diff --git a/en_US.ISO8859-1/books/handbook/book.sgml b/en_US.ISO8859-1/books/handbook/book.sgml
index efda1a2c8e..e189eea67f 100644
--- a/en_US.ISO8859-1/books/handbook/book.sgml
+++ b/en_US.ISO8859-1/books/handbook/book.sgml
@@ -1,136 +1,137 @@
%man;
%bookinfo;
%chapters;
%authors;
%mailing-lists;
%newsgroups;
]>
FreeBSD Handbook
The FreeBSD Documentation Project
doc@FreeBSD.org
February 1999
1995
1996
1997
1998
1999
2000
The FreeBSD Documentation Project
&bookinfo.legalnotice;
Welcome to FreeBSD! This handbook covers the installation and day
to day use of FreeBSD Release &rel.current;.
This manual is a work in progress and is the work
of many individuals. Many sections do not yet exist and some of those
that do exist need to be updated. If you are interested in helping
with this project, send email to the &a.doc;. The latest version of
this document is always available from the FreeBSD World Wide Web server.
It may also be downloaded in a variety of formats and compression
options from the FreeBSD FTP
server or one of the numerous mirror sites. You may also want to
Search the
Handbook.
Getting Started
&chap.introduction;
&chap.install;
&chap.basics;
&chap.ports;
System Administration
+ &chap.boot;
&chap.users;
&chap.kernelconfig;
&chap.security;
&chap.printing;
&chap.disks;
&chap.backups;
&chap.quotas;
&chap.x11;
&chap.l10n;
Network Communications
&chap.serialcomms;
&chap.ppp-and-slip;
&chap.advanced-networking;
&chap.mail;
Advanced topics
&chap.cutting-edge;
&chap.contrib;
&chap.policies;
&chap.kernelopts;
&chap.kerneldebug;
&chap.linuxemu;
&chap.internals;
Appendices
&chap.mirrors;
&chap.bibliography;
&chap.eresources;
&chap.staff;
&chap.pgpkeys;
&chap.hw;
diff --git a/en_US.ISO_8859-1/books/handbook/book.sgml b/en_US.ISO_8859-1/books/handbook/book.sgml
index efda1a2c8e..e189eea67f 100644
--- a/en_US.ISO_8859-1/books/handbook/book.sgml
+++ b/en_US.ISO_8859-1/books/handbook/book.sgml
@@ -1,136 +1,137 @@
%man;
%bookinfo;
%chapters;
%authors;
%mailing-lists;
%newsgroups;
]>
FreeBSD Handbook
The FreeBSD Documentation Project
doc@FreeBSD.org
February 1999
1995
1996
1997
1998
1999
2000
The FreeBSD Documentation Project
&bookinfo.legalnotice;
Welcome to FreeBSD! This handbook covers the installation and day
to day use of FreeBSD Release &rel.current;.
This manual is a work in progress and is the work
of many individuals. Many sections do not yet exist and some of those
that do exist need to be updated. If you are interested in helping
with this project, send email to the &a.doc;. The latest version of
this document is always available from the FreeBSD World Wide Web server.
It may also be downloaded in a variety of formats and compression
options from the FreeBSD FTP
server or one of the numerous mirror sites. You may also want to
Search the
Handbook.
Getting Started
&chap.introduction;
&chap.install;
&chap.basics;
&chap.ports;
System Administration
+ &chap.boot;
&chap.users;
&chap.kernelconfig;
&chap.security;
&chap.printing;
&chap.disks;
&chap.backups;
&chap.quotas;
&chap.x11;
&chap.l10n;
Network Communications
&chap.serialcomms;
&chap.ppp-and-slip;
&chap.advanced-networking;
&chap.mail;
Advanced topics
&chap.cutting-edge;
&chap.contrib;
&chap.policies;
&chap.kernelopts;
&chap.kerneldebug;
&chap.linuxemu;
&chap.internals;
Appendices
&chap.mirrors;
&chap.bibliography;
&chap.eresources;
&chap.staff;
&chap.pgpkeys;
&chap.hw;
diff --git a/en_US.ISO_8859-1/books/handbook/internals/chapter.sgml b/en_US.ISO_8859-1/books/handbook/internals/chapter.sgml
index 63f54688f5..57ca697232 100644
--- a/en_US.ISO_8859-1/books/handbook/internals/chapter.sgml
+++ b/en_US.ISO_8859-1/books/handbook/internals/chapter.sgml
@@ -1,3724 +1,3217 @@
FreeBSD Internals
-
- The FreeBSD Booting Process
-
-
- Introduction
-
- Bootstrapping is the process
- whereby a computer probes and initializes its devices, and
- works out what programs it is supposed to run.
-
- This involves the use of special Read Only Memory chips,
- which determine what further operations to do, and these
- usually pass control to other chips that do consistency and
- memory tests, configure devices, and provide a mechanism for
- programs to determine what configuration details were
- determined.
-
- In standard personal computers, this involves the BIOS,
- which oversees the bootstrap, and CMOS, which stores
- configuration; and these understand disks, and they also
- understand where on the disk to find a program that will know
- how to load up an operating system.
-
- This chapter will not deal with this first part of the
- bootstrap process, and focuses on what happens after control
- is passed to the program on the disk.
-
-
-
- Overview of the boot process
-
- FreeBSD uses a three-stage bootstrap by default, which
- basically entails three programs which basically call each
- other in order (the two boot
- blocks, and the loader), and which build on the
- previous programs understanding and provide increasing amounts
- of sophistication.
-
- The kernel is then started, during which devices are
- probed for and initialized for use. Once the kernel boot
- process is finished, it passes control to the user process
- init, which then makes sure the disks are in a usable state,
- and then starts the user-level resource configuration which
- then mounts filesystems, sets up network cards to act on the
- network, and generally starts all the processes that usually
- are run on a FreeBSD system at startup.
-
-
-
- The boot blocks: Bootstrap stages 1 and 2
-
- The boot blocks are responsible for finding (usually) the
- loader, and running it, and thus need to understand how to
- find that program on the filesystem, how to run the program,
- and also allow minor configuration of how they work.
-
-
- boot0
-
- There is actually a preceding bootblock, named boot0,
- which lives on the Master Boot
- Record, the special part of the disk that the
- system bootstrap looks for and runs, and it simply shows a
- list of possible slices to boot from.
-
- boot0 is very simple, since the program in the
- MBR can only be 512 bytes large.
-
- It displays something like this:
-
-
- boot0 screenshot
-
-
-F1 DOS
-F2 FreeBSD
-F3 Linux
-F4 ??
-F5 Drive 1
-
-Default: F2
-
-
-
-
- boot1
-
- boot1 is found on the boot sector of the boot slice,
- which is where boot0, or
- any other program on the MBR expects to
- find the program to run to continue the boot process.
-
- boot1 is very simple, since it too can only be 512 bytes
- large, and knows just enough about the FreeBSD
- disklabel, which stores information
- about the slice, to find and execute boot2.
-
-
-
- boot2
-
- boot2 is slightly more sophisticated, and understands
- the FreeBSD filesystem enough to find files on it, and can
- provide a simple interface to choose the kernel or loader to
- run.
-
- Since the loader is
- much more sophisticated, and provides a nice easy-to-use
- boot configuration, boot2 usually runs it, but previously it
- was tasked to run the kernel directly.
-
-
- boot2 screenshot
-
- >> FreeBSD/i386 BOOT
-Default: 0:wd(0,a)/kernel
-boot:
-
-
-
-
-
- loader: Bootstrap stage three
-
- The loader is the final stage of the three-stage
- bootstrap, and is located on the filesystem, usually as
- /boot/loader.
-
-
- While /boot/boot0,
- /boot/boot1, and
- /boot/boot2 are files there, they are
- not the actual copies in the MBR, the boot
- sector, or the disklabel respectively.
-
-
- The loader is intended as a user-friendly method for
- configuration, using an easy-to-use built-in command set,
- backed up by a more powerful interpreter, with a more complex
- command set.
-
-
- loader program flow
-
- During initialization, the loader will probe for a
- console and for disks, and figure out what disk it is
- booting from. It will set variables accordingly, and then
- the interpreter is started, and the easy-to-use commands are
- explained to it.
-
- loader will then read
- /boot/loader.rc, which by default reads
- in /boot/defaults/loader.conf which
- sets reasonable defaults for variables and reads
- /boot/loader.conf for local changes to
- those variables. loader.rc then acts
- on these variables, loading whichever modules and kernel are
- selected.
-
- Finally, by default, the loader issues a 10 second wait
- for keypresses, and boots the kernel if it is interrupted.
- If interrupted, the user is presented with a prompt which
- understands the easy-to-use command set, where the user may
- adjust variables, unload all modules, load modules, and then
- finally boot or reboot.
-
- A more technical discussion of the process is available
- in &man.loader.8;
-
-
-
- loader built-in commands
-
- The easy-to-use command set comprises of:
-
-
-
- autoboot seconds
-
-
- Proceeds to boot the kernel if not interrupted
- within the time span given, in seconds. It displays a
- countdown, and the default timespan is 10
- seconds.
-
-
-
-
- boot
- -options
- kernelname
-
-
- Immediately proceeds to boot the kernel, with the
- given options, if any, and with the kernel name given,
- if it is.
-
-
-
-
- help
- topic
-
-
- Shows help messages read from
- /boot/loader.help. If the topic
- given is index, then the list of
- available topics is given.
-
-
-
-
- include filename
- …
-
-
- Processes the file with the given filename. The
- file is read in, and interpreted line by line. An
- error immediately stops the include command.
-
-
-
- load
- type
- filename
-
-
- Loads the kernel, kernel module, or file of the
- type given, with the filename given. Any arguments
- after filename are passed to the file.
-
-
-
- ls
- path
-
-
- Displays a listing of files in the given path, or
- the root directory, if the path is not specified. If
- is specified, file sizes will be
- shown too.
-
-
-
- lsdev
-
-
- Lists all of the devices from which it may be
- possible to load modules. If is
- specified, more details are printed.
-
-
-
-
- lsmod
-
-
- Displays loaded modules. If is
- specified, more details are shown.
-
-
-
-
- more filename
-
-
- Display the files specified, with a pause at each
- LINES displayed.
-
-
-
-
- reboot
-
-
- Immediately reboots the system.
-
-
-
-
- set variable
- set
- variable=value
-
-
- Set loader's environment variables.
-
-
-
-
-
-
- loader examples
-
- Here are some practical examples of loader usage.
-
-
-
- To simply boot your usual kernel, but in single-user
- mode:
-
- boot -s
-
-
-
- To unload your usual kernel and modules, and then
- load your old (or another) kernel:
-
- unload
- load kernel.old
-
- You can use kernel.GENERIC to
- refer to the generic kernel that comes on the install
- disk, or kernel.old to refer to
- your previously installed kernel (when you've upgraded
- or configured your own kernel, for example).
-
-
-
- To load a kernel configuration script (an automated
- script which does the things you'd normally do in the
- kernel boot-time configurator):
-
- load -t userconfig_script
- /boot/kernel.conf
-
-
-
-
-
-
- Kernel interaction during boot
-
- Once the kernel is loaded by either loader (as usual) or boot2 (bypassing the loader), it
- examines its boot flags, if any, and adjusts its behaviour as
- necessary.
