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aslfiles.c
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/******************************************************************************
*
* Module Name: aslfiles - File support functions
*
*****************************************************************************/
/******************************************************************************
*
* 1. Copyright Notice
*
* Some or all of this work - Copyright (c) 1999 - 2024, Intel Corp.
* All rights reserved.
*
* 2. License
*
* 2.1. This is your license from Intel Corp. under its intellectual property
* rights. You may have additional license terms from the party that provided
* you this software, covering your right to use that party's intellectual
* property rights.
*
* 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
* copy of the source code appearing in this file ("Covered Code") an
* irrevocable, perpetual, worldwide license under Intel's copyrights in the
* base code distributed originally by Intel ("Original Intel Code") to copy,
* make derivatives, distribute, use and display any portion of the Covered
* Code in any form, with the right to sublicense such rights; and
*
* 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
* license (with the right to sublicense), under only those claims of Intel
* patents that are infringed by the Original Intel Code, to make, use, sell,
* offer to sell, and import the Covered Code and derivative works thereof
* solely to the minimum extent necessary to exercise the above copyright
* license, and in no event shall the patent license extend to any additions
* to or modifications of the Original Intel Code. No other license or right
* is granted directly or by implication, estoppel or otherwise;
*
* The above copyright and patent license is granted only if the following
* conditions are met:
*
* 3. Conditions
*
* 3.1. Redistribution of Source with Rights to Further Distribute Source.
* Redistribution of source code of any substantial portion of the Covered
* Code or modification with rights to further distribute source must include
* the above Copyright Notice, the above License, this list of Conditions,
* and the following Disclaimer and Export Compliance provision. In addition,
* Licensee must cause all Covered Code to which Licensee contributes to
* contain a file documenting the changes Licensee made to create that Covered
* Code and the date of any change. Licensee must include in that file the
* documentation of any changes made by any predecessor Licensee. Licensee
* must include a prominent statement that the modification is derived,
* directly or indirectly, from Original Intel Code.
*
* 3.2. Redistribution of Source with no Rights to Further Distribute Source.
* Redistribution of source code of any substantial portion of the Covered
* Code or modification without rights to further distribute source must
* include the following Disclaimer and Export Compliance provision in the
* documentation and/or other materials provided with distribution. In
* addition, Licensee may not authorize further sublicense of source of any
* portion of the Covered Code, and must include terms to the effect that the
* license from Licensee to its licensee is limited to the intellectual
* property embodied in the software Licensee provides to its licensee, and
* not to intellectual property embodied in modifications its licensee may
* make.
*
* 3.3. Redistribution of Executable. Redistribution in executable form of any
* substantial portion of the Covered Code or modification must reproduce the
* above Copyright Notice, and the following Disclaimer and Export Compliance
* provision in the documentation and/or other materials provided with the
* distribution.
*
* 3.4. Intel retains all right, title, and interest in and to the Original
* Intel Code.
*
* 3.5. Neither the name Intel nor any other trademark owned or controlled by
* Intel shall be used in advertising or otherwise to promote the sale, use or
* other dealings in products derived from or relating to the Covered Code
* without prior written authorization from Intel.
*
* 4. Disclaimer and Export Compliance
*
* 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
* HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
* IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
* INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
* UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
* IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
* PARTICULAR PURPOSE.
*
* 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
* OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
* COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
* SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
* CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
* HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
* SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
* LIMITED REMEDY.
*
* 4.3. Licensee shall not export, either directly or indirectly, any of this
* software or system incorporating such software without first obtaining any
* required license or other approval from the U. S. Department of Commerce or
* any other agency or department of the United States Government. In the
* event Licensee exports any such software from the United States or
* re-exports any such software from a foreign destination, Licensee shall
* ensure that the distribution and export/re-export of the software is in
* compliance with all laws, regulations, orders, or other restrictions of the
* U.S. Export Administration Regulations. Licensee agrees that neither it nor
* any of its subsidiaries will export/re-export any technical data, process,
* software, or service, directly or indirectly, to any country for which the
* United States government or any agency thereof requires an export license,
* other governmental approval, or letter of assurance, without first obtaining
* such license, approval or letter.
*
*****************************************************************************
*
* Alternatively, you may choose to be licensed under the terms of the
* following license:
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions, and the following disclaimer,
* without modification.
* 2. Redistributions in binary form must reproduce at minimum a disclaimer
* substantially similar to the "NO WARRANTY" disclaimer below
* ("Disclaimer") and any redistribution must be conditioned upon
* including a substantially similar Disclaimer requirement for further
* binary redistribution.
* 3. Neither the names of the above-listed copyright holders nor the names
* of any contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* Alternatively, you may choose to be licensed under the terms of the
* GNU General Public License ("GPL") version 2 as published by the Free
* Software Foundation.
