Index: head/sys/vm/uma_core.c =================================================================== --- head/sys/vm/uma_core.c (revision 284860) +++ head/sys/vm/uma_core.c (revision 284861) @@ -1,3655 +1,3669 @@ /*- * Copyright (c) 2002-2005, 2009, 2013 Jeffrey Roberson * Copyright (c) 2004, 2005 Bosko Milekic * Copyright (c) 2004-2006 Robert N. M. Watson * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice unmodified, this list of conditions, and the following * disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /* * uma_core.c Implementation of the Universal Memory allocator * * This allocator is intended to replace the multitude of similar object caches * in the standard FreeBSD kernel. The intent is to be flexible as well as * effecient. A primary design goal is to return unused memory to the rest of * the system. This will make the system as a whole more flexible due to the * ability to move memory to subsystems which most need it instead of leaving * pools of reserved memory unused. * * The basic ideas stem from similar slab/zone based allocators whose algorithms * are well known. * */ /* * TODO: * - Improve memory usage for large allocations * - Investigate cache size adjustments */ #include __FBSDID("$FreeBSD$"); /* I should really use ktr.. */ /* #define UMA_DEBUG 1 #define UMA_DEBUG_ALLOC 1 #define UMA_DEBUG_ALLOC_1 1 */ #include "opt_ddb.h" #include "opt_param.h" #include "opt_vm.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #ifdef DEBUG_MEMGUARD #include #endif /* * This is the zone and keg from which all zones are spawned. The idea is that * even the zone & keg heads are allocated from the allocator, so we use the * bss section to bootstrap us. */ static struct uma_keg masterkeg; static struct uma_zone masterzone_k; static struct uma_zone masterzone_z; static uma_zone_t kegs = &masterzone_k; static uma_zone_t zones = &masterzone_z; /* This is the zone from which all of uma_slab_t's are allocated. */ static uma_zone_t slabzone; static uma_zone_t slabrefzone; /* With refcounters (for UMA_ZONE_REFCNT) */ /* * The initial hash tables come out of this zone so they can be allocated * prior to malloc coming up. */ static uma_zone_t hashzone; /* The boot-time adjusted value for cache line alignment. */ int uma_align_cache = 64 - 1; static MALLOC_DEFINE(M_UMAHASH, "UMAHash", "UMA Hash Buckets"); /* * Are we allowed to allocate buckets? */ static int bucketdisable = 1; /* Linked list of all kegs in the system */ static LIST_HEAD(,uma_keg) uma_kegs = LIST_HEAD_INITIALIZER(uma_kegs); /* Linked list of all cache-only zones in the system */ static LIST_HEAD(,uma_zone) uma_cachezones = LIST_HEAD_INITIALIZER(uma_cachezones); /* This RW lock protects the keg list */ static struct rwlock_padalign uma_rwlock; /* Linked list of boot time pages */ static LIST_HEAD(,uma_slab) uma_boot_pages = LIST_HEAD_INITIALIZER(uma_boot_pages); /* This mutex protects the boot time pages list */ static struct mtx_padalign uma_boot_pages_mtx; static struct sx uma_drain_lock; /* Is the VM done starting up? */ static int booted = 0; #define UMA_STARTUP 1 #define UMA_STARTUP2 2 /* * Only mbuf clusters use ref zones. Just provide enough references * to support the one user. New code should not use the ref facility. */ static const u_int uma_max_ipers_ref = PAGE_SIZE / MCLBYTES; /* * This is the handle used to schedule events that need to happen * outside of the allocation fast path. */ static struct callout uma_callout; #define UMA_TIMEOUT 20 /* Seconds for callout interval. */ /* * This structure is passed as the zone ctor arg so that I don't have to create * a special allocation function just for zones. */ struct uma_zctor_args { const char *name; size_t size; uma_ctor ctor; uma_dtor dtor; uma_init uminit; uma_fini fini; uma_import import; uma_release release; void *arg; uma_keg_t keg; int align; uint32_t flags; }; struct uma_kctor_args { uma_zone_t zone; size_t size; uma_init uminit; uma_fini fini; int align; uint32_t flags; }; struct uma_bucket_zone { uma_zone_t ubz_zone; char *ubz_name; int ubz_entries; /* Number of items it can hold. */ int ubz_maxsize; /* Maximum allocation size per-item. */ }; /* * Compute the actual number of bucket entries to pack them in power * of two sizes for more efficient space utilization. */ #define BUCKET_SIZE(n) \ (((sizeof(void *) * (n)) - sizeof(struct uma_bucket)) / sizeof(void *)) #define BUCKET_MAX BUCKET_SIZE(256) struct uma_bucket_zone bucket_zones[] = { { NULL, "4 Bucket", BUCKET_SIZE(4), 4096 }, { NULL, "6 Bucket", BUCKET_SIZE(6), 3072 }, { NULL, "8 Bucket", BUCKET_SIZE(8), 2048 }, { NULL, "12 Bucket", BUCKET_SIZE(12), 1536 }, { NULL, "16 Bucket", BUCKET_SIZE(16), 1024 }, { NULL, "32 Bucket", BUCKET_SIZE(32), 512 }, { NULL, "64 Bucket", BUCKET_SIZE(64), 256 }, { NULL, "128 Bucket", BUCKET_SIZE(128), 128 }, { NULL, "256 Bucket", BUCKET_SIZE(256), 64 }, { NULL, NULL, 0} }; /* * Flags and enumerations to be passed to internal functions. */ enum zfreeskip { SKIP_NONE = 0, SKIP_DTOR, SKIP_FINI }; /* Prototypes.. */ static void *noobj_alloc(uma_zone_t, vm_size_t, uint8_t *, int); static void *page_alloc(uma_zone_t, vm_size_t, uint8_t *, int); static void *startup_alloc(uma_zone_t, vm_size_t, uint8_t *, int); static void page_free(void *, vm_size_t, uint8_t); static uma_slab_t keg_alloc_slab(uma_keg_t, uma_zone_t, int); static void cache_drain(uma_zone_t); static void bucket_drain(uma_zone_t, uma_bucket_t); static void bucket_cache_drain(uma_zone_t zone); static int