-
-
- Kernel bootflags
-
- Here are the more common boot flags:
-
-
-
-
-
-
- during kernel initialization, ask for the device
- to mount as as the root file system.
-
-
-
-
-
-
-
- boot from CDROM.
-
-
-
-
-
-
-
- run UserConfig, the boot-time kernel
- configurator
-
-
-
-
-
-
-
- boot into single-user mode
-
-
-
-
-
-
-
- be more verbose during kernel startup
-
-
-
-
-
- There are other boot flags, read &man.boot.8; for more
- information on them.
-
-
-
-
-
-
-
- Init: Process control initialization
-
- Onqe the kernel has finished booting, it passes control to
- the usqr process init, which is located at
- /sbin/init, or the program path specified
- in the init_path variable in
- loader.
-
-
- Automatic reboot sequence
-
- The automatic reboot sequence makes sure that the
- filesystems available on the system are consistent. If they
- are not, and fsck can not fix the
- inconsistencies, init drops the system
- into single-user mode
- for the system administrator to take care of the problems
- directly.
-
-
-
- Single-user mode
-
- This mode can be reached through the automatic reboot
- sequence, or by the user booting with the
- or setting the
- boot_single variable in
- loader.
-
- It can also be reached by calling
- shutdown without the reboot
- () or halt () options,
- from multi-user
- mode.
-
- If the system console console is set
- to insecure in
- /etc/ttys, then the system prompts for
- the root password before initiating single-user mode.
-
-
- An insecure console in /etc/ttys
-
- # name getty type status comments
-#
-# This entry needed for asking password when init goes to single-user mode
-# If you want to be asked for password, change "secure" to "insecure" here
-console none unknown off insecure
-
-
-
- An insecure console means that you
- consider your physical security to the console to be
- insecure, and want to make sure only someone who knows the
- root password may use single-user mode, and it does not
- mean that you want to run your console insecurely. Thus,
- if you want security, choose insecure,
- not secure.
-
-
-
-
- Multi-user mode
-
- If init finds your filesystems to be
- in order, or once the user has finished in single-user mode, the
- system enters multi-user mode, in which it starts the
- resource configuration of the system.
-
-
- Resource configuration (rc)
-
- The resource configuration system reads in
- configuration defaults from
- /etc/defaults/rc.conf, and
- system-specific details from
- /etc/rc.conf, and then proceeds to
- mount the system filesystems mentioned in
- /etc/fstab, start up networking
- services, starts up miscellaneous system daemons, and
- finally runs the startup scripts of locally installed
- packages.
-
- &man.rc.8; is a good reference to the resource
- configuaration system, as is examining the scripts
- themselves.
-
-
-
-
-
- Shutdown sequence
-
- Upon controlled shutdown, via shutdown,
- init will attempt to run the script
- /etc/rc.shutdown, and then proceed to send
- all processes the terminate signal, and subsequently the kill
- signal to any that don't terminate timely.
-
-
-
PC Memory Utilization
Contributed by &a.joerg;. 16 Apr
1995.
A short description of how FreeBSD uses memory on the i386
platform
The boot sector will be loaded at 0:0x7c00, and
relocates itself immediately to 0x7c0:0. (This is
nothing magic, just an adjustment for the %cs
selector, done by an ljmp.)
It then loads the first 15 sectors at 0x10000
(segment BOOTSEG in the biosboot Makefile), and sets
up the stack to work below 0x1fff0. After this, it
jumps to the entry of boot2 within that code. I.e., it jumps over
itself and the (dummy) partition table, and it is going to adjust the
%cs selector—we are still in 16-bit mode there.
boot2 asks for the boot file, and examines the
a.out header. It masks the file entry point
(usually 0xf0100000) by
0x00ffffff, and loads the file there. Hence the
usual load point is 1 MB (0x00100000). During load,
the boot code toggles back and forth between real and protected mode, to
use the BIOS in real mode.
The boot code itself uses segment selectors 0x18
and 0x20 for %cs and
%ds/%es in protected mode, and
0x28 to jump back into real mode. The kernel is
finally started with %cs 0x08 and
%ds/%es/%ss 0x10, which refer to
dummy descriptors covering the entire address space.
The kernel will be started at its load point. Since it has been
linked for another (high) address, it will have to execute PIC until the
page table and page directory stuff is setup properly, at which point
paging will be enabled and the kernel will finally run at the address
for which it was linked.
Contributed by &a.dg;. 16 Apr
1995.
The physical pages immediately following the kernel BSS contain
proc0's page directory, page tables, and upages. Some time later when
the VM system is initialized, the physical memory between
0x1000-0x9ffff and the physical memory after the
kernel (text+data+bss+proc0 stuff+other misc) is made available in the
form of general VM pages and added to the global free page list.
DMA: What it Is and How it Works
Copyright © 1995,1997 &a.uhclem;, All Rights
Reserved. 10 December 1996. Last Update 8 October
1997.
Direct Memory Access (DMA) is a method of allowing data to be moved
from one location to another in a computer without intervention from the
central processor (CPU).
The way that the DMA function is implemented varies between computer
architectures, so this discussion will limit itself to the
implementation and workings of the DMA subsystem on the IBM Personal
Computer (PC), the IBM PC/AT and all of its successors and
clones.
The PC DMA subsystem is based on the Intel 8237 DMA controller. The
8237 contains four DMA channels that can be programmed independently and
any one of the channels may be active at any moment. These channels are
numbered 0, 1, 2 and 3. Starting with the PC/AT, IBM added a second
8237 chip, and numbered those channels 4, 5, 6 and 7.
The original DMA controller (0, 1, 2 and 3) moves one byte in each
transfer. The second DMA controller (4, 5, 6, and 7) moves 16-bits from
two adjacent memory locations in each transfer, with the first byte
always coming from an even-numbered address. The two controllers are
identical components and the difference in transfer size is caused by
the way the second controller is wired into the system.
The 8237 has two electrical signals for each channel, named DRQ and
-DACK. There are additional signals with the names HRQ (Hold Request),
HLDA (Hold Acknowledge), -EOP (End of Process), and the bus control
signals -MEMR (Memory Read), -MEMW (Memory Write), -IOR (I/O Read), and
-IOW (I/O Write).
The 8237 DMA is known as a “fly-by” DMA controller.
This means that the data being moved from one location to another does
not pass through the DMA chip and is not stored in the DMA chip.
Subsequently, the DMA can only transfer data between an I/O port and a
memory address, but not between two I/O ports or two memory
locations.
The 8237 does allow two channels to be connected together to allow
memory-to-memory DMA operations in a non-“fly-by” mode,
but nobody in the PC industry uses this scarce resource this way since
it is faster to move data between memory locations using the
CPU.
In the PC architecture, each DMA channel is normally activated only
when the hardware that uses a given DMA channel requests a transfer by
asserting the DRQ line for that channel.
A Sample DMA transfer
Here is an example of the steps that occur to cause and perform a
DMA transfer. In this example, the floppy disk controller (FDC) has
just read a byte from a diskette and wants the DMA to place it in
memory at location 0x00123456. The process begins by the FDC
asserting the DRQ2 signal (the DRQ line for DMA channel 2) to alert
the DMA controller.
The DMA controller will note that the DRQ2 signal is asserted. The
DMA controller will then make sure that DMA channel 2 has been
programmed and is unmasked (enabled). The DMA controller also makes
sure that none of the other DMA channels are active or want to be
active and have a higher priority. Once these checks are complete,
the DMA asks the CPU to release the bus so that the DMA may use the
bus. The DMA requests the bus by asserting the HRQ signal which goes
to the CPU.
The CPU detects the HRQ signal, and will complete executing the
current instruction. Once the processor has reached a state where it
can release the bus, it will. Now all of the signals normally
generated by the CPU (-MEMR, -MEMW, -IOR, -IOW and a few others) are
placed in a tri-stated condition (neither high or low) and then the
CPU asserts the HLDA signal which tells the DMA controller that it is
now in charge of the bus.
Depending on the processor, the CPU may be able to execute a few
additional instructions now that it no longer has the bus, but the CPU
will eventually have to wait when it reaches an instruction that must
read something from memory that is not in the internal processor cache
or pipeline.
Now that the DMA “is in charge”, the DMA activates its
-MEMR, -MEMW, -IOR, -IOW output signals, and the address outputs from
the DMA are set to 0x3456, which will be used to direct the byte that
is about to transferred to a specific memory location.
The DMA will then let the device that requested the DMA transfer
know that the transfer is commencing. This is done by asserting the
-DACK signal, or in the case of the floppy disk controller, -DACK2 is
asserted.
The floppy disk controller is now responsible for placing the byte
to be transferred on the bus Data lines. Unless the floppy controller
needs more time to get the data byte on the bus (and if the peripheral
does need more time it alerts the DMA via the READY signal), the DMA
will wait one DMA clock, and then de-assert the -MEMW and -IOR signals
so that the memory will latch and store the byte that was on the bus,
and the FDC will know that the byte has been transferred.
Since the DMA cycle only transfers a single byte at a time, the
FDC now drops the DRQ2 signal, so the DMA knows that it is no longer
needed. The DMA will de-assert the -DACK2 signal, so that the FDC
knows it must stop placing data on the bus.
The DMA will now check to see if any of the other DMA channels
have any work to do. If none of the channels have their DRQ lines
asserted, the DMA controller has completed its work and will now
tri-state the -MEMR, -MEMW, -IOR, -IOW and address signals.
Finally, the DMA will de-assert the HRQ signal. The CPU sees
this, and de-asserts the HOLDA signal. Now the CPU activates its
-MEMR, -MEMW, -IOR, -IOW and address lines, and it resumes executing
instructions and accessing main memory and the peripherals.
For a typical floppy disk sector, the above process is repeated
512 times, once for each byte. Each time a byte is transferred, the
address register in the DMA is incremented and the counter in the DMA
that shows how many bytes are to be transferred is decremented.
When the counter reaches zero, the DMA asserts the EOP signal,
which indicates that the counter has reached zero and no more data
will be transferred until the DMA controller is reprogrammed by the
CPU. This event is also called the Terminal Count (TC). There is only
one EOP signal, and since only DMA channel can be active at any
instant, the DMA channel that is currently active must be the DMA
channel that just completed its task.
If a peripheral wants to generate an interrupt when the transfer
of a buffer is complete, it can test for its -DACKn signal and the EOP
signal both being asserted at the same time. When that happens, it
means the DMA will not transfer any more information for that
peripheral without intervention by the CPU. The peripheral can then
assert one of the interrupt signals to get the processors' attention.
In the PC architecture, the DMA chip itself is not capable of
generating an interrupt. The peripheral and its associated hardware
is responsible for generating any interrupt that occurs.
Subsequently, it is possible to have a peripheral that uses DMA but
does not use interrupts.