*
*****************************************************************************/
#include
<contrib/dev/acpica/compiler/aslcompiler.h>
#include
<contrib/dev/acpica/include/acapps.h>
#define _COMPONENT ACPI_COMPILER
ACPI_MODULE_NAME
(
"aslfiles"
)
/* Local prototypes */
static
FILE
*
FlOpenIncludeWithPrefix
(
char
*
PrefixDir
,
ACPI_PARSE_OBJECT
*
Op
,
char
*
Filename
);
static
BOOLEAN
FlInputFileExists
(
char
*
InputFilename
);
#ifdef ACPI_OBSOLETE_FUNCTIONS
ACPI_STATUS
FlParseInputPathname
(
char
*
InputFilename
);
#endif
/*******************************************************************************
*
* FUNCTION: FlInitOneFile
*
* PARAMETERS: InputFilename - The user-specified ASL source file to be
* compiled
*
* RETURN: Status
*
* DESCRIPTION: Initialize global file structure for one input file. This file
* structure contains references to input, output, debugging, and
* other miscellaneous files that are associated for a single
* input ASL file.
*
******************************************************************************/
ACPI_STATUS
FlInitOneFile
(
char
*
InputFilename
)
{
UINT32
i
;
ASL_GLOBAL_FILE_NODE
*
NewFileNode
;
if
(
FlInputFileExists
(
InputFilename
))
{
AslError
(
ASL_ERROR
,
ASL_MSG_DUPLICATE_INPUT_FILE
,
NULL
,
InputFilename
);
return
(
AE_ALREADY_EXISTS
);
}
NewFileNode
=
ACPI_CAST_PTR
(
ASL_GLOBAL_FILE_NODE
,
UtLocalCacheCalloc
(
sizeof
(
ASL_GLOBAL_FILE_NODE
)));
NewFileNode
->
ParserErrorDetected
=
FALSE
;
NewFileNode
->
Next
=
AslGbl_FilesList
;
AslGbl_FilesList
=
NewFileNode
;
AslGbl_Files
=
NewFileNode
->
Files
;
for
(
i
=
0
;
i
<
ASL_NUM_FILES
;
i
++
)
{
AslGbl_Files
[
i
].
Handle
=
NULL
;
AslGbl_Files
[
i
].
Filename
=
NULL
;
}
AslGbl_Files
[
ASL_FILE_STDOUT
].
Handle
=
stdout
;
AslGbl_Files
[
ASL_FILE_STDOUT
].
Filename
=
"STDOUT"
;
if
(
AslGbl_VerboseErrors
)
{
AslGbl_Files
[
ASL_FILE_STDERR
].
Handle
=
stderr
;
}
else
{
AslGbl_Files
[
ASL_FILE_STDERR
].
Handle
=
stdout
;
}
AslGbl_Files
[
ASL_FILE_STDERR
].
Filename
=
"STDERR"
;
return
(
AE_OK
);
}
/*******************************************************************************
*
* FUNCTION: FlInputFileExists
*
* PARAMETERS: Filename - File name to be searched
*
* RETURN: Status
*
* DESCRIPTION: Returns true if the file name already exists.
*
******************************************************************************/
static
BOOLEAN
FlInputFileExists
(
char
*
Filename
)
{
ASL_GLOBAL_FILE_NODE
*
Current
=
AslGbl_FilesList
;
while
(
Current
)
{
if
(
!
strcmp
(
Filename
,
Current
->
Files
[
ASL_FILE_INPUT
].
Filename
))
{
return
(
TRUE
);
}
Current
=
Current
->
Next
;
}
return
(
FALSE
);
}
/*******************************************************************************
*
* FUNCTION: FlSwitchFileSet
*
* PARAMETERS: Op - Parse node for the LINE asl statement
*
* RETURN: None.
*
* DESCRIPTION: Set the current line number
*
******************************************************************************/
ASL_FILE_SWITCH_STATUS
FlSwitchFileSet
(
char
*
InputFilename
)
{
ASL_GLOBAL_FILE_NODE
*
Current
=
AslGbl_FilesList
;
char
*
PrevFilename
=
Current
->
Files
[
ASL_FILE_INPUT
].
Filename
;
while
(
Current
)
{
if
(
!
strcmp
(
Current
->
Files
[
ASL_FILE_INPUT
].
Filename
,
InputFilename
))
{
AslGbl_Files
=
Current
->
Files
;
AslGbl_TableSignature
=
Current
->
TableSignature
;
AslGbl_TableId
=
Current
->
TableId
;
if
(
!
strcmp
(
InputFilename
,
PrevFilename
))
{
return
(
SWITCH_TO_SAME_FILE
);
}
else
{
return
(
SWITCH_TO_DIFFERENT_FILE
);
}
}
Current
=
Current
->
Next
;
}
return
(
FILE_NOT_FOUND
);
}
/*******************************************************************************
*
* FUNCTION: FlGetFileHandle
*
* PARAMETERS: OutFileId - denotes file type of output handle
* InFileId - denotes file type of the input Filename
* Filename
*
* RETURN: File handle
*
* DESCRIPTION: Get the file handle for a particular filename/FileId. This
* function also allows the caller to specify the file Id of the
* desired type.
*
******************************************************************************/
FILE
*
FlGetFileHandle
(
UINT32
OutFileId
,
UINT32
InFileId
,
char
*
Filename
)
{
ASL_GLOBAL_FILE_NODE
*
Current
=
AslGbl_FilesList
;
if
(
!
Filename
)
{
return
(
NULL
);
}
while
(
Current
)
{
if
(
!
((
Current
->
FileType
==
ASL_INPUT_TYPE_ASCII_DATA
)
&&
(
InFileId
==
ASL_FILE_SOURCE_OUTPUT
))
&&
!
strcmp
(
Current
->
Files
[
InFileId
].