keg_ctor(void *, int, void *, int); static void keg_dtor(void *, int, void *); static int zone_ctor(void *, int, void *, int); static void zone_dtor(void *, int, void *); static int zero_init(void *, int, int); static void keg_small_init(uma_keg_t keg); static void keg_large_init(uma_keg_t keg); static void zone_foreach(void (*zfunc)(uma_zone_t)); static void zone_timeout(uma_zone_t zone); static int hash_alloc(struct uma_hash *); static int hash_expand(struct uma_hash *, struct uma_hash *); static void hash_free(struct uma_hash *hash); static void uma_timeout(void *); static void uma_startup3(void); static void *zone_alloc_item(uma_zone_t, void *, int); static void zone_free_item(uma_zone_t, void *, void *, enum zfreeskip); static void bucket_enable(void); static void bucket_init(void); static uma_bucket_t bucket_alloc(uma_zone_t zone, void *, int); static void bucket_free(uma_zone_t zone, uma_bucket_t, void *); static void bucket_zone_drain(void); static uma_bucket_t zone_alloc_bucket(uma_zone_t zone, void *, int flags); static uma_slab_t zone_fetch_slab(uma_zone_t zone, uma_keg_t last, int flags); static uma_slab_t zone_fetch_slab_multi(uma_zone_t zone, uma_keg_t last, int flags); static void *slab_alloc_item(uma_keg_t keg, uma_slab_t slab); static void slab_free_item(uma_keg_t keg, uma_slab_t slab, void *item); static uma_keg_t uma_kcreate(uma_zone_t zone, size_t size, uma_init uminit, uma_fini fini, int align, uint32_t flags); static int zone_import(uma_zone_t zone, void **bucket, int max, int flags); static void zone_release(uma_zone_t zone, void **bucket, int cnt); static void uma_zero_item(void *item, uma_zone_t zone); void uma_print_zone(uma_zone_t); void uma_print_stats(void); static int sysctl_vm_zone_count(SYSCTL_HANDLER_ARGS); static int sysctl_vm_zone_stats(SYSCTL_HANDLER_ARGS); SYSINIT(uma_startup3, SI_SUB_VM_CONF, SI_ORDER_SECOND, uma_startup3, NULL); SYSCTL_PROC(_vm, OID_AUTO, zone_count, CTLFLAG_RD|CTLTYPE_INT, 0, 0, sysctl_vm_zone_count, "I", "Number of UMA zones"); SYSCTL_PROC(_vm, OID_AUTO, zone_stats, CTLFLAG_RD|CTLTYPE_STRUCT, 0, 0, sysctl_vm_zone_stats, "s,struct uma_type_header", "Zone Stats"); static int zone_warnings = 1; SYSCTL_INT(_vm, OID_AUTO, zone_warnings, CTLFLAG_RWTUN, &zone_warnings, 0, "Warn when UMA zones becomes full"); /* * This routine checks to see whether or not it's safe to enable buckets. */ static void bucket_enable(void) { bucketdisable = vm_page_count_min(); } /* * Initialize bucket_zones, the array of zones of buckets of various sizes. * * For each zone, calculate the memory required for each bucket, consisting * of the header and an array of pointers. */ static void bucket_init(void) { struct uma_bucket_zone *ubz; int size; for (ubz = &bucket_zones[0]; ubz->ubz_entries != 0; ubz++) { size = roundup(sizeof(struct uma_bucket), sizeof(void *)); size += sizeof(void *) * ubz->ubz_entries; ubz->ubz_zone = uma_zcreate(ubz->ubz_name, size, NULL, NULL, NULL, NULL, UMA_ALIGN_PTR, UMA_ZONE_MTXCLASS | UMA_ZFLAG_BUCKET); } } /* * Given a desired number of entries for a bucket, return the zone from which * to allocate the bucket. */ static struct uma_bucket_zone * bucket_zone_lookup(int entries) { struct uma_bucket_zone *ubz; for (ubz = &bucket_zones[0]; ubz->ubz_entries != 0; ubz++) if (ubz->ubz_entries >= entries) return (ubz); ubz--; return (ubz); } static int bucket_select(int size) { struct uma_bucket_zone *ubz; ubz = &bucket_zones[0]; if (size > ubz->ubz_maxsize) return MAX((ubz->ubz_maxsize * ubz->ubz_entries) / size, 1); for (; ubz->ubz_entries != 0; ubz++) if (ubz->ubz_maxsize < size) break; ubz--; return (ubz->ubz_entries); } static uma_bucket_t bucket_alloc(uma_zone_t zone, void *udata, int flags) { struct uma_bucket_zone *ubz; uma_bucket_t bucket; /* * This is to stop us from allocating per cpu buckets while we're * running out of vm.boot_pages. Otherwise, we would exhaust the * boot pages. This also prevents us from allocating buckets in * low memory situations. */ if (bucketdisable) return (NULL); /* * To limit bucket recursion we store the original zone flags * in a cookie passed via zalloc_arg/zfree_arg. This allows the * NOVM flag to persist even through deep recursions. We also * store ZFLAG_BUCKET once we have recursed attempting to allocate * a bucket for a bucket zone so we do not allow infinite bucket * recursion. This cookie will even persist to frees of unused * buckets via the allocation path or bucket allocations in the * free path. */ if ((zone->uz_flags & UMA_ZFLAG_BUCKET) == 0) udata = (void *)(uintptr_t)zone->uz_flags; else { if ((uintptr_t)udata & UMA_ZFLAG_BUCKET) return (NULL); udata = (void *)((uintptr_t)udata | UMA_ZFLAG_BUCKET); } if ((uintptr_t)udata & UMA_ZFLAG_CACHEONLY) flags |= M_NOVM; ubz = bucket_zone_lookup(zone->uz_count); if (ubz->ubz_zone == zone && (ubz + 1)->ubz_entries != 0) ubz++; bucket = uma_zalloc_arg(ubz->ubz_zone, udata, flags); if (bucket) { #ifdef INVARIANTS bzero(bucket->ub_bucket, sizeof(void *) * ubz->ubz_entries); #endif bucket->ub_cnt = 0; bucket->ub_entries = ubz->ubz_entries; } return (bucket); } static void bucket_free(uma_zone_t zone, uma_bucket_t bucket, void *udata) { struct uma_bucket_zone *ubz; KASSERT(bucket->ub_cnt == 0, ("bucket_free: Freeing a non free bucket.")); if ((zone->uz_flags & UMA_ZFLAG_BUCKET) == 0) udata = (void *)(uintptr_t)zone->uz_flags; ubz = bucket_zone_lookup(bucket->ub_entries); uma_zfree_arg(ubz->ubz_zone, bucket, udata); } static void bucket_zone_drain(void) { struct