It is important to understand that although the CPU always
releases the bus to the DMA when the DMA makes the request, this
action is invisible to both applications and the operating systems,
except for slight changes in the amount of time the processor takes to
execute instructions when the DMA is active. Subsequently, the
processor must poll the peripheral, poll the registers in the DMA
chip, or receive an interrupt from the peripheral to know for certain
when a DMA transfer has completed.
DMA Page Registers and 16Meg address space limitations
You may have noticed earlier that instead of the DMA setting the
address lines to 0x00123456 as we said earlier, the DMA only set
0x3456. The reason for this takes a bit of explaining.
When the original IBM PC was designed, IBM elected to use both DMA
and interrupt controller chips that were designed for use with the
8085, an 8-bit processor with an address space of 16 bits (64K).
Since the IBM PC supported more than 64K of memory, something had to
be done to allow the DMA to read or write memory locations above the
64K mark. What IBM did to solve this problem was to add an external
data latch for each DMA channel that holds the upper bits of the
address to be read to or written from. Whenever a DMA channel is
active, the contents of that latch are written to the address bus and
kept there until the DMA operation for the channel ends. IBM called
these latches “Page Registers”.
So for our example above, the DMA would put the 0x3456 part of the
address on the bus, and the Page Register for DMA channel 2 would put
0x0012xxxx on the bus. Together, these two values form the complete
address in memory that is to be accessed.
Because the Page Register latch is independent of the DMA chip,
the area of memory to be read or written must not span a 64K physical
boundary. For example, if the DMA accesses memory location 0xffff,
after that transfer the DMA will then increment the address register
and the DMA will access the next byte at location 0x0000, not 0x10000.
The results of letting this happen are probably not intended.
“Physical” 64K boundaries should not be confused
with 8086-mode 64K “Segments”, which are created by
mathematically adding a segment register with an offset register.
Page Registers have no address overlap and are mathematically OR-ed
together.
To further complicate matters, the external DMA address latches on
the PC/AT hold only eight bits, so that gives us 8+16=24 bits, which
means that the DMA can only point at memory locations between 0 and
16Meg. For newer computers that allow more than 16Meg of memory, the
standard PC-compatible DMA cannot access memory locations above
16Meg.
To get around this restriction, operating systems will reserve a
RAM buffer in an area below 16Meg that also does not span a physical
64K boundary. Then the DMA will be programmed to transfer data from
the peripheral and into that buffer. Once the DMA has moved the data
into this buffer, the operating system will then copy the data from
the buffer to the address where the data is really supposed to be
stored.
When writing data from an address above 16Meg to a DMA-based
peripheral, the data must be first copied from where it resides into a
buffer located below 16Meg, and then the DMA can copy the data from
the buffer to the hardware. In FreeBSD, these reserved buffers are
called “Bounce Buffers”. In the MS-DOS world, they are
sometimes called “Smart Buffers”.
A new implementation of the 8237, called the 82374, allows 16
bits of page register to be specified, allows access to the entire
32 bit address space, without the use of bounce buffers.
DMA Operational Modes and Settings
The 8237 DMA can be operated in several modes. The main ones
are:
Single
A single byte (or word) is transferred. The DMA must
release and re-acquire the bus for each additional byte. This is
commonly-used by devices that cannot transfer the entire block
of data immediately. The peripheral will request the DMA each
time it is ready for another transfer.
The standard PC-compatible floppy disk controller (NEC 765)
only has a one-byte buffer, so it uses this mode.
Block/Demand
Once the DMA acquires the system bus, an entire block of
data is transferred, up to a maximum of 64K. If the peripheral
needs additional time, it can assert the READY signal to suspend
the transfer briefly. READY should not be used excessively, and
for slow peripheral transfers, the Single Transfer Mode should
be used instead.
The difference between Block and Demand is that once a Block
transfer is started, it runs until the transfer count reaches
zero. DRQ only needs to be asserted until -DACK is asserted.
Demand Mode will transfer one more bytes until DRQ is
de-asserted, at which point the DMA suspends the transfer and
releases the bus back to the CPU. When DRQ is asserted later,
the transfer resumes where it was suspended.
Older hard disk controllers used Demand Mode until CPU
speeds increased to the point that it was more efficient to
transfer the data using the CPU, particularly if the memory
locations used in the transfer were above the 16Meg mark.
Cascade
This mechanism allows a DMA channel to request the bus, but
then the attached peripheral device is responsible for placing
the addressing information on the bus instead of the DMA. This
is also used to implement a technique known as “Bus
Mastering”.
When a DMA channel in Cascade Mode receives control of the
bus, the DMA does not place addresses and I/O control signals on
the bus like the DMA normally does when it is active. Instead,
the DMA only asserts the -DACK signal for the active DMA
channel.
At this point it is up to the peripheral connected to that
DMA channel to provide address and bus control signals. The
peripheral has complete control over the system bus, and can do
reads and/or writes to any address below 16Meg. When the
peripheral is finished with the bus, it de-asserts the DRQ line,
and the DMA controller can then return control to the CPU or to
some other DMA channel.
Cascade Mode can be used to chain multiple DMA controllers
together, and this is exactly what DMA Channel 4 is used for in
the PC architecture. When a peripheral requests the bus on DMA
channels 0, 1, 2 or 3, the slave DMA controller asserts HLDREQ,
but this wire is actually connected to DRQ4 on the primary DMA
controller instead of to the CPU. The primary DMA controller,
thinking it has work to do on Channel 4, requests the bus from
the CPU using HLDREQ signal. Once the CPU grants the bus to the
primary DMA controller, -DACK4 is asserted, and that wire is
actually connected to the HLDA signal on the slave DMA
controller. The slave DMA controller then transfers data for
the DMA channel that requested it (0, 1, 2 or 3), or the slave
DMA may grant the bus to a peripheral that wants to perform its
own bus-mastering, such as a SCSI controller.
Because of this wiring arrangement, only DMA channels 0, 1,
2, 3, 5, 6 and 7 are usable with peripherals on PC/AT
systems.
DMA channel 0 was reserved for refresh operations in early
IBM PC computers, but is generally available for use by
peripherals in modern systems.
When a peripheral is performing Bus Mastering, it is
important that the peripheral transmit data to or from memory
constantly while it holds the system bus. If the peripheral
cannot do this, it must release the bus frequently so that the
system can perform refresh operations on main memory.
The Dynamic RAM used in all PCs for main memory must be
accessed frequently to keep the bits stored in the components
“charged”. Dynamic RAM essentially consists of
millions of capacitors with each one holding one bit of data.
These capacitors are charged with power to represent a
1 or drained to represent a
0. Because all capacitors leak, power must
be added at regular intervals to keep the 1
values intact. The RAM chips actually handle the task of
pumping power back into all of the appropriate locations in RAM,
but they must be told when to do it by the rest of the computer
so that the refresh activity won't interfere with the computer
wanting to access RAM normally. If the computer is unable to
refresh memory, the contents of memory will become corrupted in
just a few milliseconds.
Since memory read and write cycles “count” as
refresh cycles (a dynamic RAM refresh cycle is actually an
incomplete memory read cycle), as long as the peripheral
controller continues reading or writing data to sequential
memory locations, that action will refresh all of memory.
Bus-mastering is found in some SCSI host interfaces and
other high-performance peripheral controllers.
Autoinitialize
This mode causes the DMA to perform Byte, Block or Demand
transfers, but when the DMA transfer counter reaches zero, the
counter and address are set back to where they were when the DMA
channel was originally programmed. This means that as long as
the peripheral requests transfers, they will be granted. It is
up to the CPU to move new data into the fixed buffer ahead of
where the DMA is about to transfer it when doing output
operations, and read new data out of the buffer behind where the
DMA is writing when doing input operations.
This technique is frequently used on audio devices that have
small or no hardware “sample” buffers. There is
additional CPU overhead to manage this “circular”
buffer, but in some cases this may be the only way to eliminate
the latency that occurs when the DMA counter reaches zero and
the DMA stops transfers until it is reprogrammed.
Programming the DMA
The DMA channel that is to be programmed should always be
“masked” before loading any settings. This is because the
hardware might unexpectedly assert the DRQ for that channel, and the
DMA might respond, even though not all of the parameters have been
loaded or updated.
Once masked, the host must specify the direction of the transfer
(memory-to-I/O or I/O-to-memory), what mode of DMA operation is to be
used for the transfer (Single, Block, Demand, Cascade, etc), and
finally the address and length of the transfer are loaded. The length
that is loaded is one less than the amount you expect the DMA to
transfer. The LSB and MSB of the address and length are written to
the same 8-bit I/O port, so another port must be written to first to
guarantee that the DMA accepts the first byte as the LSB and the
second byte as the MSB of the length and address.
Then, be sure to update the Page Register, which is external to
the DMA and is accessed through a different set of I/O ports.
Once all the settings are ready, the DMA channel can be un-masked.
That DMA channel is now considered to be “armed”, and will
respond when the DRQ line for that channel is asserted.
Refer to a hardware data book for precise programming details for
the 8237. You will also need to refer to the I/O port map for the PC
system, which describes where the DMA and Page Register ports are
located. A complete port map table is located below.
DMA Port Map
All systems based on the IBM-PC and PC/AT have the DMA hardware
located at the same I/O ports. The complete list is provided below.
Ports assigned to DMA Controller #2 are undefined on non-AT
designs.
0x00–0x1f DMA Controller #1 (Channels 0, 1, 2 and
3)
DMA Address and Count Registers
0x00
write
Channel 0 starting address
0x00
read
Channel 0 current address
0x01
write
Channel 0 starting word count
0x01
read
Channel 0 remaining word count
0x02
write
Channel 1 starting address
0x02
read
Channel 1 current address
0x03
write
Channel 1 starting word count
0x03
read
Channel 1 remaining word count
0x04
write
Channel 2 starting address
0x04
read
Channel 2 current address
0x05
write
Channel 2 starting word count
0x05
read
Channel 2 remaining word count
0x06
write
Channel 3 starting address
0x06
read
Channel 3 current address
0x07
write
Channel 3 starting word count
0x07
read
Channel 3 remaining word count
DMA Command Registers
0x08
write
Command Register
0x08
read
Status Register
0x09
write
Request Register
0x09
read
-
0x0a
write
Single Mask Register Bit
0x0a
read
-
0x0b
write
Mode Register
0x0b
read
-
0x0c
write
Clear LSB/MSB Flip-Flop
0x0c
read
-
0x0d
write
Master Clear/Reset
0x0d
read
Temporary Register (not available on newer
versions)
0x0e
write
Clear Mask Register
0x0e
read
-
0x0f
write
Write All Mask Register Bits
0x0f
read
Read All Mask Register Bits (only in Intel
82374)
0xc0–0xdf DMA Controller #2 (Channels 4, 5, 6 and
7)
DMA Address and Count Registers
0xc0
write
Channel 4 starting address
0xc0
read
Channel 4 current address
0xc2
write
Channel 4 starting word count
0xc2
read
Channel 4 remaining word count
0xc4
write
Channel 5 starting address
0xc4
read
Channel 5 current address
0xc6
write
Channel 5 starting word count
0xc6
read
Channel 5 remaining word count
0xc8
write
Channel 6 starting address
0xc8
read
Channel 6 current address
0xca
write
Channel 6 starting word count
0xca
read
Channel 6 remaining word count
0xcc
write
Channel 7 starting address
0xcc
read
Channel 7 current address
0xce
write
Channel 7 starting word count
0xce
read
Channel 7 remaining word count
DMA Command Registers
0xd0
write
Command Register
0xd0
read
Status Register
0xd2
write
Request Register
0xd2
read
-
0xd4
write
Single Mask Register Bit
0xd4
read
-
0xd6
write
Mode Register
0xd6
read
-
0xd8
write
Clear LSB/MSB Flip-Flop
0xd8
read
-
0xda
write
Master Clear/Reset
0xda
read
Temporary Register (not present in Intel
82374)
0xdc
write
Clear Mask Register
0xdc
read
-
0xde
write
Write All Mask Register Bits
0xdf
read
Read All Mask Register Bits (only in Intel
82374)
0x80–0x9f DMA Page Registers
0x87
r/w
Channel 0 Low byte (23-16) page Register
0x83
r/w
Channel 1 Low byte (23-16) page Register
0x81
r/w
Channel 2 Low byte (23-16) page Register
0x82
r/w
Channel 3 Low byte (23-16) page Register
0x8b
r/w
Channel 5 Low byte (23-16) page Register
0x89
r/w
Channel 6 Low byte (23-16) page Register
0x8a
r/w
Channel 7 Low byte (23-16) page Register
0x8f
r/w
Low byte page Refresh
0x400–0x4ff 82374 Enhanced DMA Registers
The Intel 82374 EISA System Component (ESC) was introduced in
early 1996 and includes a DMA controller that provides a superset of
8237 functionality as well as other PC-compatible core peripheral
components in a single package. This chip is targeted at both EISA
and PCI platforms, and provides modern DMA features like
scatter-gather, ring buffers as well as direct access by the system
DMA to all 32 bits of address space.