Filename
,
Filename
))
{
return
(
Current
->
Files
[
OutFileId
].
Handle
);
}
Current
=
Current
->
Next
;
}
return
(
NULL
);
}
/*******************************************************************************
*
* FUNCTION: FlGetFileNode
*
* PARAMETERS: FileId - File type (ID) of the input Filename
* Filename - File to search for
*
* RETURN: A global file node
*
* DESCRIPTION: Get the file node for a particular filename/FileId.
*
******************************************************************************/
ASL_GLOBAL_FILE_NODE
*
FlGetFileNode
(
UINT32
FileId
,
char
*
Filename
)
{
ASL_GLOBAL_FILE_NODE
*
Current
=
AslGbl_FilesList
;
if
(
!
Filename
)
{
return
(
NULL
);
}
while
(
Current
)
{
if
(
!
strcmp
(
Current
->
Files
[
FileId
].
Filename
,
Filename
))
{
return
(
Current
);
}
Current
=
Current
->
Next
;
}
return
(
NULL
);
}
/*******************************************************************************
*
* FUNCTION: FlGetCurrentFileNode
*
* PARAMETERS: None
*
* RETURN: Global file node
*
* DESCRIPTION: Get the current input file node
*
******************************************************************************/
ASL_GLOBAL_FILE_NODE
*
FlGetCurrentFileNode
(
void
)
{
ASL_GLOBAL_FILE_NODE
*
FileNode
=
FlGetFileNode
(
ASL_FILE_INPUT
,
AslGbl_Files
[
ASL_FILE_INPUT
].
Filename
);
if
(
!
FileNode
)
{
/*
* If the current file node does not exist after initializing the file
* node structures, something went wrong and this is an unrecoverable
* condition.
*/
FlFileError
(
ASL_FILE_INPUT
,
ASL_MSG_COMPILER_INTERNAL
);
AslAbort
();
}
return
(
FileNode
);
}
/*******************************************************************************
*
* FUNCTION: FlSetLineNumber
*
* PARAMETERS: Op - Parse node for the LINE asl statement
*
* RETURN: None.
*
* DESCRIPTION: Set the current line number
*
******************************************************************************/
void
FlSetLineNumber
(
UINT32
LineNumber
)
{
DbgPrint
(
ASL_PARSE_OUTPUT
,
"
\n
#line: New line number %u (old %u)
\n
"
,
LineNumber
,
AslGbl_LogicalLineNumber
);
AslGbl_CurrentLineNumber
=
LineNumber
;
}
/*******************************************************************************
*
* FUNCTION: FlSetFilename
*
* PARAMETERS: Op - Parse node for the LINE asl statement
*
* RETURN: None.
*
* DESCRIPTION: Set the current filename
*
******************************************************************************/
void
FlSetFilename
(
char
*
Filename
)
{
DbgPrint
(
ASL_PARSE_OUTPUT
,
"
\n
#line: New filename %s (old %s)
\n
"
,
Filename
,
AslGbl_Files
[
ASL_FILE_INPUT
].
Filename
);
/* No need to free any existing filename */
AslGbl_Files
[
ASL_FILE_INPUT
].
Filename
=
Filename
;
}
/*******************************************************************************
*
* FUNCTION: FlAddIncludeDirectory
*
* PARAMETERS: Dir - Directory pathname string
*
* RETURN: None
*
* DESCRIPTION: Add a directory the list of include prefix directories.
*
******************************************************************************/
void
FlAddIncludeDirectory
(
char
*
Dir
)
{
ASL_INCLUDE_DIR
*
NewDir
;
ASL_INCLUDE_DIR
*
NextDir
;
ASL_INCLUDE_DIR
*
PrevDir
=
NULL
;
UINT32
NeedsSeparator
=
0
;
size_t
DirLength
;
DirLength
=
strlen
(
Dir
);
if
(
!
DirLength
)
{
return
;
}
/* Make sure that the pathname ends with a path separator */
if
((
Dir
[
DirLength
-1
]
!=
'/'
)
&&
(
Dir
[
DirLength
-1
]
!=
'\\'
))
{
NeedsSeparator
=
1
;
}
NewDir
=
ACPI_CAST_PTR
(
ASL_INCLUDE_DIR
,
UtLocalCacheCalloc
(
sizeof
(
ASL_INCLUDE_DIR
)));
NewDir
->
Dir
=
UtLocalCacheCalloc
(
DirLength
+
1
+
NeedsSeparator
);
strcpy
(
NewDir
->
Dir
,
Dir
);
if
(
NeedsSeparator
)
{
strcat
(
NewDir
->
Dir
,
"/"
);
}
/*
* Preserve command line ordering of -I options by adding new elements
* at the end of the list
*/
NextDir
=
AslGbl_IncludeDirList
;
while
(
NextDir
)
{
PrevDir
=
NextDir
;
NextDir
=
NextDir
->
Next
;
}
if
(
PrevDir
)
{
PrevDir
->
Next
=
NewDir
;
}
else
{
AslGbl_IncludeDirList
=
NewDir
;
}
}
/*******************************************************************************
*
* FUNCTION: FlMergePathnames
*
* PARAMETERS: PrefixDir - Prefix directory pathname. Can be NULL or
* a zero length string.
* FilePathname - The include filename from the source ASL.