uma_bucket_zone *ubz; for (ubz = &bucket_zones[0]; ubz->ubz_entries != 0; ubz++) zone_drain(ubz->ubz_zone); } static void zone_log_warning(uma_zone_t zone) { static const struct timeval warninterval = { 300, 0 }; if (!zone_warnings || zone->uz_warning == NULL) return; if (ratecheck(&zone->uz_ratecheck, &warninterval)) printf("[zone: %s] %s\n", zone->uz_name, zone->uz_warning); } static void zone_foreach_keg(uma_zone_t zone, void (*kegfn)(uma_keg_t)) { uma_klink_t klink; LIST_FOREACH(klink, &zone->uz_kegs, kl_link) kegfn(klink->kl_keg); } /* * Routine called by timeout which is used to fire off some time interval * based calculations. (stats, hash size, etc.) * * Arguments: * arg Unused * * Returns: * Nothing */ static void uma_timeout(void *unused) { bucket_enable(); zone_foreach(zone_timeout); /* Reschedule this event */ callout_reset(&uma_callout, UMA_TIMEOUT * hz, uma_timeout, NULL); } /* * Routine to perform timeout driven calculations. This expands the * hashes and does per cpu statistics aggregation. * * Returns nothing. */ static void keg_timeout(uma_keg_t keg) { KEG_LOCK(keg); /* * Expand the keg hash table. * * This is done if the number of slabs is larger than the hash size. * What I'm trying to do here is completely reduce collisions. This * may be a little aggressive. Should I allow for two collisions max? */ if (keg->uk_flags & UMA_ZONE_HASH && keg->uk_pages / keg->uk_ppera >= keg->uk_hash.uh_hashsize) { struct uma_hash newhash; struct uma_hash oldhash; int ret; /* * This is so involved because allocating and freeing * while the keg lock is held will lead to deadlock. * I have to do everything in stages and check for * races. */ newhash = keg->uk_hash; KEG_UNLOCK(keg); ret = hash_alloc(&newhash); KEG_LOCK(keg); if (ret) { if (hash_expand(&keg->uk_hash, &newhash)) { oldhash = keg->uk_hash; keg->uk_hash = newhash; } else oldhash = newhash; KEG_UNLOCK(keg); hash_free(&oldhash); return; } } KEG_UNLOCK(keg); } static void zone_timeout(uma_zone_t zone) { zone_foreach_keg(zone, &keg_timeout); } /* * Allocate and zero fill the next sized hash table from the appropriate * backing store. * * Arguments: * hash A new hash structure with the old hash size in uh_hashsize * * Returns: * 1 on sucess and 0 on failure. */ static int hash_alloc(struct uma_hash *hash) { int oldsize; int alloc; oldsize = hash->uh_hashsize; /* We're just going to go to a power of two greater */ if (oldsize) { hash->uh_hashsize = oldsize * 2; alloc = sizeof(hash->uh_slab_hash[0]) * hash->uh_hashsize; hash->uh_slab_hash = (struct slabhead *)malloc(alloc, M_UMAHASH, M_NOWAIT); } else { alloc = sizeof(hash->uh_slab_hash[0]) * UMA_HASH_SIZE_INIT; hash->uh_slab_hash = zone_alloc_item(hashzone, NULL, M_WAITOK); hash->uh_hashsize = UMA_HASH_SIZE_INIT; } if (hash->uh_slab_hash) { bzero(hash->uh_slab_hash, alloc); hash->uh_hashmask = hash->uh_hashsize - 1; return (1); } return (0); } /* * Expands the hash table for HASH zones. This is done from zone_timeout * to reduce collisions. This must not be done in the regular allocation * path, otherwise, we can recurse on the vm while allocating pages. * * Arguments: * oldhash The hash you want to expand * newhash The hash structure for the new table * * Returns: * Nothing * * Discussion: */ static int hash_expand(struct uma_hash *oldhash, struct uma_hash *newhash) { uma_slab_t slab; int hval; int i; if (!newhash->uh_slab_hash) return (0); if (oldhash->uh_hashsize >= newhash->uh_hashsize) return (0); /* * I need to investigate hash algorithms for resizing without a * full rehash. */ for (i = 0; i < oldhash->uh_hashsize; i++) while (!SLIST_EMPTY(&oldhash->uh_slab_hash[i])) { slab = SLIST_FIRST(&oldhash->uh_slab_hash[i]); SLIST_REMOVE_HEAD(&oldhash->uh_slab_hash[i], us_hlink); hval = UMA_HASH(newhash, slab->us_data); SLIST_INSERT_HEAD(&newhash->uh_slab_hash[hval], slab, us_hlink); } return (1); } /* * Free the hash bucket to the appropriate backing store. * * Arguments: * slab_hash The hash bucket we're freeing * hashsize The number of entries in that hash bucket * * Returns: * Nothing */ static void hash_free(struct uma_hash *hash) { if (hash->uh_slab_hash == NULL) return; if (hash->uh_hashsize == UMA_HASH_SIZE_INIT) zone_free_item(hashzone, hash->uh_slab_hash, NULL, SKIP_NONE); else free(hash->uh_slab_hash, M_UMAHASH); } /* * Frees all outstanding items in a bucket * * Arguments: * zone The zone to free to, must be unlocked. * bucket The free/alloc bucket with items, cpu queue must be locked. * * Returns: * Nothing */ static void bucket_drain(uma_zone_t zone, uma_bucket_t bucket) { int i; if (bucket == NULL) return; if (zone->uz_fini) for (i = 0; i < bucket->ub_cnt; i++) zone->uz_fini(bucket->ub_bucket[i], zone->uz_size); zone->uz_release(zone->uz_arg, bucket->ub_bucket, bucket->ub_cnt); bucket->ub_cnt = 0; } /* * Drains the per cpu caches for a zone. * * NOTE: This may only be called while the zone is being turn down, and not * during normal operation. This is necessary in order that we do not have * to migrate CPUs to drain the per-CPU caches. * * Arguments: * zone The zone to drain, must be unlocked. * * Returns: * Nothing */ static void cache_drain(uma_zone_t zone) { uma_cache_t cache; int cpu; /* * XXX: It is safe to not lock the per-CPU caches, because we're * tearing down the zone anyway. I.e., there will be no further use * of the caches at this point. * * XXX: It would good to be able to assert that the zone is being * torn down to prevent improper use of cache_drain(). * * XXX: We lock the zone before passing into bucket_cache_drain() as * it is used elsewhere. Should the tear-down path be made special * there in some form? */ CPU_FOREACH(cpu) { cache = &zone->uz_cpu[cpu]; bucket_drain(zone, cache->uc_allocbucket); bucket_drain(zone, cache->uc_freebucket); if (cache->uc_allocbucket != NULL) bucket_free(zone, cache->uc_allocbucket, NULL); if (cache->uc_freebucket != NULL) bucket_free(zone, cache->uc_freebucket, NULL); cache->uc_allocbucket = cache->uc_freebucket = NULL; } ZONE_LOCK(zone); bucket_cache_drain(zone); ZONE_UNLOCK(zone); } static void cache_shrink(uma_zone_t zone) { if (zone->uz_flags & UMA_ZFLAG_INTERNAL) return; ZONE_LOCK(zone); zone->uz_count = (zone->uz_count_min + zone->uz_count) / 2; ZONE_UNLOCK(zone); } static void cache_drain_safe_cpu(uma_zone_t zone) { uma_cache_t cache; uma_bucket_t b1, b2; if (zone->uz_flags & UMA_ZFLAG_INTERNAL) return; b1 = b2 = NULL; ZONE_LOCK(zone); critical_enter(); cache = &zone->uz_cpu[curcpu]; if (cache->uc_allocbucket) { if (cache->uc_allocbucket->ub_cnt != 0) LIST_INSERT_HEAD(&zone->uz_buckets, cache->uc_allocbucket, ub_link); else b1 = cache->uc_allocbucket; cache->uc_allocbucket = NULL; } if (cache->uc_freebucket) { if (cache->uc_freebucket->ub_cnt != 0) LIST_INSERT_HEAD(&zone->uz_buckets, cache->uc_freebucket, ub_link); else b2 = cache->uc_freebucket; cache->uc_freebucket = NULL; } critical_exit(); ZONE_UNLOCK(zone); if (b1) bucket_free(zone, b1, NULL); if (b2) bucket_free(zone, b2, NULL); } /* * Safely drain per-CPU caches of a zone(s) to alloc bucket. * This is an expensive call because it needs to bind to all CPUs * one by one and enter a critical section on each of them in order * to safely access their cache buckets. * Zone lock must not be held on call this function. */ static void cache_drain_safe(uma_zone_t zone) { int cpu; /* * Polite bucket sizes shrinking was not enouth, shrink aggressively. */ if (zone) cache_shrink(zone); else zone_foreach(cache_shrink); CPU_FOREACH(cpu) { thread_lock(curthread); sched_bind(curthread, cpu); thread_unlock(curthread); if (zone) cache_drain_safe_cpu(zone); else zone_foreach(cache_drain_safe_cpu); } thread_lock(curthread); sched_unbind(curthread); thread_unlock(curthread); } /* * Drain the cached buckets from a zone. Expects a locked zone on entry. */ static void bucket_cache_drain(uma_zone_t zone) { uma_bucket_t bucket; /* * Drain the bucket queues and free the buckets, we just keep two per * cpu (alloc/free). */ while ((bucket = LIST_FIRST(&zone->uz_buckets)) != NULL) { LIST_REMOVE(bucket, ub_link); ZONE_UNLOCK(zone); bucket_drain(zone, bucket); bucket_free(zone, bucket, NULL); ZONE_LOCK(zone); } /* * Shrink further bucket sizes. Price of single zone lock collision * is probably lower then price of global cache drain. */ if (zone->uz_count > zone->uz_count_min) zone->uz_count--; } static void keg_free_slab(uma_keg_t keg, uma_slab_t slab, int start) { uint8_t *mem; int i; uint8_t flags; mem = slab->us_data; flags = slab->us_flags; i = start; if (keg->uk_fini != NULL) { for (i--; i > -1; i--) keg->uk_fini(slab->us_data + (keg->uk_rsize * i), keg->uk_size); } if (keg->uk_flags & UMA_ZONE_OFFPAGE) zone_free_item(keg->uk_slabzone, slab, NULL, SKIP_NONE); #ifdef UMA_DEBUG printf("%s: Returning %d bytes.\n", keg->uk_name, PAGE_SIZE * keg->uk_ppera); #endif keg->uk_freef(mem, PAGE_SIZE * keg->uk_ppera, flags); } /* * Frees pages from a keg back to the system. This is done on demand from * the pageout daemon. * * Returns nothing. */ static void keg_drain(uma_keg_t keg) { struct slabhead freeslabs = { 0 }; uma_slab_t slab; uma_slab_t n; /* * We don't want to take pages from statically allocated kegs at this * time */ if (keg->uk_flags & UMA_ZONE_NOFREE || keg->uk_freef == NULL) return; #ifdef UMA_DEBUG printf("%s free items: %u\n", keg->uk_name, keg->uk_free); #endif KEG_LOCK(keg); if (keg->uk_free == 0) goto finished; slab = LIST_FIRST(&keg->uk_free_slab); while (slab) { n = LIST_NEXT(slab, us_link); /* We have no where to free these to */ if (slab->us_flags & UMA_SLAB_BOOT) { slab = n; continue; } LIST_REMOVE(slab, us_link); keg->uk_pages -= keg->uk_ppera; keg->uk_free -= keg->uk_ipers; if (keg->uk_flags & UMA_ZONE_HASH) UMA_HASH_REMOVE(&keg->uk_hash, slab, slab->us_data); SLIST_INSERT_HEAD(&freeslabs, slab, us_hlink); slab = n; } finished: KEG_UNLOCK(keg); while ((slab = SLIST_FIRST(&freeslabs)) != NULL) { SLIST_REMOVE(&freeslabs, slab, uma_slab, us_hlink); keg_free_slab(keg, slab, keg->uk_ipers); } } static void zone_drain_wait(uma_zone_t zone, int waitok) { /* * Set draining to interlock with zone_dtor() so we can release our * locks as we go. Only dtor() should do a WAITOK call since it * is the only call that knows the structure will still be available * when it wakes up. */ ZONE_LOCK(zone); while (zone->uz_flags & UMA_ZFLAG_DRAINING) { if (waitok == M_NOWAIT) goto out; msleep(zone, zone->uz_lockptr, PVM, "zonedrain", 1); } zone->uz_flags |= UMA_ZFLAG_DRAINING; bucket_cache_drain(zone); ZONE_UNLOCK(zone); /* * The DRAINING flag protects us from being freed while * we're running. Normally the uma_rwlock would protect us but we * must be able to release and acquire the right lock for each keg. */ zone_foreach_keg(zone, &keg_drain); ZONE_LOCK(zone); zone->uz_flags &= ~UMA_ZFLAG_DRAINING; wakeup(zone); out: ZONE_UNLOCK(zone); } void zone_drain(uma_zone_t zone) { zone_drain_wait(zone, M_NOWAIT); } /* * Allocate a new slab for a keg. This does not insert the slab onto a