If these features are used, code should also be included to
provide similar functionality in the previous 16 years worth of
PC-compatible computers. For compatibility reasons, some of the
82374 registers must be programmed after
programming the traditional 8237 registers for each transfer.
Writing to a traditional 8237 register forces the contents of some
of the 82374 enhanced registers to zero to provide backward software
compatibility.
0x401
r/w
Channel 0 High byte (bits 23-16) word count
0x403
r/w
Channel 1 High byte (bits 23-16) word count
0x405
r/w
Channel 2 High byte (bits 23-16) word count
0x407
r/w
Channel 3 High byte (bits 23-16) word count
0x4c6
r/w
Channel 5 High byte (bits 23-16) word count
0x4ca
r/w
Channel 6 High byte (bits 23-16) word count
0x4ce
r/w
Channel 7 High byte (bits 23-16) word count
0x487
r/w
Channel 0 High byte (bits 31-24) page Register
0x483
r/w
Channel 1 High byte (bits 31-24) page Register
0x481
r/w
Channel 2 High byte (bits 31-24) page Register
0x482
r/w
Channel 3 High byte (bits 31-24) page Register
0x48b
r/w
Channel 5 High byte (bits 31-24) page Register
0x489
r/w
Channel 6 High byte (bits 31-24) page Register
0x48a
r/w
Channel 6 High byte (bits 31-24) page Register
0x48f
r/w
High byte page Refresh
0x4e0
r/w
Channel 0 Stop Register (bits 7-2)
0x4e1
r/w
Channel 0 Stop Register (bits 15-8)
0x4e2
r/w
Channel 0 Stop Register (bits 23-16)
0x4e4
r/w
Channel 1 Stop Register (bits 7-2)
0x4e5
r/w
Channel 1 Stop Register (bits 15-8)
0x4e6
r/w
Channel 1 Stop Register (bits 23-16)
0x4e8
r/w
Channel 2 Stop Register (bits 7-2)
0x4e9
r/w
Channel 2 Stop Register (bits 15-8)
0x4ea
r/w
Channel 2 Stop Register (bits 23-16)
0x4ec
r/w
Channel 3 Stop Register (bits 7-2)
0x4ed
r/w
Channel 3 Stop Register (bits 15-8)
0x4ee
r/w
Channel 3 Stop Register (bits 23-16)
0x4f4
r/w
Channel 5 Stop Register (bits 7-2)
0x4f5
r/w
Channel 5 Stop Register (bits 15-8)
0x4f6
r/w
Channel 5 Stop Register (bits 23-16)
0x4f8
r/w
Channel 6 Stop Register (bits 7-2)
0x4f9
r/w
Channel 6 Stop Register (bits 15-8)
0x4fa
r/w
Channel 6 Stop Register (bits 23-16)
0x4fc
r/w
Channel 7 Stop Register (bits 7-2)
0x4fd
r/w
Channel 7 Stop Register (bits 15-8)
0x4fe
r/w
Channel 7 Stop Register (bits 23-16)
0x40a
write
Channels 0-3 Chaining Mode Register
0x40a
read
Channel Interrupt Status Register
0x4d4
write
Channels 4-7 Chaining Mode Register
0x4d4
read
Chaining Mode Status
0x40c
read
Chain Buffer Expiration Control Register
0x410
write
Channel 0 Scatter-Gather Command Register
0x411
write
Channel 1 Scatter-Gather Command Register
0x412
write
Channel 2 Scatter-Gather Command Register
0x413
write
Channel 3 Scatter-Gather Command Register
0x415
write
Channel 5 Scatter-Gather Command Register
0x416
write
Channel 6 Scatter-Gather Command Register
0x417
write
Channel 7 Scatter-Gather Command Register
0x418
read
Channel 0 Scatter-Gather Status Register
0x419
read
Channel 1 Scatter-Gather Status Register
0x41a
read
Channel 2 Scatter-Gather Status Register
0x41b
read
Channel 3 Scatter-Gather Status Register
0x41d
read
Channel 5 Scatter-Gather Status Register
0x41e
read
Channel 5 Scatter-Gather Status Register
0x41f
read
Channel 7 Scatter-Gather Status Register
0x420-0x423
r/w
Channel 0 Scatter-Gather Descriptor Table Pointer
Register
0x424-0x427
r/w
Channel 1 Scatter-Gather Descriptor Table Pointer
Register
0x428-0x42b
r/w
Channel 2 Scatter-Gather Descriptor Table Pointer
Register
0x42c-0x42f
r/w
Channel 3 Scatter-Gather Descriptor Table Pointer
Register
0x434-0x437
r/w
Channel 5 Scatter-Gather Descriptor Table Pointer
Register
0x438-0x43b
r/w
Channel 6 Scatter-Gather Descriptor Table Pointer
Register
0x43c-0x43f
r/w
Channel 7 Scatter-Gather Descriptor Table Pointer
Register
The FreeBSD VM System
Contributed by &a.dillon;. 6 Feb 1999
Management of physical
memory—vm_page_t
Physical memory is managed on a page-by-page basis through the
vm_page_t structure. Pages of physical memory are
categorized through the placement of their respective
vm_page_t structures on one of several paging
queues.
A page can be in a wired, active, inactive, cache, or free state.
Except for the wired state, the page is typically placed in a doubly
link list queue representing the state that it is in. Wired pages
are not placed on any queue.
FreeBSD implements a more involved paging queue for cached and
free pages in order to implement page coloring. Each of these states
involves multiple queues arranged according to the size of the
processor's L1 and L2 caches. When a new page needs to be allocated,
FreeBSD attempts to obtain one that is reasonably well aligned from
the point of view of the L1 and L2 caches relative to the VM object
the page is being allocated for.
Additionally, a page may be held with a reference count or locked
with a busy count. The VM system also implements an “ultimate
locked” state for a page using the PG_BUSY bit in the page's
flags.
In general terms, each of the paging queues operates in a LRU
fashion. A page is typically placed in a wired or active state
initially. When wired, the page is usually associated with a page
table somewhere. The VM system ages the page by scanning pages in a
more active paging queue (LRU) in order to move them to a less-active
paging queue. Pages that get moved into the cache are still
associated with a VM object but are candidates for immediate reuse.
Pages in the free queue are truly free. FreeBSD attempts to minimize
the number of pages in the free queue, but a certain minimum number of
truly free pages must be maintained in order to accommodate page
allocation at interrupt time.
If a process attempts to access a page that does not exist in its
page table but does exist in one of the paging queues ( such as the
inactive or cache queues), a relatively inexpensive page reactivation
fault occurs which causes the page to be reactivated. If the page
does not exist in system memory at all, the process must block while
the page is brought in from disk.
FreeBSD dynamically tunes its paging queues and attempts to
maintain reasonable ratios of pages in the various queues as well as
attempts to maintain a reasonable breakdown of clean vs dirty pages.
The amount of rebalancing that occurs depends on the system's memory
load. This rebalancing is implemented by the pageout daemon and
involves laundering dirty pages (syncing them with their backing
store), noticing when pages are activity referenced (resetting their
position in the LRU queues or moving them between queues), migrating
pages between queues when the queues are out of balance, and so forth.
FreeBSD's VM system is willing to take a reasonable number of
reactivation page faults to determine how active or how idle a page
actually is. This leads to better decisions being made as to when to
launder or swap-out a page.
The unified buffer
cache—vm_object_t
FreeBSD implements the idea of a generic “VM object”.
VM objects can be associated with backing store of various
types—unbacked, swap-backed, physical device-backed, or
file-backed storage. Since the filesystem uses the same VM objects to
manage in-core data relating to files, the result is a unified buffer
cache.
VM objects can be shadowed. That is, they
can be stacked on top of each other. For example, you might have a
swap-backed VM object stacked on top of a file-backed VM object in
order to implement a MAP_PRIVATE mmap()ing. This stacking is also
used to implement various sharing properties, including,
copy-on-write, for forked address spaces.
It should be noted that a vm_page_t can only be
associated with one VM object at a time. The VM object shadowing
implements the perceived sharing of the same page across multiple
instances.
Filesystem I/O—struct buf
vnode-backed VM objects, such as file-backed objects, generally
need to maintain their own clean/dirty info independent from the VM
system's idea of clean/dirty. For example, when the VM system decides
to synchronize a physical page to its backing store, the VM system
needs to mark the page clean before the page is actually written to
its backing s tore. Additionally, filesystems need to be able to map
portions of a file or file metadata into KVM in order to operate on
it.
The entities used to manage this are known as filesystem buffers,
struct buf's, and also known as
bp's. When a filesystem needs to operate on a
portion of a VM object, it typically maps part of the object into a
struct buf and the maps the pages in the struct buf into KVM. In the
same manner, disk I/O is typically issued by mapping portions of
objects into buffer structures and then issuing the I/O on the buffer
structures. The underlying vm_page_t's are typically busied for the
duration of the I/O. Filesystem buffers also have their own notion of
being busy, which is useful to filesystem driver code which would
rather operate on filesystem buffers instead of hard VM pages.
FreeBSD reserves a limited amount of KVM to hold mappings from
struct bufs, but it should be made clear that this KVM is used solely
to hold mappings and does not limit the ability to cache data.
