDIR} -DCMAKE_CXX_STANDARD=14 +CMAKE_ARGS+= -DCMAKE_CXX_STANDARD=14 -DCMAKE_INSTALL_DOCDIR:STRING=${DOCSDIR} \ + -DLLVM_CONFIG:STRING="${LOCALBASE}/bin/llvm-config${LLVM_VERSION}" +CMAKE_ON= ENABLE_RTTI OSL_BUILD_TESTS USE_LIBCPLUSPLUS USE_LLVM_BITCODE + +# DISTVERSION has an extra digit which isn't in the lib name +# for LIBVERS we want the first three digits +PLIST_SUB= SHL2=${PORTVERSION:R:R} SHL3=${PORTVERSION:R} OPTIONS_DEFINE= OSLTOY OPTIONS_SUB= yes OSLTOY_DESC= Interactive shader edit and visualize tool -OSLTOY_CMAKE_BOOL= USE_QT OSLTOY_USES= qt:6 gl OSLTOY_USE= GL=gl,opengl QT=base - -# DISTVERSION has an extra digit which isn't in the lib name -# for LIBVERS we want the first three digits -PLIST_SUB= SHL3=${PORTVERSION:R} SHL2=${PORTVERSION:R:R} +OSLTOY_CMAKE_BOOL= USE_QT .include post-patch: @${REINPLACE_CMD} -e 's,%%DATADIR%%,${DATADIR},' \ -e 's,%%PYCMD%%,${PYTHON_CMD},' \ ${WRKSRC}/src/shaders/CMakeLists.txt \ ${WRKSRC}/src/doc/CMakeLists.txt \ ${WRKSRC}/src/liboslexec/CMakeLists.txt .if ${SLAVE_PORT} == yes BUILD_DEPENDS+= ${PREFIX}/share/cmake/pybind11/pybind11Config.cmake:devel/pybind11 LIB_DEPENDS+= liboslquery.so:graphics/openshadinglanguage RUN_DEPENDS+= ${PYTHON_PKGNAMEPREFIX}openimageio>0:graphics/py-openimageio@${PY_FLAVOR} -PLIST= ${PKGDIR}/pkg-plist-pybind USES+= python USE_PYTHON= flavors -CMAKE_ON+= USE_PYTHON CMAKE_ARGS+= -DPYTHON_VERSION=${PYTHON_VER} +CMAKE_ON+= USE_PYTHON +PLIST= ${PKGDIR}/pkg-plist-pybind do-install: ${MKDIR} ${STAGEDIR}${PYTHON_SITELIBDIR} ${INSTALL_LIB} ${BUILD_WRKSRC}/lib/python/site-packages/oslquery.so ${STAGEDIR}${PYTHON_SITELIBDIR} .else # SLAVE_PORT != yes USES+= python:build -BINARY_ALIAS+= python=${PYTHON_CMD} -CMAKE_OFF+= USE_PYTHON USE_LDCONFIG= yes +CMAKE_OFF+= USE_PYTHON +BINARY_ALIAS+= python=${PYTHON_CMD} .endif # SLAVE_PORT .include diff --git a/graphics/py-openshadinglanguage/Makefile b/graphics/py-openshadinglanguage/Makefile index 1fa4e38214f8..a1707b8c59e3 100644 --- a/graphics/py-openshadinglanguage/Makefile +++ b/graphics/py-openshadinglanguage/Makefile @@ -1,12 +1,12 @@ -PORTREVISION= 0 +PORTREVISION= 1 CATEGORIES= graphics multimedia python # Note this port shares its PORTREVISION with graphics/openshadinglanguage! PKGNAMEPREFIX= ${PYTHON_PKGNAMEPREFIX} COMMENT= OpenShadingLanguage python bindings MASTERDIR= ${.CURDIR}/../openshadinglanguage OPTIONS_EXCLUDE= MATERIALX OSLTOY .include "${MASTERDIR}/Makefile"