*
* RETURN: Merged pathname string
*
* DESCRIPTION: Merge two pathnames that (probably) have common elements, to
* arrive at a minimal length string. Merge can occur if the
* FilePathname is relative to the PrefixDir.
*
******************************************************************************/
char
*
FlMergePathnames
(
char
*
PrefixDir
,
char
*
FilePathname
)
{
char
*
CommonPath
;
char
*
Pathname
;
char
*
LastElement
;
DbgPrint
(
ASL_PARSE_OUTPUT
,
"Include: Prefix path -
\"
%s
\"\n
"
"Include: FilePathname -
\"
%s
\"\n
"
,
PrefixDir
,
FilePathname
);
/*
* If there is no prefix directory or if the file pathname is absolute,
* just return the original file pathname
*/
if
(
!
PrefixDir
||
(
!*
PrefixDir
)
||
(
*
FilePathname
==
'/'
)
||
(
FilePathname
[
1
]
==
':'
))
{
Pathname
=
UtLocalCacheCalloc
(
strlen
(
FilePathname
)
+
1
);
strcpy
(
Pathname
,
FilePathname
);
goto
ConvertBackslashes
;
}
/* Need a local copy of the prefix directory path */
CommonPath
=
UtLocalCacheCalloc
(
strlen
(
PrefixDir
)
+
1
);
strcpy
(
CommonPath
,
PrefixDir
);
/*
* Walk forward through the file path, and simultaneously backward
* through the prefix directory path until there are no more
* relative references at the start of the file path.
*/
while
(
*
FilePathname
&&
(
!
strncmp
(
FilePathname
,
"../"
,
3
)))
{
/* Remove last element of the prefix directory path */
LastElement
=
strrchr
(
CommonPath
,
'/'
);
if
(
!
LastElement
)
{
goto
ConcatenatePaths
;
}
*
LastElement
=
0
;
/* Terminate CommonPath string */
FilePathname
+=
3
;
/* Point to next path element */
}
/*
* Remove the last element of the prefix directory path (it is the same as
* the first element of the file pathname), and build the final merged
* pathname.
*/
LastElement
=
strrchr
(
CommonPath
,
'/'
);
if
(
LastElement
)
{
*
LastElement
=
0
;
}
/* Build the final merged pathname */
ConcatenatePaths
:
Pathname
=
UtLocalCacheCalloc
(
strlen
(
CommonPath
)
+
strlen
(
FilePathname
)
+
2
);
if
(
LastElement
&&
*
CommonPath
)
{
strcpy
(
Pathname
,
CommonPath
);
strcat
(
Pathname
,
"/"
);
}
strcat
(
Pathname
,
FilePathname
);
/* Convert all backslashes to normal slashes */
ConvertBackslashes
:
UtConvertBackslashes
(
Pathname
);
DbgPrint
(
ASL_PARSE_OUTPUT
,
"Include: Merged Pathname -
\"
%s
\"\n
"
,
Pathname
);
return
(
Pathname
);
}
/*******************************************************************************
*
* FUNCTION: FlOpenIncludeWithPrefix
*
* PARAMETERS: PrefixDir - Prefix directory pathname. Can be a zero
* length string.
* Filename - The include filename from the source ASL.
*
* RETURN: Valid file descriptor if successful. Null otherwise.
*
* DESCRIPTION: Open an include file and push it on the input file stack.
*
******************************************************************************/
static
FILE
*
FlOpenIncludeWithPrefix
(
char
*
PrefixDir
,
ACPI_PARSE_OBJECT
*
Op
,
char
*
Filename
)
{
FILE
*
IncludeFile
;
char
*
Pathname
;
UINT32
OriginalLineNumber
;
/* Build the full pathname to the file */
Pathname
=
FlMergePathnames
(
PrefixDir
,
Filename
);
DbgPrint
(
ASL_PARSE_OUTPUT
,
"Include: Opening file -
\"
%s
\"\n\n
"
,
Pathname
);
/* Attempt to open the file, push if successful */
IncludeFile
=
fopen
(
Pathname
,
"r"
);
if
(
!
IncludeFile
)
{
return
(
NULL
);
}
/*
* Check the entire include file for any # preprocessor directives.
* This is because there may be some confusion between the #include
* preprocessor directive and the ASL Include statement. A file included
* by the ASL include cannot contain preprocessor directives because
* the preprocessor has already run by the time the ASL include is
* recognized (by the compiler, not the preprocessor.)
*
* Note: DtGetNextLine strips/ignores comments.
* Save current line number since DtGetNextLine modifies it.
*/
AslGbl_CurrentLineNumber
--
;
OriginalLineNumber
=
AslGbl_CurrentLineNumber
;
while
(
DtGetNextLine
(
IncludeFile
,
DT_ALLOW_MULTILINE_QUOTES
)
!=
ASL_EOF
)
{
if
(
AslGbl_CurrentLineBuffer
[
0
]
==
'#'
)
{
AslError
(
ASL_ERROR
,
ASL_MSG_INCLUDE_FILE
,
Op
,
"use #include instead"
);
}
}
AslGbl_CurrentLineNumber
=
OriginalLineNumber
;
/* Must seek back to the start of the file */
fseek
(
IncludeFile
,
0
,
SEEK_SET
);
/* Push the include file on the open input file stack */
AslPushInputFileStack
(
IncludeFile
,
Pathname
);
return
(
IncludeFile
);
}
/*******************************************************************************
*
* FUNCTION: FlOpenIncludeFile
*
* PARAMETERS: Op - Parse node for the INCLUDE ASL statement
*
* RETURN: None.