Physical data caching is strictly a function of
vm_page_t's, not filesystem buffers. However,
since filesystem buffers are used placehold I/O, they do inherently
limit the amount of concurrent I/O possible. As there are usually a
few thousand filesystem buffers available, this is not usually a
problem.
Mapping Page Tables - vm_map_t, vm_entry_t
FreeBSD separates the physical page table topology from the VM
system. All hard per-process page tables can be reconstructed on the
fly and are usually considered throwaway. Special page tables such as
those managing KVM are typically permanently preallocated. These page
tables are not throwaway.
FreeBSD associates portions of vm_objects with address ranges in
virtual memory through vm_map_t and
vm_entry_t structures. Page tables are directly
synthesized from the
vm_map_t/vm_entry_t/
vm_object_t hierarchy. Remember when I mentioned
that physical pages are only directly associated with a
vm_object. Well, that isn't quite true.
vm_page_t's are also linked into page tables that
they are actively associated with. One vm_page_t
can be linked into several pmaps, as page tables
are called. However, the hierarchical association holds so all
references to the same page in the same object reference the same
vm_page_t and thus give us buffer cache unification
across the board.
KVM Memory Mapping
FreeBSD uses KVM to hold various kernel structures. The single
largest entity held in KVM is the filesystem buffer cache. That is,
mappings relating to struct buf entities.
Unlike Linux, FreeBSD does NOT map all of physical memory into
KVM. This means that FreeBSD can handle memory configurations up to
4G on 32 bit platforms. In fact, if the mmu were capable of it,
FreeBSD could theoretically handle memory configurations up to 8TB on
a 32 bit platform. However, since most 32 bit platforms are only
capable of mapping 4GB of ram, this is a moot point.
KVM is managed through several mechanisms. The main mechanism
used to manage KVM is the zone allocator. The
zone allocator takes a chunk of KVM and splits it up into
constant-sized blocks of memory in order to allocate a specific type
of structure. You can use vmstat -m to get an
overview of current KVM utilization broken down by zone.
Tuning the FreeBSD VM system
A concerted effort has been made to make the FreeBSD kernel
dynamically tune itself. Typically you do not need to mess with
anything beyond the maxusers and
NMBCLUSTERS kernel config options. That is, kernel
compilation options specified in (typically)
/usr/src/sys/i386/conf/CONFIG_FILE.
A description of all available kernel configuration options can be
found in /usr/src/sys/i386/conf/LINT.
In a large system configuration you may wish to increase
maxusers. Values typically range from 10 to 128.
Note that raising maxusers too high can cause the
system to overflow available KVM resulting in unpredictable operation.
It is better to leave maxusers at some reasonable number and add other
options, such as NMBCLUSTERS, to increase specific
resources.
If your system is going to use the network heavily, you may want
to increase NMBCLUSTERS. Typical values range from
1024 to 4096.
The NBUF parameter is also traditionally used
to scale the system. This parameter determines the amount of KVA the
system can use to map filesystem buffers for I/O. Note that this
parameter has nothing whatsoever to do with the unified buffer cache!
This parameter is dynamically tuned in 3.0-CURRENT and later kernels
and should generally not be adjusted manually. We recommend that you
not try to specify an NBUF
parameter. Let the system pick it. Too small a value can result in
extremely inefficient filesystem operation while too large a value can
starve the page queues by causing too many pages to become wired
down.
By default, FreeBSD kernels are not optimized. You can set
debugging and optimization flags with the
makeoptions directive in the kernel configuration.
Note that you should not use unless you can
accommodate the large (typically 7 MB+) kernels that result.
makeoptions DEBUG="-g"
makeoptions COPTFLAGS="-O2 -pipe"
Sysctl provides a way to tune kernel parameters at run-time. You
typically do not need to mess with any of the sysctl variables,
especially the VM related ones.
Run time VM and system tuning is relatively straightforward.
First, use softupdates on your UFS/FFS filesystems whenever possible.
/usr/src/contrib/sys/softupdates/README contains
instructions (and restrictions) on how to configure it up.
Second, configure sufficient swap. You should have a swap
partition configured on each physical disk, up to four, even on your
“work” disks. You should have at least 2x the swap space
as you have main memory, and possibly even more if you do not have a
lot of memory. You should also size your swap partition based on the
maximum memory configuration you ever intend to put on the machine so
you do not have to repartition your disks later on. If you want to be
able to accommodate a crash dump, your first swap partition must be at
least as large as main memory and /var/crash must
have sufficient free space to hold the dump.
NFS-based swap is perfectly acceptable on -4.x or later systems,
but you must be aware that the NFS server will take the brunt of the
paging load.
IPv6/IPsec implementation
Contributed by &a.shin;, 5 March
2000.
This section should explain IPv6 and IPsec related implementation
internals. These functionalities are derived from KAME project
IPv6
Conformance
The IPv6 related functions conforms, or tries to conform to
the latest set of IPv6 specifications. For future reference we list
some of the relevant documents below (NOTE: this
is not a complete list - this is too hard to maintain...).
For details please refer to specific chapter in the document,
RFCs, manpages, or comments in the source code.
Conformance tests have been performed on the KAME STABLE kit
at TAHI project. Results can be viewed at http://www.tahi.org/report/KAME/
. We also attended Univ. of New Hampshire IOL tests (http://www.iol.unh.edu/) in the
past, with our past snapshots.
RFC1639: FTP Operation Over Big Address Records
(FOOBAR)
RFC2428 is preferred over RFC1639. FTP clients will
first try RFC2428, then RFC1639 if failed.
RFC1886: DNS Extensions to support IPv6
RFC1933: Transition Mechanisms for IPv6 Hosts and
Routers
IPv4 compatible address is not supported.
automatic tunneling (described in 4.3 of this RFC) is not
supported.
&man.gif.4; interface implements IPv[46]-over-IPv[46]
tunnel in a generic way, and it covers "configured tunnel"
described in the spec. See 23.5.1.5
in this document for details.
RFC1981: Path MTU Discovery for IPv6
RFC2080: RIPng for IPv6
usr.sbin/route6d support this.
RFC2292: Advanced Sockets API for IPv6
For supported library functions/kernel APIs, see
sys/netinet6/ADVAPI.
RFC2362: Protocol Independent Multicast-Sparse
Mode (PIM-SM)
RFC2362 defines packet formats for PIM-SM.
draft-ietf-pim-ipv6-01.txt is
written based on this.
RFC2373: IPv6 Addressing Architecture
supports node required addresses, and conforms to
the scope requirement.
RFC2374: An IPv6 Aggregatable Global Unicast Address
Format
supports 64-bit length of Interface ID.
RFC2375: IPv6 Multicast Address Assignments
Userland applications use the well-known addresses
assigned in the RFC.
RFC2428: FTP Extensions for IPv6 and NATs
RFC2428 is preferred over RFC1639. ftp clients will
first try RFC2428, then RFC1639 if failed.
RFC2460: IPv6 specification
RFC2461: Neighbor discovery for IPv6
See 23.5.1.2
in this document for details.
RFC2462: IPv6 Stateless Address Autoconfiguration
See 23.5.1.4 in this
document for details.
RFC2463: ICMPv6 for IPv6 specification
See 23.5.1.9 in this
document for details.
RFC2464: Transmission of IPv6 Packets over Ethernet
Networks
RFC2465: MIB for IPv6: Textual Conventions and General
Group
Necessary statistics are gathered by the kernel. Actual
IPv6 MIB support is provided as patchkit for ucd-snmp.
RFC2466: MIB for IPv6: ICMPv6 group
Necessary statistics are gathered by the kernel. Actual
IPv6 MIB support is provided as patchkit for ucd-snmp.
RFC2467: Transmission of IPv6 Packets over FDDI
Networks
RFC2497: Transmission of IPv6 packet over ARCnet
Networks
RFC2553: Basic Socket Interface Extensions for IPv6
IPv4 mapped address (3.7) and special behavior of IPv6
wildcard bind socket (3.8) are supported. See 23.5.1.12
in this document for details.
RFC2675: IPv6 Jumbograms
See 23.5.1.7 in
this document for details.
RFC2710: Multicast Listener Discovery for IPv6
RFC2711: IPv6 router alert option
draft-ietf-ipngwg-router-renum-08: Router
renumbering for IPv6
draft-ietf-ipngwg-icmp-namelookups-02:
IPv6 Name Lookups Through ICMP
draft-ietf-ipngwg-icmp-name-lookups-03:
IPv6 Name Lookups Through ICMP
draft-ietf-pim-ipv6-01.txt:
PIM for IPv6
&man.pim6dd.8; implements dense mode. &man.pim6sd.8;
implements sparse mode.
draft-itojun-ipv6-tcp-to-anycast-00:
Disconnecting TCP connection toward IPv6 anycast address
draft-yamamoto-wideipv6-comm-model-00
See 23.5.1.6 in this
document for details.
draft-ietf-ipngwg-scopedaddr-format-00.txt
: An Extension of Format for IPv6 Scoped
Addresses
Neighbor Discovery
Neighbor Discovery is fairly stable. Currently Address
Resolution, Duplicated Address Detection, and Neighbor Unreachability
Detection are supported. In the near future we will be adding Proxy
Neighbor Advertisement support in the kernel and Unsolicited Neighbor
Advertisement transmission command as admin tool.
If DAD fails, the address will be marked "duplicated" and
message will be generated to syslog (and usually to console). The
"duplicated" mark can be checked with &man.ifconfig.8;. It is
administrators' responsibility to check for and recover from DAD
failures. The behavior should be improved in the near future.
Some of the network driver loops multicast packets back to itself,
even if instructed not to do so (especially in promiscuous mode).
In such cases DAD may fail, because DAD engine sees inbound NS packet
(actually from the node itself) and considers it as a sign of duplicate.
You may want to look at #if condition marked "heuristics" in
sys/netinet6/nd6_nbr.c:nd6_dad_timer() as workaround (note that the code
fragment in "heuristics" section is not spec conformant).
Neighbor Discovery specification (RFC2461) does not talk about
neighbor cache handling in the following cases:
when there was no neighbor cache entry, node
received unsolicited RS/NS/NA/redirect packet without
link-layer address
neighbor cache handling on medium without link-layer
address (we need a neighbor cache entry for IsRouter bit)
For first case, we implemented workaround based on discussions
on IETF ipngwg mailing list. For more details, see the comments in
the source code and email thread started from (IPng 7155), dated
Feb 6 1999.
IPv6 on-link determination rule (RFC2461) is quite different
from assumptions in BSD network code. At this moment, no on-link
determination rule is supported where default router list is empty
(RFC2461, section 5.2, last sentence in 2nd paragraph - note that
the spec misuse the word "host" and "node" in several places in
the section).
To avoid possible DoS attacks and infinite loops, only 10
options on ND packet is accepted now. Therefore, if you have 20
prefix options attached to RA, only the first 10 prefixes will be
recognized. If this troubles you, please ask it on FREEBSD-CURRENT
mailing list and/or modify nd6_maxndopt in
sys/netinet6/nd6.c. If there are high demands
we may provide sysctl knob for the variable.
