diff --git a/audio/sdl2_sound/Makefile b/audio/sdl2_sound/Makefile index 1c1cc822b809..ed298e29ab72 100644 --- a/audio/sdl2_sound/Makefile +++ b/audio/sdl2_sound/Makefile @@ -1,47 +1,45 @@ PORTNAME= sdl2_sound DISTVERSIONPREFIX= v -DISTVERSION= 2.0.2 -PORTREVISION= 1 +DISTVERSION= 2.0.4 CATEGORIES= audio MAINTAINER= amdmi3@FreeBSD.org COMMENT= Abstract SDL soundfile decoder WWW= https://icculus.org/SDL_sound/ \ https://github.com/icculus/SDL_sound LICENSE= ZLIB LICENSE_FILE_ZLIB=${WRKSRC}/LICENSE.txt USES= cmake sdl USE_SDL= sdl2 USE_GITHUB= yes GH_ACCOUNT= icculus GH_PROJECT= SDL_sound -GH_TAGNAME= e731e61 USE_LDCONFIG= yes CMAKE_OFF= SDLSOUND_BUILD_DOCS PORTDOCS= * PORTEXAMPLES= * OPTIONS_DEFINE= MIDI DOCS EXAMPLES OPTIONS_DEFAULT=MIDI MIDI_DESC= MIDI support MIDI_CMAKE_BOOL=SDLSOUND_DECODER_MIDI MIDI_VARS= LICENSE+=ART10 \ LICENSE_COMB=multi \ LICENSE_FILE_ART10=${WRKSRC}/src/timidity/COPYING post-install: @cd ${STAGEDIR}${PREFIX}/bin && ${MV} playsound playsound2 post-install-DOCS-on: @${MKDIR} ${STAGEDIR}${DOCSDIR} cd ${WRKSRC} && ${INSTALL_DATA} README.md docs/CHANGELOG.txt docs/CREDITS.txt ${STAGEDIR}${DOCSDIR}/ post-install-EXAMPLES-on: @${MKDIR} ${STAGEDIR}${EXAMPLESDIR} ${INSTALL_DATA} ${WRKSRC}/examples/*.c ${STAGEDIR}${EXAMPLESDIR}/ .include diff --git a/audio/sdl2_sound/distinfo b/audio/sdl2_sound/distinfo index dc8c9236a6d1..9b0cdb73b16a 100644 --- a/audio/sdl2_sound/distinfo +++ b/audio/sdl2_sound/distinfo @@ -1,3 +1,3 @@ -TIMESTAMP = 1713801381 -SHA256 (icculus-SDL_sound-v2.0.2-e731e61_GH0.tar.gz) = f48c134ae7d44d4c366c0979a0a0218a6d1dde5558bd29fd27f65281a027e634 -SIZE (icculus-SDL_sound-v2.0.2-e731e61_GH0.tar.gz) = 459882 +TIMESTAMP = 1736843656 +SHA256 (icculus-SDL_sound-v2.0.4_GH0.tar.gz) = 6f8b324ce23382929ab90ded7fcd6e303b66cb22b4e15b4e3c3a99f500a4eec1 +SIZE (icculus-SDL_sound-v2.0.4_GH0.tar.gz) = 460994 diff --git a/audio/sdl2_sound/pkg-plist b/audio/sdl2_sound/pkg-plist index f9b713641750..a288ada4a7a9 100644 --- a/audio/sdl2_sound/pkg-plist +++ b/audio/sdl2_sound/pkg-plist @@ -1,13 +1,13 @@ bin/playsound2 include/SDL2/SDL_sound.h lib/cmake/SDL2_sound/SDL2_sound-shared-targets-%%CMAKE_BUILD_TYPE%%.cmake lib/cmake/SDL2_sound/SDL2_sound-shared-targets.cmake lib/cmake/SDL2_sound/SDL2_sound-static-targets-%%CMAKE_BUILD_TYPE%%.cmake lib/cmake/SDL2_sound/SDL2_sound-static-targets.cmake lib/cmake/SDL2_sound/SDL2_soundConfig.cmake lib/cmake/SDL2_sound/SDL2_soundConfigVersion.cmake lib/libSDL2_sound.a lib/libSDL2_sound.so lib/libSDL2_sound.so.2 -lib/libSDL2_sound.so.2.0.2 +lib/libSDL2_sound.so.2.0.4 libdata/pkgconfig/SDL2_sound.pc