*
* DESCRIPTION: Open an include file and push it on the input file stack.
*
******************************************************************************/
void
FlOpenIncludeFile
(
ACPI_PARSE_OBJECT
*
Op
)
{
FILE
*
IncludeFile
;
ASL_INCLUDE_DIR
*
NextDir
;
/* Op must be valid */
if
(
!
Op
)
{
AslCommonError
(
ASL_ERROR
,
ASL_MSG_INCLUDE_FILE_OPEN
,
AslGbl_CurrentLineNumber
,
AslGbl_LogicalLineNumber
,
AslGbl_InputByteCount
,
AslGbl_CurrentColumn
,
AslGbl_Files
[
ASL_FILE_INPUT
].
Filename
,
" - Null parse node"
);
return
;
}
/*
* Flush out the "include ()" statement on this line, start
* the actual include file on the next line
*/
AslResetCurrentLineBuffer
();
FlPrintFile
(
ASL_FILE_SOURCE_OUTPUT
,
"
\n
"
);
AslGbl_CurrentLineOffset
++
;
/* Attempt to open the include file */
/* If the file specifies an absolute path, just open it */
if
((
Op
->
Asl
.
Value
.
String
[
0
]
==
'/'
)
||
(
Op
->
Asl
.
Value
.
String
[
0
]
==
'\\'
)
||
(
Op
->
Asl
.
Value
.
String
[
1
]
==
':'
))
{
IncludeFile
=
FlOpenIncludeWithPrefix
(
""
,
Op
,
Op
->
Asl
.
Value
.
String
);
if
(
!
IncludeFile
)
{
goto
ErrorExit
;
}
return
;
}
/*
* The include filename is not an absolute path.
*
* First, search for the file within the "local" directory -- meaning
* the same directory that contains the source file.
*
* Construct the file pathname from the global directory name.
*/
IncludeFile
=
FlOpenIncludeWithPrefix
(
AslGbl_DirectoryPath
,
Op
,
Op
->
Asl
.
Value
.
String
);
if
(
IncludeFile
)
{
return
;
}
/*
* Second, search for the file within the (possibly multiple) directories
* specified by the -I option on the command line.
*/
NextDir
=
AslGbl_IncludeDirList
;
while
(
NextDir
)
{
IncludeFile
=
FlOpenIncludeWithPrefix
(
NextDir
->
Dir
,
Op
,
Op
->
Asl
.
Value
.
String
);
if
(
IncludeFile
)
{
return
;
}
NextDir
=
NextDir
->
Next
;
}
/* We could not open the include file after trying very hard */
ErrorExit
:
sprintf
(
AslGbl_MsgBuffer
,
"%s, %s"
,
Op
->
Asl
.
Value
.
String
,
strerror
(
errno
));
AslError
(
ASL_ERROR
,
ASL_MSG_INCLUDE_FILE_OPEN
,
Op
,
AslGbl_MsgBuffer
);
}
/*******************************************************************************
*
* FUNCTION: FlOpenInputFile
*
* PARAMETERS: InputFilename - The user-specified ASL source file to be
* compiled
*
* RETURN: Status
*
* DESCRIPTION: Open the specified input file, and save the directory path to
* the file so that include files can be opened in the same
* directory. NOTE: File is opened in text mode.
*
******************************************************************************/
ACPI_STATUS
FlOpenInputFile
(
char
*
InputFilename
)
{
/* Open the input ASL file, text mode */
FlOpenFile
(
ASL_FILE_INPUT
,
InputFilename
,
"rt"
);
AslCompilerin
=
AslGbl_Files
[
ASL_FILE_INPUT
].
Handle
;
return
(
AE_OK
);
}
/*******************************************************************************
*
* FUNCTION: FlOpenAmlOutputFile
*
* PARAMETERS: FilenamePrefix - The user-specified ASL source file
*
* RETURN: Status
*
* DESCRIPTION: Create the output filename (*.AML) and open the file. The file
* is created in the same directory as the parent input file.
*
******************************************************************************/
ACPI_STATUS
FlOpenAmlOutputFile
(
char
*
FilenamePrefix
)
{
char
*
Filename
;
/* Output filename usually comes from the ASL itself */
Filename
=
AslGbl_Files
[
ASL_FILE_AML_OUTPUT
].
Filename
;
if
(
!
Filename
)
{
/* Create the output AML filename */
if
(
!
AcpiGbl_CaptureComments
)
{
Filename
=
FlGenerateFilename
(
FilenamePrefix
,
FILE_SUFFIX_AML_CODE
);
}
else
{
Filename
=
FlGenerateFilename
(
FilenamePrefix
,
FILE_SUFFIX_CONVERT_AML
);
}
if
(
!
Filename
)
{
AslCommonError
(
ASL_ERROR
,
ASL_MSG_OUTPUT_FILENAME
,
0
,
0
,
0
,
0
,
NULL
,
NULL
);
return
(
AE_ERROR
);
}
AslGbl_Files
[
ASL_FILE_AML_OUTPUT
].