Scope Index
IPv6 uses scoped addresses. Therefore, it is very important to
specify scope index (interface index for link-local address, or
site index for site-local address) with an IPv6 address. Without
scope index, scoped IPv6 address is ambiguous to the kernel, and
kernel will not be able to determine the outbound interface for a
packet.
Ordinary userland applications should use advanced API
(RFC2292) to specify scope index, or interface index. For similar
purpose, sin6_scope_id member in sockaddr_in6 structure is defined
in RFC2553. However, the semantics for sin6_scope_id is rather vague.
If you care about portability of your application, we suggest you to
use advanced API rather than sin6_scope_id.
In the kernel, an interface index for link-local scoped address is
embedded into 2nd 16bit-word (3rd and 4th byte) in IPv6 address. For
example, you may see something like:
fe80:1::200:f8ff:fe01:6317
in the routing table and interface address structure (struct
in6_ifaddr). The address above is a link-local unicast address
which belongs to a network interface whose interface identifier is 1.
The embedded index enables us to identify IPv6 link local
addresses over multiple interfaces effectively and with only a
little code change.
Routing daemons and configuration programs, like &man.route6d.8;
and &man.ifconfig.8;, will need to manipulate the "embedded" scope
index. These programs use routing sockets and ioctls (like
SIOCGIFADDR_IN6) and the kernel API will return IPv6 addresses with
2nd 16bit-word filled in. The APIs are for manipulating kernel
internal structure. Programs that use these APIs have to be prepared
about differences in kernels anyway.
When you specify scoped address to the command line, NEVER write
the embedded form (such as ff02:1::1 or fe80:2::fedc). This is not
supposed to work. Always use standard form, like ff02::1 or
fe80::fedc, with command line option for specifying interface (like
ping6 -I ne0 ff02::1). In general, if a command
does not have command line option to specify outgoing interface, that
command is not ready to accept scoped address. This may seem to be
opposite from IPv6's premise to support "dentist office" situation.
We believe that specifications need some improvements for this.
Some of the userland tools support extended numeric IPv6 syntax,
as documented in
draft-ietf-ipngwg-scopedaddr-format-00.txt. You
can specify outgoing link, by using name of the outgoing interface
like "fe80::1%ne0". This way you will be able to specify link-local
scoped address without much trouble.
To use this extension in your program, you'll need to use
&man.getaddrinfo.3;, and &man.getnameinfo.3; with NI_WITHSCOPEID.
The implementation currently assumes 1-to-1 relationship between a
link and an interface, which is stronger than what specs say.
Plug and Play
Most of the IPv6 stateless address autoconfiguration is implemeted
in the kernel. Neighbor Discovery functions are implemented in the
kernel as a whole. Router Advertisement (RA) input for hosts is
implemented in the kernel. Router Solicitation (RS) output for
endhosts, RS input for routers, and RA output for routers are
implemented in the userland.
Assignment of link-local, and special addresses
IPv6 link-local address is generated from IEEE802 adddress
(ethernet MAC address). Each of interface is assigned an IPv6
link-local address automatically, when the interface becomes up
(IFF_UP). Also, direct route for the link-local address is added
to routing table.
Here is an output of netstat command:
Internet6:
Destination Gateway Flags Netif Expire
fe80:1::%ed0/64 link#1 UC ed0
fe80:2::%ep0/64 link#2 UC ep0
Interfaces that has no IEEE802 address (pseudo interfaces
like tunnel interfaces, or ppp interfaces) will borrow IEEE802
address from other interfaces, such as ethernet interfaces,
whenever possible. If there is no IEEE802 hardware attached,
last-resort pseudorandom value, which is from MD5(hostname), will
be used as source of link-local address. If it is not suitable
for your usage, you will need to configure the link-local address
manually.
If an interface is not capable of handling IPv6 (such as
lack of multicast support), link-local address will not be
assigned to that interface. See section 2 for details.
Each interface joins the solicited multicast address and the
link-local all-nodes multicast addresses (e.g. fe80::1:ff01:6317
and ff02::1, respectively, on the link the interface is attached).
In addition to a link-local address, the loopback address (::1)
will be assigned to the loopback interface. Also, ::1/128 and
ff01::/32 are automatically added to routing table, and loopback
interface joins node-local multicast group ff01::1.
Stateless address autoconfiguration on hosts
In IPv6 specification, nodes are separated into two categories:
routers and hosts. Routers
forward packets addressed to others, hosts does not forward the
packets. net.inet6.ip6.forwarding defines whether this node is
router or host (router if it is 1, host if it is 0).
When a host hears Router Advertisement from the router, a host
may autoconfigure itself by stateless address autoconfiguration.
This behavior can be controlled by net.inet6.ip6.accept_rtadv (host
autoconfigures itself if it is set to 1). By autoconfiguration,
network address prefix for the receiving interface (usually global
address prefix) is added. Default route is also configured.
Routers periodically generate Router Advertisement packets. To
request an adjacent router to generate RA packet, a host can
transmit Router Solicitation. To generate a RS packet at any time,
use the rtsol command. &man.rtsold.8; daemon is
also available. &man.rtsold.8; generates Router Solicitation whenever
necessary, and it works great for nomadic usage (notebooks/laptops).
If one wishes to ignore Router Advertisements, use sysctl to set
net.inet6.ip6.accept_rtadv to 0.
To generate Router Advertisement from a router, use the
&man.rtadvd.8 daemon.
Note that, IPv6 specification assumes the following items, and
nonconforming cases are left unspecified:
Only hosts will listen to router advertisements
Hosts have single network interface (except loopback)
Therefore, this is unwise to enable net.inet6.ip6.accept_rtadv
on routers, or multi-interface host. A misconfigured node can
behave strange (nonconforming configuration allowed for those who
would like to do some experiments).
To summarize the sysctl knob:
accept_rtadv forwarding role of the node
--- --- ---
0 0 host (to be manually configured)
0 1 router
1 0 autoconfigured host
(spec assumes that host has single
interface only, autoconfigured host
with multiple interface is
out-of-scope)
1 1 invalid, or experimental
(out-of-scope of spec)
RFC2462 has validation rule against incoming RA prefix
information option, in 5.5.3 (e). This is to protect hosts from
malicious (or misconfigured) routers that advertise very short
prefix lifetime. There was an update from Jim Bound to ipngwg
mailing list (look for "(ipng 6712)" in the archive) and it is
implemented Jim's update.
See 23.5.1.2 in
the document for relationship between DAD and
autoconfiguration.
Generic tunnel interface
GIF (Generic InterFace) is a pseudo interface for configured
tunnel. Details are described in &man.gif.4; manpage. Currently
v6 in v6
v6 in v4
v4 in v6
v4 in v4
are available. Use &man.gifconfig.8; to assign physical (outer)
source and destination address to gif interfaces. Configuration that
uses same address family for inner and outer IP header (v4 in v4, or
v6 in v6) is dangerous. It is very easy to configure interfaces and
routing tables to perform infinite level of tunneling.
Please be warned.
gif can be configured to be ECN-friendly. See 23.5.4.5 for ECN-friendliness of
tunnels, and &man.gif.4; manpage for how to configure.
If you would like to configure an IPv4-in-IPv6 tunnel with gif
interface, read &man.gif.4; manpage carefully. You will need to
remove IPv6 link-local address automatically assigned to the gif
interface.
Source Address Selection
Current source selection rule is scope oriented (there are some
exceptions - see below). For a given destination, a source IPv6
address is selected by the following rule:
If the source address is explicitly specified by
the user (e.g. via the advanced API), the specified address
is used.
If there is an address assigned to the outgoing
interface (which is usually determined by looking up the
routing table) that has the same scope as the destination
address, the address is used.
This is the most typical case.
If there is no address that satisfies the above
condition, choose a global address assigned to one of
the interfaces on the sending node.
If there is no address that satisfies the above condition,
and destination address is site local scope, choose a site local
address assigned to one of the interfaces on the sending node.
If there is no address that satisfies the above condition,
choose the address associated with the routing table entry for the
destination. This is the last resort, which may cause scope
violation.
For instance, ::1 is selected for ff01::1,
fe80:1::200:f8ff:fe01:6317 for fe80:1::2a0:24ff:feab:839b (note
that embedded interface index - described in 23.5.1.3 - helps us
choose the right source address. Those embedded indices will not
be on the wire). If the outgoing interface has multiple address for
the scope, a source is selected longest match basis (rule 3). Suppose
3ffe:501:808:1:200:f8ff:fe01:6317 and 3ffe:2001:9:124:200:f8ff:fe01:6317
are given to the outgoing interface. 3ffe:501:808:1:200:f8ff:fe01:6317
is chosen as the source for the destination 3ffe:501:800::1.
Note that the above rule is not documented in the IPv6 spec.
It is considered "up to implementation" item. There are some cases
where we do not use the above rule. One example is connected TCP
session, and we use the address kept in tcb as the source. Another
example is source address for Neighbor Advertisement. Under the spec
(RFC2461 7.2.2) NA's source should be the target address of the
corresponding NS's target. In this case we follow the spec rather
than the above longest-match rule.
For new connections (when rule 1 does not apply), deprecated
addresses (addresses with preferred lifetime = 0) will not be chosen
as source address if other choises are available. If no other choices
are available, deprecated address will be used as a last resort. If
there are multiple choice of deprecated addresses, the above scope
rule will be used to choose from those deprecated addreses. If you
would like to prohibit the use of deprecated address for some reason,
configure net.inet6.ip6.use_deprecated to 0. The issue related to
deprecated address is described in RFC2462 5.5.4 (NOTE: there is
some debate underway in IETF ipngwg on how to use "deprecated"
address).
Jumbo Payload
The Jumbo Payload hop-by-hop option is implemented and can
be used to send IPv6 packets with payloads longer than 65,535 octets.
But currently no physical interface whose MTU is more than 65,535 is
supported, so such payloads can be seen only on the loopback
interface (i.e. lo0).
If you want to try jumbo payloads, you first have to reconfigure
the kernel so that the MTU of the loopback interface is more than
65,535 bytes; add the following to the kernel configuration file:
options "LARGE_LOMTU" #To test jumbo payload
and recompile the new kernel.
Then you can test jumbo payloads by the &man.ping6.8; command
with -b and -s options. The -b option must be specified to enlarge
the size of the socket buffer and the -s option specifies the length
of the packet, which should be more than 65,535. For example,
type as follows:
&prompt.user; ping6 -b 70000 -s 68000 ::1
The IPv6 specification requires that the Jumbo Payload option
must not be used in a packet that carries a fragment header. If
this condition is broken, an ICMPv6 Parameter Problem message must
be sent to the sender. specification is followed, but you cannot
usually see an ICMPv6 error caused by this requirement.
When an IPv6 packet is received, the frame length is checked and
compared to the length specified in the payload length field of the
IPv6 header or in the value of the Jumbo Payload option, if any. If
the former is shorter than the latter, the packet is discarded and
statistics are incremented. You can see the statistics as output of
&man.netstat.8; command with `-s -p ip6' option:
&prompt.user; netstat -s -p ip6
ip6:
(snip)
1 with data size < data length
So, kernel does not send an ICMPv6 error unless the erroneous
packet is an actual Jumbo Payload, that is, its packet size is more
than 65,535 bytes. As described above, currently no physical interface
with such a huge MTU is supported, so it rarely returns an
ICMPv6 error.
