diff --git a/games/blockattack/Makefile b/games/blockattack/Makefile index 43b1e79d1e57..bbd074984160 100644 --- a/games/blockattack/Makefile +++ b/games/blockattack/Makefile @@ -1,40 +1,41 @@ PORTNAME= blockattack -DISTVERSIONPREFIX= v. -DISTVERSION= 2.9.0 +DISTVERSIONPREFIX= v +DISTVERSION= 2.9.1 CATEGORIES= games -MAINTAINER= ports@FreeBSD.org +MAINTAINER= nxjoseph@protonmail.com COMMENT= Puzzle game inspired by Tetris WWW= https://blockattack.net/ LICENSE= GPLv2+ LICENSE_FILE= ${WRKSRC}/COPYING -BUILD_DEPENDS= zip:archivers/zip \ - boost-libs>0:devel/boost-libs +BUILD_DEPENDS= boost-libs>0:devel/boost-libs \ + zip:archivers/zip LIB_DEPENDS= libphysfs.so:devel/physfs -USES= cmake compiler:c++11-lib gettext localbase:ldflags \ +USES= cmake compiler:c++11-lib gettext-tools localbase:ldflags \ pkgconfig sdl shebangfix USE_GITHUB= yes -USE_SDL= image2 mixer2 ttf2 GH_PROJECT= ${PORTNAME}-game +USE_SDL= image2 mixer2 ttf2 SHEBANG_FILES= packdata.sh source/misc/translation/*.sh -bash_CMD= /bin/sh +bash_CMD= ${SH} CMAKE_ON= Boost_USE_STATIC_LIBS LDFLAGS+= -lintl post-patch: # Drop dependency on bash/zsh features: directory stacking @${REINPLACE_CMD} -e 's/pushd/cd/; s/popd/cd -/' \ ${WRKSRC}/packdata.sh # Respect PREFIX when looking for data directories @${REINPLACE_CMD} -e 's,/etc,${PREFIX}&,' \ -e 's,/usr/local,${PREFIX},' \ ${WRKSRC}/source/misc/embedded_libs/PlatformFolders-*/sago/platform_folders.cpp post-build: # Generate game data and translations - @(cd ${WRKSRC} && ${WRKSRC}/packdata.sh) + @(cd ${WRKSRC} && \ + ${WRKSRC}/packdata.sh) .include diff --git a/games/blockattack/distinfo b/games/blockattack/distinfo index 0b5af8c12960..c1c26976b8d6 100644 --- a/games/blockattack/distinfo +++ b/games/blockattack/distinfo @@ -1,3 +1,3 @@ -TIMESTAMP = 1715273719 -SHA256 (blockattack-blockattack-game-v.2.9.0_GH0.tar.gz) = 35e60575c2b93205baecfef3d47970ef9153a72d074a3cffebbea75645e4db9e -SIZE (blockattack-blockattack-game-v.2.9.0_GH0.tar.gz) = 7980546 +TIMESTAMP = 1739208562 +SHA256 (blockattack-blockattack-game-v2.9.1_GH0.tar.gz) = 41d10426adb225aa4956286d724f09f0494280c8b077b6b063e84b41e1e2903b +SIZE (blockattack-blockattack-game-v2.9.1_GH0.tar.gz) = 7980459 diff --git a/games/blockattack/pkg-descr b/games/blockattack/pkg-descr index 54aa6ce2c173..281c88c0ddec 100644 --- a/games/blockattack/pkg-descr +++ b/games/blockattack/pkg-descr @@ -1,25 +1,24 @@ Block Attack - Rise of the Blocks is a puzzle/blockfall game inspired by Nintendo's Tetris Attack (or "Panel de Pon") for the Super Nintendo. It might seem like any other match-3 style game but it is generally much faster. The game requires fast decisions compared to other puzzle games. While you can setup the perfect chain it is much more likely that you will construct chains while blocks are still dropping around you. In addition to traditional game types like endless, time trial and stage clear the game does also feature a VS-mode. The VS mode is a dual like you rarely see in a puzzle game. Features: - No loot boxes - 5 single player modes: Endless, Time Trial, Puzzle Mode, Stage Clear and Vs. Mode - 2 two player options: Time Trial and Vs. Mode - Puzzle mode with 27 puzzles - Custom keymapping - High scores are saved - Gamepad support -- Mouse support -- Touch support +- Mouse/Touch support - Music and sound effects - Animations