Filename
=
Filename
;
}
/* Open the output AML file in binary mode */
FlOpenFile
(
ASL_FILE_AML_OUTPUT
,
Filename
,
"w+b"
);
return
(
AE_OK
);
}
/*******************************************************************************
*
* FUNCTION: FlOpenMiscOutputFiles
*
* PARAMETERS: FilenamePrefix - The user-specified ASL source file
*
* RETURN: Status
*
* DESCRIPTION: Create and open the various output files needed, depending on
* the command line options
*
******************************************************************************/
ACPI_STATUS
FlOpenMiscOutputFiles
(
char
*
FilenamePrefix
)
{
char
*
Filename
;
/* Create/Open a map file if requested */
if
(
AslGbl_MapfileFlag
)
{
Filename
=
FlGenerateFilename
(
FilenamePrefix
,
FILE_SUFFIX_MAP
);
if
(
!
Filename
)
{
AslCommonError
(
ASL_ERROR
,
ASL_MSG_LISTING_FILENAME
,
0
,
0
,
0
,
0
,
NULL
,
NULL
);
return
(
AE_ERROR
);
}
/* Open the hex file, text mode (closed at compiler exit) */
FlOpenFile
(
ASL_FILE_MAP_OUTPUT
,
Filename
,
"w+t"
);
AslCompilerSignon
(
ASL_FILE_MAP_OUTPUT
);
AslCompilerFileHeader
(
ASL_FILE_MAP_OUTPUT
);
}
/* All done for disassembler */
if
(
AslGbl_FileType
==
ASL_INPUT_TYPE_BINARY_ACPI_TABLE
)
{
return
(
AE_OK
);
}
/* Create/Open a hex output file if asked */
if
(
AslGbl_HexOutputFlag
)
{
Filename
=
FlGenerateFilename
(
FilenamePrefix
,
FILE_SUFFIX_HEX_DUMP
);
if
(
!
Filename
)
{
AslCommonError
(
ASL_ERROR
,
ASL_MSG_LISTING_FILENAME
,
0
,
0
,
0
,
0
,
NULL
,
NULL
);
return
(
AE_ERROR
);
}
/* Open the hex file, text mode */
FlOpenFile
(
ASL_FILE_HEX_OUTPUT
,
Filename
,
"w+t"
);
AslCompilerSignon
(
ASL_FILE_HEX_OUTPUT
);
AslCompilerFileHeader
(
ASL_FILE_HEX_OUTPUT
);
}
/* Create/Open a debug output file if asked */
if
(
AslGbl_DebugFlag
)
{
Filename
=
FlGenerateFilename
(
FilenamePrefix
,
FILE_SUFFIX_DEBUG
);
if
(
!
Filename
)
{
AslCommonError
(
ASL_ERROR
,
ASL_MSG_DEBUG_FILENAME
,
0
,
0
,
0
,
0
,
NULL
,
NULL
);
return
(
AE_ERROR
);
}
/* Open the debug file as STDERR, text mode */
AslGbl_Files
[
ASL_FILE_DEBUG_OUTPUT
].
Filename
=
Filename
;
AslGbl_Files
[
ASL_FILE_DEBUG_OUTPUT
].
Handle
=
freopen
(
Filename
,
"w+t"
,
stderr
);
if
(
!
AslGbl_Files
[
ASL_FILE_DEBUG_OUTPUT
].
Handle
)
{
/*
* A problem with freopen is that on error, we no longer
* have stderr and cannot emit normal error messages.
* Emit error to stdout, close files, and exit.
*/
fprintf
(
stdout
,
"
\n
Could not open debug output file: %s
\n\n
"
,
Filename
);
CmCleanupAndExit
();
exit
(
1
);
}
AslCompilerSignon
(
ASL_FILE_DEBUG_OUTPUT
);
AslCompilerFileHeader
(
ASL_FILE_DEBUG_OUTPUT
);
}
/* Create/Open a cross-reference output file if asked */
if
(
AslGbl_CrossReferenceOutput
)
{
Filename
=
FlGenerateFilename
(
FilenamePrefix
,
FILE_SUFFIX_XREF
);
if
(
!
Filename
)
{
AslCommonError
(
ASL_ERROR
,
ASL_MSG_DEBUG_FILENAME
,
0
,
0
,
0
,
0
,
NULL
,
NULL
);
return
(
AE_ERROR
);
}
FlOpenFile
(
ASL_FILE_XREF_OUTPUT
,
Filename
,
"w+t"
);
AslCompilerSignon
(
ASL_FILE_XREF_OUTPUT
);
AslCompilerFileHeader
(
ASL_FILE_XREF_OUTPUT
);
}
/* Create/Open a listing output file if asked */
if
(
AslGbl_ListingFlag
)
{
Filename
=
FlGenerateFilename
(
FilenamePrefix
,
FILE_SUFFIX_LISTING
);
if
(
!
Filename
)
{
AslCommonError
(
ASL_ERROR
,
ASL_MSG_LISTING_FILENAME
,
0
,
0
,
0
,
0
,
NULL
,
NULL
);
return
(
AE_ERROR
);
}
/* Open the listing file, text mode */
FlOpenFile
(
ASL_FILE_LISTING_OUTPUT
,
Filename
,
"w+t"
);
AslCompilerSignon
(
ASL_FILE_LISTING_OUTPUT
);
AslCompilerFileHeader
(
ASL_FILE_LISTING_OUTPUT
);
}
/* Create the preprocessor output temp file if preprocessor enabled */
if
(
AslGbl_PreprocessFlag
)
{
Filename
=
FlGenerateFilename
(
FilenamePrefix
,
FILE_SUFFIX_PREPROCESSOR
);
if
(
!