TCP/UDP over jumbogram is not supported at this moment. This
is because we have no medium (other than loopback) to test this.
Contact us if you need this.
IPsec does not work on jumbograms. This is due to some
specification twists in supporting AH with jumbograms (AH header
size influences payload length, and this makes it real hard to
authenticate inbound packet with jumbo payload option as well as AH).
There are fundamental issues in *BSD support for jumbograms.
We would like to address those, but we need more time to finalize
these. To name a few:
mbuf pkthdr.len field is typed as "int" in 4.4BSD, so
it will not hold jumbogram with len > 2G on 32bit architecture
CPUs. If we would like to support jumbogram properly, the field
must be expanded to hold 4G + IPv6 header + link-layer header.
Therefore, it must be expanded to at least int64_t
(u_int32_t is NOT enough).
We mistakingly use "int" to hold packet length in many
places. We need to convert them into larger integral type.
It needs a great care, as we may experience overflow during
packet length computation.
We mistakingly check for ip6_plen field of IPv6 header
for packet payload length in various places. We should be
checking mbuf pkthdr.len instead. ip6_input() will perform
sanity check on jumbo payload option on input, and we can
safely use mbuf pkthdr.len afterwards.
TCP code needs a careful update in bunch of places, of
course.
Loop prevention in header processing
IPv6 specification allows arbitrary number of extension headers
to be placed onto packets. If we implement IPv6 packet processing
code in the way BSD IPv4 code is implemented, kernel stack may
overflow due to long function call chain. sys/netinet6 code
is carefully designed to avoid kernel stack overflow. Because of
this, sys/netinet6 code defines its own protocol switch
structure, as "struct ip6protosw" (see
netinet6/ip6protosw.h). There is no such
update to IPv4 part (sys/netinet) for compatibility, but small
change is added to its pr_input() prototype. So "struct ipprotosw"
is also defined. Because of this, if you receive IPsec-over-IPv4
packet with massive number of IPsec headers, kernel stack may blow
up. IPsec-over-IPv6 is okay. (Off-course, for those all IPsec
headers to be processed, each such IPsec header must pass each
IPsec check. So an anonymous attacker won't be able to do such an
attack.)
ICMPv6
After RFC2463 was published, IETF ipngwg has decided to
disallow ICMPv6 error packet against ICMPv6 redirect, to prevent
ICMPv6 storm on a network medium. This is already implemented
into the kernel.
Applications
For userland programming, we support IPv6 socket API as
specified in RFC2553, RFC2292 and upcoming internet drafts.
TCP/UDP over IPv6 is available and quite stable. You can
enjoy &man.telnet.1;, &man.ftp.1;, &man.rlogin.1;, &man.rsh.1;,
&man.ssh.1, etc. These applications are protocol independent.
That is, they automatically chooses IPv4 or IPv6 according to DNS.
Kernel Internals
While ip_forward() calls ip_output(), ip6_forward() directly
calls if_output() since routers must not divide IPv6 packets into
fragments.
ICMPv6 should contain the original packet as long as possible
up to 1280. UDP6/IP6 port unreach, for instance, should contain
all extension headers and the *unchanged* UDP6 and IP6 headers.
So, all IP6 functions except TCP never convert network byte
order into host byte order, to save the original packet.
tcp_input(), udp6_input() and icmp6_input() can't assume that
IP6 header is preceding the transport headers due to extension
headers. So, in6_cksum() was implemented to handle packets whose IP6
header and transport header is not continuous. TCP/IP6 nor UDP6/IP6
header structure don't exist for checksum calculation.
To process IP6 header, extension headers and transport headers
easily, network drivers are now required to store packets in one
internal mbuf or one or more external mbufs. A typical old driver
prepares two internal mbufs for 96 - 204 bytes data, however, now
such packet data is stored in one external mbuf.
netstat -s -p ip6 tells you whether or not
your driver conforms such requirement. In the following example,
"cce0" violates the requirement. (For more information, refer to
Section 2.)
Mbuf statistics:
317 one mbuf
two or more mbuf::
lo0 = 8
cce0 = 10
3282 one ext mbuf
0 two or more ext mbuf
Each input function calls IP6_EXTHDR_CHECK in the beginning to
check if the region between IP6 and its header is continuous.
IP6_EXTHDR_CHECK calls m_pullup() only if the mbuf has M_LOOP flag,
that is, the packet comes from the loopback interface. m_pullup()
is never called for packets coming from physical network interfaces.
Both IP and IP6 reassemble functions never call m_pullup().
IPv4 mapped address and IPv6 wildcard socket
RFC2553 describes IPv4 mapped address (3.7) and special behavior
of IPv6 wildcard bind socket (3.8). The spec allows you to:
Accept IPv4 connections by AF_INET6 wildcard bind
socket.
Transmit IPv4 packet over AF_INET6 socket by using
special form of the address like ::ffff:10.1.1.1.
but the spec itself is very complicated and does not specify
how the socket layer should behave. Here we call the former one
"listening side" and the latter one "initiating side", for
reference purposes.
You can perform wildcard bind on both of the adderss families,
on the same port.
The following table show the behavior of FreeBSD 4.x.
listening side initiating side
(AF_INET6 wildcard (connetion to ::ffff:10.1.1.1)
socket gets IPv4 conn.)
--- ---
FreeBSD 4.x configurable supported
default: enabled
The following sections will give you more details, and how you can
configure the behavior.
Comments on listening side:
It looks that RFC2553 talks too little on wildcard bind issue,
especially on the port space issue, failure mode and relationship
between AF_INET/INET6 wildcard bind. There can be several separate
interpretation for this RFC which conform to it but behaves differently.
So, to implement portable application you should assume nothing
about the behavior in the kernel. Using &man.getaddrinfo.3; is the
safest way. Port number space and wildcard bind issues were discussed
in detail on ipv6imp mailing list, in mid March 1999 and it looks
that there's no concrete consensus (means, up to implementers).
You may want to check the mailing list archives.
If a server application would like to accept IPv4 and IPv6
connections, there will be two alternatives.
One is using AF_INET and AF_INET6 socket (you'll need two
sockets). Use &man.getaddrinfo.3; with AI_PASSIVE into ai_flags,
and &man.socket.2; and &man.bind.2; to all the addresses returned.
By opening multiple sockets, you can accept connections onto the
socket with proper address family. IPv4 connections will be
accepted by AF_INET socket, and IPv6 connections will be accepted
by AF_INET6 socket.
Another way is using one AF_INET6 wildcard bind socket. Use
&man.getaddrinfo.3; with AI_PASSIVE into ai_flags and with
AF_INET6 into ai_family, and set the 1st argument hostname to
NULL. And &man.socket.2; and &man.bind.2; to the address returned.
(should be IPv6 unspecified addr). You can accept either of IPv4
and IPv6 packet via this one socket.
To support only IPv6 traffic on AF_INET6 wildcard binded socket
portably, always check the peer address when a connection is made
toward AF_INET6 listening socket. If the address is IPv4 mapped
address, you may want to reject the connection. You can check the
condition by using IN6_IS_ADDR_V4MAPPED() macro.
To resolve this issue more easily, there is system dependent
&man.setsockopt.2; option, IPV6_BINDV6ONLY, used like below.
int on;
setsockopt(s, IPPROTO_IPV6, IPV6_BINDV6ONLY,
(char *)&on, sizeof (on)) < 0));
When this call succeed, then this socket only receive IPv6
packets.
Comments on initiating side:
Advise to application implementers: to implement a portable
IPv6 application (which works on multiple IPv6 kernels), we believe
that the following is the key to the success:
NEVER hardcode AF_INET nor AF_INET6.
Use &man.getaddrinfo.3; and &man.getnameinfo.3;
throughout the system. Never use gethostby*(), getaddrby*(),
inet_*() or getipnodeby*(). (To update existing applications
to be IPv6 aware easily, sometime getipnodeby*() will be
useful. But if possible, try to rewrite the code to use
&man.getaddrinfo.3; and &man.getnameinfo.3;.)
If you would like to connect to destination, use
&man.getaddrinfo.3; and try all the destination returned,
like &man.telnet.1; does.
Some of the IPv6 stack is shipped with buggy
&man.getaddrinfo.3;. Ship a minimal working version with
your application and use that as last resort.
If you would like to use AF_INET6 socket for both IPv4 and
IPv6 outgoing connection, you will need to use &man.getipnodebyname.3;.
When you would like to update your existing appication to be IPv6
aware with minimal effort, this approach might be choosed. But please
note that it is a temporal solution, because &man.getipnodebyname.3;
itself is not recommended as it does not handle scoped IPv6 addresses
at all. For IPv6 name resolution, &man.getaddrinfo.3; is the
preferred API. So you should rewrite your application to use
&man.getaddrinfo.3;, when you get the time to do it.
When writing applications that make outgoing connections,
story goes much simpler if you treat AF_INET and AF_INET6 as totally
seaprate address family. {set,get}sockopt issue goes simpler,
DNS issue will be made simpler. We do not recommend you to rely
upon IPv4 mapped address.
unified tcp and inpcb code
FreeBSD 4.x uses shared tcp code between IPv4 and IPv6
(from sys/netinet/tcp*) and separete udp4/6 code. It uses
unified inpcb structure.
The platform can be configured to support IPv4 mapped address.
Kernel configuration is summarized as follows:
By default, AF_INET6 socket will grab IPv4
connections in certain condition, and can initiate
connection to IPv4 destination embedded in IPv4 mapped
IPv6 address.
You can disable it on entire system with sysctl like
below.
sysctl -w net.inet6.ip6.mapped_addr=0
listening side
Each socket can be configured to support special AF_INET6
wildcard bind (enabled by default). You can disable it on
each socket basis with &man.setsockopt.2; like below.
int on;
setsockopt(s, IPPROTO_IPV6, IPV6_BINDV6ONLY,
(char *)&on, sizeof (on)) < 0));
Wildcard AF_INET6 socket grabs IPv4 connection if and only
if the following conditions are satisfied:
there's no AF_INET socket that matches the IPv4
connection
the AF_INET6 socket is configured to accept IPv4
traffic, i.e. getsockopt(IPV6_BINDV6ONLY) returns 0.
There's no problem with open/close ordering.
initiating side
FreeBSD 4.x supports outgoing connetion to IPv4 mapped
address (::ffff:10.1.1.1), if the node is configured to support
IPv4 mapped address.
sockaddr_storage
When RFC2553 was about to be finalized, there was discusson on
how struct sockaddr_storage members are named. One proposal is to
prepend "__" to the members (like "__ss_len") as they should not be
touched. The other proposal was that don't prepend it (like "ss_len")
as we need to touch those members directly. There was no clear
consensus on it.
As a result, RFC2553 defines struct sockaddr_storage as
follows:
struct sockaddr_storage {
u_char __ss_len; /* address length */
u_char __ss_family; /* address family */
/* and bunch of padding */
};
On the contrary, XNET draft defines as follows:
struct sockaddr_storage {
u_char ss_len; /* address length */
u_char ss_family; /* address family */
/* and bunch of padding */
};
In December 1999, it was agreed that RFC2553bis should pick
the latter (XNET) definition.