Filename
)
{
AslCommonError
(
ASL_ERROR
,
ASL_MSG_PREPROCESSOR_FILENAME
,
0
,
0
,
0
,
0
,
NULL
,
NULL
);
return
(
AE_ERROR
);
}
FlOpenFile
(
ASL_FILE_PREPROCESSOR
,
Filename
,
"w+t"
);
}
/*
* Create the "user" preprocessor output file if -li flag set.
* Note, this file contains no embedded #line directives.
*/
if
(
AslGbl_PreprocessorOutputFlag
)
{
Filename
=
FlGenerateFilename
(
FilenamePrefix
,
FILE_SUFFIX_PREPROC_USER
);
if
(
!
Filename
)
{
AslCommonError
(
ASL_ERROR
,
ASL_MSG_PREPROCESSOR_FILENAME
,
0
,
0
,
0
,
0
,
NULL
,
NULL
);
return
(
AE_ERROR
);
}
FlOpenFile
(
ASL_FILE_PREPROCESSOR_USER
,
Filename
,
"w+t"
);
}
/* All done for data table compiler */
if
(
AslGbl_FileType
==
ASL_INPUT_TYPE_ASCII_DATA
)
{
return
(
AE_OK
);
}
/* Create/Open a combined source output file */
Filename
=
FlGenerateFilename
(
FilenamePrefix
,
FILE_SUFFIX_SOURCE
);
if
(
!
Filename
)
{
AslCommonError
(
ASL_ERROR
,
ASL_MSG_LISTING_FILENAME
,
0
,
0
,
0
,
0
,
NULL
,
NULL
);
return
(
AE_ERROR
);
}
/*
* Open the source output file, binary mode (so that LF does not get
* expanded to CR/LF on some systems, messing up our seek
* calculations.)
*/
FlOpenFile
(
ASL_FILE_SOURCE_OUTPUT
,
Filename
,
"w+b"
);
/*
// TBD: TEMP
// AslCompilerin = AslGbl_Files[ASL_FILE_SOURCE_OUTPUT].Handle;
*/
/* Create/Open a assembly code source output file if asked */
if
(
AslGbl_AsmOutputFlag
)
{
Filename
=
FlGenerateFilename
(
FilenamePrefix
,
FILE_SUFFIX_ASM_SOURCE
);
if
(
!
Filename
)
{
AslCommonError
(
ASL_ERROR
,
ASL_MSG_LISTING_FILENAME
,
0
,
0
,
0
,
0
,
NULL
,
NULL
);
return
(
AE_ERROR
);
}
/* Open the assembly code source file, text mode */
FlOpenFile
(
ASL_FILE_ASM_SOURCE_OUTPUT
,
Filename
,
"w+t"
);
AslCompilerSignon
(
ASL_FILE_ASM_SOURCE_OUTPUT
);
AslCompilerFileHeader
(
ASL_FILE_ASM_SOURCE_OUTPUT
);
}
/* Create/Open a C code source output file if asked */
if
(
AslGbl_C_OutputFlag
)
{
Filename
=
FlGenerateFilename
(
FilenamePrefix
,
FILE_SUFFIX_C_SOURCE
);
if
(
!
Filename
)
{
AslCommonError
(
ASL_ERROR
,
ASL_MSG_LISTING_FILENAME
,
0
,
0
,
0
,
0
,
NULL
,
NULL
);
return
(
AE_ERROR
);
}
/* Open the C code source file, text mode */
FlOpenFile
(
ASL_FILE_C_SOURCE_OUTPUT
,
Filename
,
"w+t"
);
FlPrintFile
(
ASL_FILE_C_SOURCE_OUTPUT
,
"/*
\n
"
);
AslCompilerSignon
(
ASL_FILE_C_SOURCE_OUTPUT
);
AslCompilerFileHeader
(
ASL_FILE_C_SOURCE_OUTPUT
);
}
/* Create/Open a C code source output file for the offset table if asked */
if
(
AslGbl_C_OffsetTableFlag
)
{
Filename
=
FlGenerateFilename
(
FilenamePrefix
,
FILE_SUFFIX_C_OFFSET
);
if
(
!
Filename
)
{
AslCommonError
(
ASL_ERROR
,
ASL_MSG_LISTING_FILENAME
,
0
,
0
,
0
,
0
,
NULL
,
NULL
);
return
(
AE_ERROR
);
}
/* Open the C code source file, text mode */
FlOpenFile
(
ASL_FILE_C_OFFSET_OUTPUT
,
Filename
,
"w+t"
);
FlPrintFile
(
ASL_FILE_C_OFFSET_OUTPUT
,
"/*
\n
"
);
AslCompilerSignon
(
ASL_FILE_C_OFFSET_OUTPUT
);
AslCompilerFileHeader
(
ASL_FILE_C_OFFSET_OUTPUT
);
}
/* Create/Open a assembly include output file if asked */
if
(
AslGbl_AsmIncludeOutputFlag
)
{
Filename
=
FlGenerateFilename
(
FilenamePrefix
,
FILE_SUFFIX_ASM_INCLUDE
);
if
(
!
Filename
)
{
AslCommonError
(
ASL_ERROR
,
ASL_MSG_LISTING_FILENAME
,
0
,
0
,
0
,
0
,
NULL
,
NULL
);
return
(
AE_ERROR
);
}
/* Open the assembly include file, text mode */
FlOpenFile
(
ASL_FILE_ASM_INCLUDE_OUTPUT
,
Filename
,
"w+t"
);
AslCompilerSignon
(
ASL_FILE_ASM_INCLUDE_OUTPUT
);
AslCompilerFileHeader
(
ASL_FILE_ASM_INCLUDE_OUTPUT
);
}
/* Create/Open a C include output file if asked */
if
(
AslGbl_C_IncludeOutputFlag
)
{
Filename
=
FlGenerateFilename
(
FilenamePrefix
,
FILE_SUFFIX_C_INCLUDE
);
if
(
!
Filename
)
{
AslCommonError
(
ASL_ERROR
,
ASL_MSG_LISTING_FILENAME
,
0
,
0
,
0
,
0
,
NULL
,
NULL
);
return
(
AE_ERROR
);
}
/* Open the C include file, text mode */
FlOpenFile
(
ASL_FILE_C_INCLUDE_OUTPUT
,
Filename
,
"w+t"
);
FlPrintFile
(
ASL_FILE_C_INCLUDE_OUTPUT
,
"/*
\n
"
);
AslCompilerSignon
(
ASL_FILE_C_INCLUDE_OUTPUT
);
AslCompilerFileHeader
(
ASL_FILE_C_INCLUDE_OUTPUT
);
}
/* Create a namespace output file if asked */
if
(
AslGbl_NsOutputFlag
)
{
Filename
=
FlGenerateFilename
(
FilenamePrefix
,
FILE_SUFFIX_NAMESPACE
);
if
(
!
Filename
)
{
AslCommonError
(
ASL_ERROR
,
ASL_MSG_LISTING_FILENAME
,
0
,
0
,
0
,
0
,
NULL
,
NULL
);
return
(
AE_ERROR
);
}
/* Open the namespace file, text mode */
FlOpenFile
(
ASL_FILE_NAMESPACE_OUTPUT
,
Filename
,
"w+t"
);
AslCompilerSignon
(
ASL_FILE_NAMESPACE_OUTPUT
);
AslCompilerFileHeader
(
ASL_FILE_NAMESPACE_OUTPUT
);
}
/* Create a debug file for the converter */
if
(
AcpiGbl_DebugAslConversion
)
{
Filename
=
FlGenerateFilename
(
FilenamePrefix
,
FILE_SUFFIX_CONVERT_DEBUG
);
if
(
!
Filename
)
{
AslCommonError
(
ASL_ERROR
,
ASL_MSG_LISTING_FILENAME
,
0
,
0
,
0
,
0
,
NULL
,
NULL
);
return
(
AE_ERROR
);
}
/* Open the converter debug file, text mode */
FlOpenFile
(
ASL_FILE_CONV_DEBUG_OUTPUT
,
Filename
,
"w+t"
);
AslCompilerSignon
(
ASL_FILE_CONV_DEBUG_OUTPUT
);
AslCompilerFileHeader
(
ASL_FILE_CONV_DEBUG_OUTPUT
);
AcpiGbl_ConvDebugFile
=
AslGbl_Files
[
ASL_FILE_CONV_DEBUG_OUTPUT
].
Handle
;
}
return
(
AE_OK
);
}
#ifdef ACPI_OBSOLETE_FUNCTIONS
/*******************************************************************************
*
* FUNCTION: FlParseInputPathname
*
* PARAMETERS: InputFilename - The user-specified ASL source file to be
* compiled
*
* RETURN: Status
*
* DESCRIPTION: Split the input path into a directory and filename part
* 1) Directory part used to open include files
* 2) Filename part used to generate output filenames
*
******************************************************************************/
ACPI_STATUS
FlParseInputPathname
(
char
*
InputFilename
)
{
char
*
Substring
;
if
(
!
InputFilename
)
{
return
(
AE_OK
);
}
/* Get the path to the input filename's directory */
AslGbl_DirectoryPath
=
strdup
(
InputFilename
);
if
(
!
AslGbl_DirectoryPath
)
{
return
(
AE_NO_MEMORY
);
}
Substring
=
strrchr
(
AslGbl_DirectoryPath
,
'\\'
);
if
(
!
Substring
)
{
Substring
=
strrchr
(
AslGbl_DirectoryPath
,
'/'
);
if
(
!
Substring
)
{
Substring
=
strrchr
(
AslGbl_DirectoryPath
,
':'
);
}
}
if
(
!
Substring
)
{
AslGbl_DirectoryPath
[
0
]
=
0
;
if
(
AslGbl_UseDefaultAmlFilename
)
{
AslGbl_OutputFilenamePrefix
=
strdup
(
InputFilename
);
}
}
else
{
if
(
AslGbl_UseDefaultAmlFilename
)
{
AslGbl_OutputFilenamePrefix
=
strdup
(
Substring
+
1
);
}
*
(
Substring
+
1
)
=
0
;
}
UtConvertBackslashes
(
AslGbl_OutputFilenamePrefix
);
return
(
AE_OK
);
}
#endif
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