Current implementation conforms to XNET definition, based on
RFC2553bis discusson.
If you look at multiple IPv6 implementations, you will be able
to see both definitions. As an userland programmer, the most
portable way of dealing with it is to:
ensure ss_family and/or ss_len are available on the
platform, by using GNU autoconf,
have -Dss_family=__ss_family to unify all occurences
(including header file) into __ss_family, or
never touch __ss_family. cast to sockaddr * and use sa_family
like:
struct sockaddr_storage ss;
family = ((struct sockaddr *)&ss)->sa_family
Network Drivers
Now following two items are required to be supported by standard
drivers:
mbuf clustering requirement. In this stable release, we
changed MINCLSIZE into MHLEN+1 for all the operating systems
in order to make all the drivers behave as we expect.
multicast. If &man.ifmcstat.8; yields no multicast group for
a interface, that interface has to be patched.
If any of the driver don't support the requirements, then
the driver can't be used for IPv6 and/or IPsec communication. If
you find any problem with your card using IPv6/IPsec, then, please
report it to freebsd-bugs@FreeBSD.org.
(NOTE: In the past we required all pcmcia drivers to have a
call to in6_ifattach(). We have no such requirement any more)
Translator
We categorize IPv4/IPv6 translator into 4 types:
Translator A --- It is used in the early
stage of transition to make it possible to establish a
connection from an IPv6 host in an IPv6 island to an IPv4 host
in the IPv4 ocean.
Translator B --- It is used in the early
stage of transition to make it possible to establish a connection
from an IPv4 host in the IPv4 ocean to an IPv6 host in an
IPv6 island.
Translator C --- It is used in the late
stage of transition to make it possible to establish a
connection from an IPv4 host in an IPv4 island to an IPv6 host
in the IPv6 ocean.
Translator D --- It is used in the late
stage of transition to make it possible to establish a
connection from an IPv6 host in the IPv6 ocean to an IPv4 host
in an IPv4 island.
TCP relay translator for category A is supported. This is called
"FAITH". We also provide IP header translator for category A.
(The latter is not yet put into FreeBSD 4.x yet.)
FAITH TCP relay translator
FAITH system uses TCP relay daemon called &man.faithd.8; helped
by the kernel. FAITH will reserve an IPv6 address prefix, and relay
TCP connection toward that prefix to IPv4 destination.
For example, if the reserved IPv6 prefix is
3ffe:0501:0200:ffff::, and the IPv6 destination for TCP connection
is 3ffe:0501:0200:ffff::163.221.202.12, the connection will be
relayed toward IPv4 destination 163.221.202.12.
destination IPv4 node (163.221.202.12)
^
| IPv4 tcp toward 163.221.202.12
FAITH-relay dual stack node
^
| IPv6 TCP toward 3ffe:0501:0200:ffff::163.221.202.12
source IPv6 node
&man.faithd.8; must be invoked on FAITH-relay dual stack
node.
For more details, consult
src/usr.sbin/faithd/README
IPsec
IPsec is mainly organized by three components.
Policy Management
Key Management
AH and ESP handling
Policy Management
The kernel implements experimental policy management code.
There are two way to manage security policy. One is to configure
per-socket policy using &man.setsockopt.2;. In this cases, policy
configuration is described in &man.ipsec.set.policy.3;. The other
is to configure kernel packet filter-based policy using PF_KEY
interface, via &man.setkey.8;.
The policy entry is not re-ordered with its
indexes, so the order of entry when you add is very significant.
Key Management
The key management code implemented in this kit (sys/netkey)
is a home-brew PFKEY v2 implementation. This conforms to RFC2367.
The home-brew IKE daemon, "racoon" is included in the
kit (kame/kame/racoon). Basically you'll need to run racoon as
daemon, then setup a policy to require keys (like
ping -P 'out ipsec esp/transport//use').
The kernel will contact racoon daemon as necessary to exchange
keys.
AH and ESP handling
IPsec module is implemented as "hooks" to the standard IPv4/IPv6
processing. When sending a packet, ip{,6}_output() checks if ESP/AH
processing is required by checking if a matching SPD (Security
Policy Database) is found. If ESP/AH is needed,
{esp,ah}{4,6}_output() will be called and mbuf will be updated
accordingly. When a packet is received, {esp,ah}4_input() will be
called based on protocol number, i.e. (*inetsw[proto])().
{esp,ah}4_input() will decrypt/check authenticity of the packet,
and strips off daisy-chained header and padding for ESP/AH. It is
safe to strip off the ESP/AH header on packet reception, since we
will never use the received packet in "as is" form.
By using ESP/AH, TCP4/6 effective data segment size will be
affected by extra daisy-chained headers inserted by ESP/AH. Our
code takes care of the case.
Basic crypto functions can be found in directory "sys/crypto".
ESP/AH transform are listed in {esp,ah}_core.c with wrapper functions.
If you wish to add some algorithm, add wrapper function in
{esp,ah}_core.c, and add your crypto algorithm code into
sys/crypto.
Tunnel mode is partially supported in this release, with the
following restrictions:
IPsec tunnel is not combined with GIF generic tunneling
interface. It needs a great care because we may create an
infinite loop between ip_output() and tunnelifp->if_output().
Opinion varies if it is better to unify them, or not.
MTU and Don't Fragment bit (IPv4) considerations need more
checking, but basically works fine.
Authentication model for AH tunnel must be revisited.
We'll need to improve the policy management engine,
eventually.
Conformance to RFCs and IDs
The IPsec code in the kernel conforms (or, tries to conform)
to the following standards:
"old IPsec" specification documented in
rfc182[5-9].txt
"new IPsec" specification documented in
rfc240[1-6].txt,
rfc241[01].txt, rfc2451.txt
and draft-mcdonald-simple-ipsec-api-01.txt
(draft expired, but you can take from
ftp://ftp.kame.net/pub/internet-drafts/).
(NOTE: IKE specifications, rfc241[7-9].txt are
implemented in userland, as "racoon" IKE daemon)
Currently supported algorithms are:
old IPsec AH
null crypto checksum (no document, just for
debugging)
keyed MD5 with 128bit crypto checksum
(rfc1828.txt)
keyed SHA1 with 128bit crypto checksum
(no document)
HMAC MD5 with 128bit crypto checksum
(rfc2085.txt)
HMAC SHA1 with 128bit crypto checksum
(no document)
old IPsec ESP
null encryption (no document, similar to
rfc2410.txt)
DES-CBC mode (rfc1829.txt)
new IPsec AH
null crypto checksum (no document,
just for debugging)
keyed MD5 with 96bit crypto checksum
(no document)
keyed SHA1 with 96bit crypto checksum
(no document)
HMAC MD5 with 96bit crypto checksum
(rfc2403.txt)
HMAC SHA1 with 96bit crypto checksum
(rfc2404.txt)
new IPsec ESP
null encryption
(rfc2410.txt)
DES-CBC with derived IV
(draft-ietf-ipsec-ciph-des-derived-01.txt,
draft expired)
DES-CBC with explicit IV
(rfc2405.txt)
3DES-CBC with explicit IV
(rfc2451.txt)
BLOWFISH CBC
(rfc2451.txt)
CAST128 CBC
(rfc2451.txt)
RC5 CBC
(rfc2451.txt)
each of the above can be combined with:
ESP authentication with HMAC-MD5(96bit)
ESP authentication with HMAC-SHA1(96bit)
The following algorithms are NOT supported:
old IPsec AH
HMAC MD5 with 128bit crypto checksum + 64bit
replay prevention (rfc2085.txt)
keyed SHA1 with 160bit crypto checksum + 32bit padding
(rfc1852.txt)
IPsec (in kernel) and IKE (in userland as "racoon") has been
tested at several interoperability test events, and it is known to
interoperate with many other implementations well. Also, current
IPsec implementation as quite wide coverage for IPsec crypto
algorithms documented in RFC (we cover algorithms without intellectual
property issues only).
ECN consideration on IPsec tunnels
ECN-friendly IPsec tunnel is supported as described in
draft-ipsec-ecn-00.txt.
Normal IPsec tunnel is described in RFC2401. On encapsulation,
IPv4 TOS field (or, IPv6 traffic class field) will be copied from inner
IP header to outer IP header. On decapsulation outer IP header
will be simply dropped. The decapsulation rule is not compatible
with ECN, since ECN bit on the outer IP TOS/traffic class field will be
lost.
To make IPsec tunnel ECN-friendly, we should modify encapsulation
and decapsulation procedure. This is described in
http://www.aciri.org/floyd/papers/draft-ipsec-ecn-00.txt,
chapter 3.
IPsec tunnel implementation can give you three behaviors, by
setting net.inet.ipsec.ecn (or net.inet6.ipsec6.ecn) to some
value:
RFC2401: no consideration for ECN (sysctl value -1)
ECN forbidden (sysctl value 0)
ECN allowed (sysctl value 1)
Note that the behavior is configurable in per-node manner,
not per-SA manner (draft-ipsec-ecn-00 wants per-SA configuration,
but it looks too much for me).
The behavior is summarized as follows (see source code for
more detail):
encapsulate decapsulate
--- ---
RFC2401 copy all TOS bits drop TOS bits on outer
from inner to outer. (use inner TOS bits as is)
ECN forbidden copy TOS bits except for ECN drop TOS bits on outer
(masked with 0xfc) from inner (use inner TOS bits as is)
to outer. set ECN bits to 0.
ECN allowed copy TOS bits except for ECN use inner TOS bits with some
CE (masked with 0xfe) from change. if outer ECN CE bit
inner to outer. is 1, enable ECN CE bit on
set ECN CE bit to 0. the inner.
General strategy for configuration is as follows:
if both IPsec tunnel endpoint are capable of ECN-friendly
behavior, you'd better configure both end to "ECN allowed"
(sysctl value 1).
if the other end is very strict about TOS bit, use "RFC2401"
(sysctl value -1).
in other cases, use "ECN forbidden" (sysctl value 0).
The default behavior is "ECN forbidden" (sysctl value 0).
For more information, please refer to:
http://www.aciri.org/floyd/papers/draft-ipsec-ecn-00.txt,
RFC2481 (Explicit Congestion Notification),
src/sys/netinet6/{ah,esp}_input.c
(Thanks goes to Kenjiro Cho kjc@csl.sony.co.jp
for detailed analysis)
Interoperability
Here are (some of) platforms that KAME code have tested
IPsec/IKE interoperability in the past. Note that both ends may
have modified their implementation, so use the following list just
for reference purposes.
Altiga, Ashley-laurent (vpcom.com), Data Fellows (F-Secure),
Ericsson ACC, FreeS/WAN, HITACHI, IBM AIX, IIJ, Intel,
Microsoft WinNT, NIST (linux IPsec + plutoplus), Netscreen, OpenBSD,
RedCreek, Routerware, SSH, Secure Computing, Soliton, Toshiba,
VPNet, Yamaha RT100i