list. * * Arguments: * wait Shall we wait? * * Returns: * The slab that was allocated or NULL if there is no memory and the * caller specified M_NOWAIT. */ static uma_slab_t keg_alloc_slab(uma_keg_t keg, uma_zone_t zone, int wait) { uma_slabrefcnt_t slabref; uma_alloc allocf; uma_slab_t slab; uint8_t *mem; uint8_t flags; int i; mtx_assert(&keg->uk_lock, MA_OWNED); slab = NULL; mem = NULL; #ifdef UMA_DEBUG printf("alloc_slab: Allocating a new slab for %s\n", keg->uk_name); #endif allocf = keg->uk_allocf; KEG_UNLOCK(keg); if (keg->uk_flags & UMA_ZONE_OFFPAGE) { slab = zone_alloc_item(keg->uk_slabzone, NULL, wait); if (slab == NULL) goto out; } /* * This reproduces the old vm_zone behavior of zero filling pages the * first time they are added to a zone. * * Malloced items are zeroed in uma_zalloc. */ if ((keg->uk_flags & UMA_ZONE_MALLOC) == 0) wait |= M_ZERO; else wait &= ~M_ZERO; if (keg->uk_flags & UMA_ZONE_NODUMP) wait |= M_NODUMP; /* zone is passed for legacy reasons. */ mem = allocf(zone, keg->uk_ppera * PAGE_SIZE, &flags, wait); if (mem == NULL) { if (keg->uk_flags & UMA_ZONE_OFFPAGE) zone_free_item(keg->uk_slabzone, slab, NULL, SKIP_NONE); slab = NULL; goto out; } /* Point the slab into the allocated memory */ if (!(keg->uk_flags & UMA_ZONE_OFFPAGE)) slab = (uma_slab_t )(mem + keg->uk_pgoff); if (keg->uk_flags & UMA_ZONE_VTOSLAB) for (i = 0; i < keg->uk_ppera; i++) vsetslab((vm_offset_t)mem + (i * PAGE_SIZE), slab); slab->us_keg = keg; slab->us_data = mem; slab->us_freecount = keg->uk_ipers; slab->us_flags = flags; BIT_FILL(SLAB_SETSIZE, &slab->us_free); #ifdef INVARIANTS BIT_ZERO(SLAB_SETSIZE, &slab->us_debugfree); #endif if (keg->uk_flags & UMA_ZONE_REFCNT) { slabref = (uma_slabrefcnt_t)slab; for (i = 0; i < keg->uk_ipers; i++) slabref->us_refcnt[i] = 0; } if (keg->uk_init != NULL) { for (i = 0; i < keg->uk_ipers; i++) if (keg->uk_init(slab->us_data + (keg->uk_rsize * i), keg->uk_size, wait) != 0) break; if (i != keg->uk_ipers) { keg_free_slab(keg, slab, i); slab = NULL; goto out; } } out: KEG_LOCK(keg); if (slab != NULL) { if (keg->uk_flags & UMA_ZONE_HASH) UMA_HASH_INSERT(&keg->uk_hash, slab, mem); keg->uk_pages += keg->uk_ppera; keg->uk_free += keg->uk_ipers; } return (slab); } /* * This function is intended to be used early on in place of page_alloc() so * that we may use the boot time page cache to satisfy allocations before * the VM is ready. */ static void * startup_alloc(uma_zone_t zone, vm_size_t bytes, uint8_t *pflag, int wait) { uma_keg_t keg; uma_slab_t tmps; int pages, check_pages; keg = zone_first_keg(zone); pages = howmany(bytes, PAGE_SIZE); check_pages = pages - 1; KASSERT(pages > 0, ("startup_alloc can't reserve 0 pages\n")); /* * Check our small startup cache to see if it has pages remaining. */ mtx_lock(&uma_boot_pages_mtx); /* First check if we have enough room. */ tmps = LIST_FIRST(&uma_boot_pages); while (tmps != NULL && check_pages-- > 0) tmps = LIST_NEXT(tmps, us_link); if (tmps != NULL) { /* * It's ok to lose tmps references. The last one will * have tmps->us_data pointing to the start address of * "pages" contiguous pages of memory. */ while (pages-- > 0) { tmps = LIST_FIRST(&uma_boot_pages); LIST_REMOVE(tmps, us_link); } mtx_unlock(&uma_boot_pages_mtx); *pflag = tmps->us_flags; return (tmps->us_data); } mtx_unlock(&uma_boot_pages_mtx); if (booted < UMA_STARTUP2) panic("UMA: Increase vm.boot_pages"); /* * Now that we've booted reset these users to their real allocator. */ #ifdef UMA_MD_SMALL_ALLOC keg->uk_allocf = (keg->uk_ppera > 1) ? page_alloc : uma_small_alloc; #else keg->uk_allocf = page_alloc; #endif return keg->uk_allocf(zone, bytes, pflag, wait); } /* * Allocates a number of pages from the system * * Arguments: * bytes The number of bytes requested * wait Shall we wait? * * Returns: * A pointer to the alloced memory or possibly * NULL if M_NOWAIT is set. */ static void * page_alloc(uma_zone_t zone, vm_size_t bytes, uint8_t *pflag, int wait) { void *p; /* Returned page */ *pflag = UMA_SLAB_KMEM; p = (void *) kmem_malloc(kmem_arena, bytes, wait); return (p); } /* * Allocates a number of pages from within an object * * Arguments: * bytes The number of bytes requested * wait Shall we wait? * * Returns: * A pointer to the alloced memory or possibly * NULL if M_NOWAIT is set. */ static void * noobj_alloc(uma_zone_t zone, vm_size_t bytes, uint8_t *flags, int wait) { TAILQ_HEAD(, vm_page) alloctail; u_long npages; vm_offset_t retkva, zkva; vm_page_t p, p_next; uma_keg_t keg; TAILQ_INIT(&alloctail); keg = zone_first_keg(zone); npages = howmany(bytes, PAGE_SIZE); while (npages > 0) { p = vm_page_alloc(NULL, 0, VM_ALLOC_INTERRUPT | VM_ALLOC_WIRED | VM_ALLOC_NOOBJ); if (p != NULL) { /* * Since the page does not belong to an object, its * listq is unused. */ TAILQ_INSERT_TAIL(&alloctail, p, listq); npages--; continue; } if (wait & M_WAITOK) { VM_WAIT; continue; } /* * Page allocation failed, free intermediate pages and * exit. */ TAILQ_FOREACH_SAFE(p, &alloctail, listq, p_next) { vm_page_unwire(p, PQ_INACTIVE); vm_page_free(p); } return (NULL); } *flags = UMA_SLAB_PRIV; zkva = keg->uk_kva + atomic_fetchadd_long(&keg->uk_offset, round_page(bytes)); retkva = zkva; TAILQ_FOREACH(p, &alloctail, listq) { pmap_qenter(zkva, &p, 1); zkva += PAGE_SIZE; } return ((void *)retkva); } /* * Frees a number of pages to the system * * Arguments: * mem A pointer to the memory to be freed * size The size of the memory being freed * flags The original p->us_flags field * * Returns: * Nothing */ static void page_free(void *mem, vm_size_t size, uint8_t flags) { struct vmem *vmem; if (flags & UMA_SLAB_KMEM) vmem = kmem_arena; else if (flags & UMA_SLAB_KERNEL) vmem = kernel_arena; else panic("UMA: page_free used with invalid flags %d", flags); kmem_free(vmem, (vm_offset_t)mem, size); } /* * Zero fill initializer * * Arguments/Returns follow uma_init specifications */ static int zero_init(void *mem, int size, int flags) { bzero(mem, size); return (0); } /* * Finish creating a small uma keg. This calculates ipers, and the keg size. * * Arguments * keg The zone we should initialize * * Returns * Nothing */ static void keg_small_init(uma_keg_t keg) { u_int rsize; u_int memused; u_int wastedspace; u_int shsize; if (keg->uk_flags & UMA_ZONE_PCPU) { u_int ncpus = mp_ncpus ? mp_ncpus : MAXCPU; keg->uk_slabsize = sizeof(struct pcpu); keg->uk_ppera = howmany(ncpus * sizeof(struct pcpu), PAGE_SIZE); } else { keg->uk_slabsize = UMA_SLAB_SIZE; keg->uk_ppera = 1; } /* * Calculate the size of each allocation (rsize) according to * alignment. If the requested size is smaller than we have * allocation bits for we round it up. */ rsize = keg->uk_size; if (rsize < keg->uk_slabsize / SLAB_SETSIZE) rsize = keg->uk_slabsize / SLAB_SETSIZE; if (rsize & keg->uk_align) rsize = (rsize & ~keg->uk_align) + (keg->uk_align + 1); keg->uk_rsize = rsize; KASSERT((keg->uk_flags & UMA_ZONE_PCPU) == 0 || keg->uk_rsize < sizeof(struct pcpu), ("%s: size %u too large", __func__, keg->uk_rsize)); if (keg->uk_flags & UMA_ZONE_REFCNT) rsize += sizeof(uint32_t); if (keg->uk_flags & UMA_ZONE_OFFPAGE) shsize = 0; else shsize = sizeof(struct uma_slab); keg->uk_ipers = (keg->uk_slabsize - shsize) / rsize; KASSERT(keg->uk_ipers > 0 && keg->uk_ipers <= SLAB_SETSIZE, ("%s: keg->uk_ipers %u", __func__, keg->uk_ipers)); memused = keg->uk_ipers * rsize + shsize; wastedspace = keg->uk_slabsize - memused; /* * We can't do OFFPAGE if we're internal or if we've been * asked to not go to the VM for buckets. If we do this we * may end up going to the VM for slabs which we do not * want to do if we're UMA_ZFLAG_CACHEONLY as a result * of UMA_ZONE_VM, which clearly forbids it. */ if ((keg->uk_flags & UMA_ZFLAG_INTERNAL) || (keg->uk_flags & UMA_ZFLAG_CACHEONLY)) return; /* * See if using an OFFPAGE slab will limit our waste. Only do * this if it permits more items per-slab. * * XXX We could try growing slabsize to limit max waste as well. * Historically this was not done because the VM could not * efficiently handle contiguous allocations. */ if ((wastedspace >= keg->uk_slabsize / UMA_MAX_WASTE) && (keg->uk_ipers < (keg->uk_slabsize / keg->uk_rsize))) { keg->uk_ipers = keg->uk_slabsize / keg->uk_rsize; KASSERT(keg->uk_ipers > 0 && keg->uk_ipers <= SLAB_SETSIZE, ("%s: keg->uk_ipers %u", __func__, keg->uk_ipers)); #ifdef UMA_DEBUG printf("UMA decided we need offpage slab headers for " "keg: %s, calculated wastedspace = %d, " "maximum wasted space allowed = %d, " "calculated ipers = %d, " "new wasted space = %d\n", keg->uk_name, wastedspace, keg->uk_slabsize / UMA_MAX_WASTE, keg->uk_ipers, keg->uk_slabsize - keg->uk_ipers * keg->uk_rsize); #endif keg->uk_flags |= UMA_ZONE_OFFPAGE; } if ((keg->uk_flags & UMA_ZONE_OFFPAGE) && (keg->uk_flags & UMA_ZONE_VTOSLAB) == 0) keg->uk_flags |= UMA_ZONE_HASH; } /* * Finish creating a large (> UMA_SLAB_SIZE) uma kegs. Just give in and do * OFFPAGE for now. When I can allow for more dynamic slab sizes this will be * more complicated. * * Arguments * keg The keg we should initialize * * Returns * Nothing */ static void keg_large_init(uma_keg_t keg) { u_int shsize; KASSERT(keg != NULL, ("Keg is null in keg_large_init")); KASSERT((keg->uk_flags & UMA_ZFLAG_CACHEONLY) == 0, ("keg_large_init: Cannot large-init a UMA_ZFLAG_CACHEONLY keg")); KASSERT((keg->uk_flags & UMA_ZONE_PCPU) == 0, ("%s: Cannot large-init a UMA_ZONE_PCPU keg", __func__)); keg->uk_ppera = howmany(keg->uk_size, PAGE_SIZE); keg->uk_slabsize = keg->uk_ppera * PAGE_SIZE; keg->uk_ipers = 1; keg->uk_rsize = keg->uk_size; /* We can't do OFFPAGE if we're internal, bail out here. */ if (keg->uk_flags & UMA_ZFLAG_INTERNAL) return; /* Check whether we have enough space to not do OFFPAGE. */ if ((keg->uk_flags & UMA_ZONE_OFFPAGE) == 0) { shsize = sizeof(struct uma_slab); if (keg->uk_flags & UMA_ZONE_REFCNT) shsize += keg->uk_ipers * sizeof(uint32_t); if (shsize & UMA_ALIGN_PTR) shsize = (shsize & ~UMA_ALIGN_PTR) + (UMA_ALIGN_PTR + 1); if ((PAGE_SIZE * keg->uk_ppera) - keg->uk_rsize < shsize) keg->uk_flags |= UMA_ZONE_OFFPAGE; } if ((keg->uk_flags & UMA_ZONE_OFFPAGE) && (keg->uk_flags & UMA_ZONE_VTOSLAB) == 0) keg->uk_flags |= UMA_ZONE_HASH; } static void keg_cachespread_init(uma_keg_t keg) { int alignsize; int trailer; int pages; int rsize; KASSERT((keg->uk_flags & UMA_ZONE_PCPU) == 0, ("%s: Cannot cachespread-init a UMA_ZONE_PCPU keg", __func__)); alignsize = keg->uk_align + 1; rsize = keg->uk_size; /* * We want one item to start on every align boundary in a page. To * do this we will span pages. We will also extend the item by the * size of align if it is an even multiple of align. Otherwise, it * would fall on the same boundary every time. */ if (rsize & keg->uk_align) rsize = (rsize & ~keg->uk_align) + alignsize; if ((rsize & alignsize) == 0) rsize += alignsize; trailer = rsize - keg->uk_size; pages = (rsize * (PAGE_SIZE / alignsize)) / PAGE_SIZE; pages = MIN(pages, (128 * 1024) / PAGE_SIZE); keg->uk_rsize = rsize; keg->uk_ppera = pages; keg->uk_slabsize = UMA_SLAB_SIZE; keg->uk_ipers = ((pages * PAGE_SIZE) + trailer) / rsize; keg->uk_flags |= UMA_ZONE_OFFPAGE | UMA_ZONE_VTOSLAB; KASSERT(keg->uk_ipers <= SLAB_SETSIZE, ("%s: keg->uk_ipers too high(%d) increase max_ipers", __func__, keg->uk_ipers)); } /* * Keg header ctor. This initializes all fields, locks, etc. And inserts * the keg onto the global keg list. * * Arguments/Returns follow uma_ctor specifications * udata Actually uma_kctor_args */ static int keg_ctor(void *mem, int size, void *udata, int flags) { struct uma_kctor_args *arg = udata; uma_keg_t keg = mem; uma_zone_t zone; bzero(keg, size); keg->uk_size = arg->size; keg->uk_init = arg->uminit; keg->uk_fini = arg->fini; keg->uk_align = arg->align; keg->uk_free = 0; keg->uk_reserve = 0; keg->uk_pages = 0; keg->uk_flags = arg->flags; keg->uk_allocf = page_alloc; keg->uk_freef = page_free; keg->uk_slabzone = NULL; /* * The master zone is passed to us at keg-creation time. */ zone = arg->zone; keg->uk_name = zone->uz_name; if (arg->flags & UMA_ZONE_VM) keg->uk_flags |= UMA_ZFLAG_CACHEONLY; if (arg->flags & UMA_ZONE_ZINIT) keg->uk_init = zero_init; if (arg->flags & UMA_ZONE_REFCNT || arg->flags & UMA_ZONE_MALLOC) keg->uk_flags |= UMA_ZONE_VTOSLAB; if (arg->flags & UMA_ZONE_PCPU) #ifdef SMP keg->uk_flags |= UMA_ZONE_OFFPAGE; #else keg->uk_flags &= ~UMA_ZONE_PCPU; #endif if (keg->uk_flags & UMA_ZONE_CACHESPREAD) { keg_cachespread_init(keg); } else if (keg->uk_flags & UMA_ZONE_REFCNT) { if (keg->uk_size > (UMA_SLAB_SIZE - sizeof(struct uma_slab_refcnt) - sizeof(uint32_t))) keg_large_init(keg); else keg_small_init(keg); } else { if (keg->uk_size > (UMA_SLAB_SIZE - sizeof(struct uma_slab))) keg_large_init(keg); else keg_small_init(keg); } if (keg->uk_flags & UMA_ZONE_OFFPAGE) { if (keg->uk_flags & UMA_ZONE_REFCNT) { if (keg->uk_ipers > uma_max_ipers_ref) panic("Too many ref items per zone: %d > %d\n", keg->uk_ipers, uma_max_ipers_ref); keg->uk_slabzone = slabrefzone; } else keg->uk_slabzone = slabzone; } /* * If we haven't booted yet we need allocations to go through the * startup cache until the vm is ready. */ if (keg->uk_ppera == 1) { #ifdef UMA_MD_SMALL_ALLOC keg->uk_allocf = uma_small_alloc; keg->uk_freef = uma_small_free; if (booted < UMA_STARTUP) keg->uk_allocf = startup_alloc; #else if (booted < UMA_STARTUP2) keg->uk_allocf = startup_alloc; #endif } else if (booted < UMA_STARTUP2 && (keg->uk_flags & UMA_ZFLAG_INTERNAL)) keg->uk_allocf = startup_alloc; /* * Initialize keg's lock */ KEG_LOCK_INIT(keg, (arg->flags & UMA_ZONE_MTXCLASS)); /* * If we're putting the slab header in the actual page we need to * figure out where in each page it goes. This calculates a right * justified offset into the memory on an ALIGN_PTR boundary. */ if (!(keg->uk_flags & UMA_ZONE_OFFPAGE)) { u_int totsize; /* Size of the slab struct and free list */ totsize = sizeof(struct uma_slab); /* Size of the reference counts. */ if (keg->uk_flags & UMA_ZONE_REFCNT) totsize += keg->uk_ipers * sizeof(uint32_t); if (totsize & UMA_ALIGN_PTR) totsize = (totsize & ~UMA_ALIGN_PTR) + (UMA_ALIGN_PTR + 1); keg->uk_pgoff = (PAGE_SIZE * keg->uk_ppera) - totsize; /* * The only way the following is possible is if with our * UMA_ALIGN_PTR adjustments we are now bigger than * UMA_SLAB_SIZE. I haven't checked whether this is * mathematically possible for all cases, so we make * sure here anyway. */ totsize = keg->uk_pgoff + sizeof(struct uma_slab); if (keg->uk_flags & UMA_ZONE_REFCNT) totsize += keg->uk_ipers * sizeof(uint32_t); if (totsize > PAGE_SIZE * keg->uk_ppera) { printf("zone %s ipers %d rsize %d size %d\n", zone->uz_name, keg->uk_ipers, keg->uk_rsize, keg->uk_size); panic("UMA slab won't fit."); } } if (keg->uk_flags & UMA_ZONE_HASH) hash_alloc(&keg->uk_hash); #ifdef UMA_DEBUG printf("UMA: %s(%p) size %d(%d) flags %#x ipers %d ppera %d out %d free %d\n", zone->uz_name, zone, keg->uk_size, keg->uk_rsize, keg->uk_flags, keg->uk_ipers, keg->uk_ppera, (keg->uk_ipers * keg->uk_pages) - keg->uk_free, keg->uk_free); #endif LIST_INSERT_HEAD(&keg->uk_zones, zone, uz_link); rw_wlock(&uma_rwlock); LIST_INSERT_HEAD(&uma_kegs, keg, uk_link); rw_wunlock(&uma_rwlock); return (0); } /* * Zone header ctor. This initializes all fields, locks, etc. * * Arguments/Returns follow uma_ctor specifications * udata Actually uma_zctor_args */ static int zone_ctor(void *mem, int size, void *udata, int flags) { struct uma_zctor_args *arg = udata; uma_zone_t zone = mem; uma_zone_t z; uma_keg_t keg; bzero(zone, size); zone->uz_name = arg->name; zone->uz_ctor = arg->ctor; zone->uz_dtor = arg->dtor; zone->uz_slab = zone_fetch_slab; zone->uz_init = NULL; zone->uz_fini = NULL; zone->uz_allocs = 0; zone->uz_frees = 0; zone->uz_fails = 0; zone->uz_sleeps = 0; zone->uz_count = 0; zone->uz_count_min = 0; zone->uz_flags = 0; zone->uz_warning = NULL; timevalclear(&zone->uz_ratecheck); keg = arg->keg; ZONE_LOCK_INIT(zone, (arg->flags & UMA_ZONE_MTXCLASS)); /* * This is a pure cache zone, no kegs. */ if (arg->import) { if (arg->flags & UMA_ZONE_VM) arg->flags |= UMA_ZFLAG_CACHEONLY; zone->uz_flags = arg->flags; zone->uz_size = arg->size; zone->uz_import = arg->import; zone->uz_release = arg->release; zone->uz_arg = arg->arg; zone->uz_lockptr = &zone->uz_lock; rw_wlock(&uma_rwlock); LIST_INSERT_HEAD(&uma_cachezones, zone, uz_link); rw_wunlock(&uma_rwlock); goto out; } /* * Use the regular zone/keg/slab allocator. */ zone->uz_import = (uma_import)zone_import; zone->uz_release = (uma_release)zone_release; zone->uz_arg = zone; if (arg->flags & UMA_ZONE_SECONDARY) { KASSERT(arg->keg != NULL, ("Secondary zone on zero'd keg")); zone->uz_init = arg->uminit; zone->uz_fini = arg->fini; zone->uz_lockptr = &keg->uk_lock; zone->uz_flags |= UMA_ZONE_SECONDARY; rw_wlock(&uma_rwlock); ZONE_LOCK(zone); LIST_FOREACH(z, &keg->uk_zones, uz_link) { if (LIST_NEXT(z, uz_link) == NULL) { LIST_INSERT_AFTER(z, zone, uz_link); break; } } ZONE_UNLOCK(zone); rw_wunlock(&uma_rwlock); } else if (keg == NULL) { if ((keg = uma_kcreate(zone, arg->size, arg->uminit, arg->fini, arg->align, arg->flags)) == NULL) return (ENOMEM); } else { struct uma_kctor_args karg; int error; /* We should only be here from uma_startup() */ karg.size = arg->size; karg.uminit = arg->uminit; karg.fini = arg->fini; karg.align = arg->align; karg.flags = arg->flags; karg.zone = zone; error = keg_ctor(arg->keg, sizeof(struct uma_keg), &karg, flags); if (error) return (error); } /* * Link in the first keg. */ zone->uz_klink.kl_keg = keg; LIST_INSERT_HEAD(&zone->uz_kegs, &zone->uz_klink, kl_link); zone->uz_lockptr = &keg->uk_lock; zone->uz_size = keg->uk_size; zone->uz_flags |= (keg->uk_flags & (UMA_ZONE_INHERIT | UMA_ZFLAG_INHERIT)); /* * Some internal zones don't have room allocated for the per cpu * caches. If we're internal, bail out here. */ if (keg->uk_flags & UMA_ZFLAG_INTERNAL) { KASSERT((zone->uz_flags & UMA_ZONE_SECONDARY) == 0, ("Secondary zone requested UMA_ZFLAG_INTERNAL")); return (0); } out: if ((arg->flags & UMA_ZONE_MAXBUCKET) == 0) zone->uz_count = bucket_select(zone->uz_size); else zone->uz_count = BUCKET_MAX; zone->uz_count_min = zone->uz_count; return (0); } /* * Keg header dtor. This frees all data, destroys locks, frees the hash * table and removes the keg from the global list. * * Arguments/Returns follow uma_dtor specifications * udata unused */ static void keg_dtor(void *arg, int size, void *udata) { uma_keg_t keg; keg = (uma_keg_t)arg; KEG_LOCK(keg); if (keg->uk_free != 0) { printf("Freed UMA keg (%s) was not empty (%d items). " " Lost %d pages of memory.\n", keg->uk_name ? keg->uk_name : "", keg->uk_free, keg->uk_pages); } KEG_UNLOCK(keg); hash_free(&keg->uk_hash); KEG_LOCK_FINI(keg); } /* * Zone header dtor. * * Arguments/Returns follow uma_dtor specifications * udata unused */ static void zone_dtor(void *arg, int size, void *udata) { uma_klink_t klink; uma_zone_t zone; uma_keg_t keg; zone = (uma_zone_t)arg; keg = zone_first_keg(zone); if (!(zone->uz_flags & UMA_ZFLAG_INTERNAL)) cache_drain(zone); rw_wlock(&uma_rwlock); LIST_REMOVE(zone, uz_link); rw_wunlock(&uma_rwlock); /* * XXX there are some races here where * the zone can be drained but zone lock * released and then refilled before we * remove it... we dont care for now */ zone_drain_wait(zone, M_WAITOK); /* * Unlink all of our kegs. */ while ((klink = LIST_FIRST(&zone->uz_kegs)) != NULL) { klink->kl_keg = NULL; LIST_REMOVE(klink, kl_link); if (klink == &zone->uz_klink) continue; free(klink, M_TEMP); } /* * We only destroy kegs from non secondary zones. */ if (keg != NULL && (zone->uz_flags & UMA_ZONE_SECONDARY) == 0) { rw_wlock(&uma_rwlock); LIST_REMOVE(keg, uk_link); rw_wunlock(&uma_rwlock); zone_free_item(kegs, keg, NULL, SKIP_NONE); } ZONE_LOCK_FINI(zone); } /* * Traverses every zone in the system and calls a callback * * Arguments: * zfunc A pointer to a function which accepts a zone * as an argument. * * Returns: * Nothing */ static void zone_foreach(void (*zfunc)(uma_zone_t)) { uma_keg_t keg; uma_zone_t zone; rw_rlock(&uma_rwlock); LIST_FOREACH(keg, &uma_kegs, uk_link) { LIST_FOREACH(zone, &keg->uk_zones, uz_link) zfunc(zone); } rw_runlock(&uma_rwlock); } /* Public functions */ /* See uma.h */ void uma_startup(void *bootmem, int boot_pages) { struct uma_zctor_args args; uma_slab_t slab; u_int slabsize; int i; #ifdef UMA_DEBUG printf("Creating uma keg headers zone and keg.\n"); #endif rw_init(&uma_rwlock, "UMA lock"); /* "manually" create the initial zone */ memset(&args, 0, sizeof(args)); args.name = "UMA Kegs"; args.size = sizeof(struct uma_keg); args.ctor = keg_ctor; args.dtor = keg_dtor; args.uminit = zero_init; args.fini = NULL; args.keg = &masterkeg; args.align = 32 - 1; args.flags = UMA_ZFLAG_INTERNAL; /* The initial zone has no Per cpu queues so it's smaller */ zone_ctor(kegs, sizeof(struct uma_zone), &args, M_WAITOK); #ifdef UMA_DEBUG printf("Filling boot free list.\n"); #endif for (i = 0; i < boot_pages; i++) { slab = (uma_slab_t)((uint8_t *)bootmem + (i * UMA_SLAB_SIZE)); slab->us_data = (uint8_t *)slab; slab->us_flags = UMA_SLAB_BOOT; LIST_INSERT_HEAD(&uma_boot_pages, slab, us_link); } mtx_init(&uma_boot_pages_mtx, "UMA boot pages", NULL, MTX_DEF); #ifdef UMA_DEBUG printf("Creating uma zone headers zone and keg.\n"); #endif args.name = "UMA Zones"; args.size = sizeof(struct uma_zone) + (sizeof(struct uma_cache) * (mp_maxid + 1)); args.ctor = zone_ctor; args.dtor = zone_dtor; args.uminit = zero_init; args.fini = NULL; args.keg = NULL; args.align = 32 - 1; args.flags = UMA_ZFLAG_INTERNAL; /* The initial zone has no Per cpu queues so it's smaller */ zone_ctor(zones, sizeof(struct uma_zone), &args, M_WAITOK); #ifdef UMA_DEBUG printf("Creating slab and hash zones.\n"); #endif /* Now make a zone for slab headers */ slabzone = uma_zcreate("UMA Slabs", sizeof(struct uma_slab), NULL, NULL, NULL, NULL, UMA_ALIGN_PTR, UMA_ZFLAG_INTERNAL); /* * We also create a zone for the bigger slabs with reference * counts in them, to accomodate UMA_ZONE_REFCNT zones. */ slabsize = sizeof(struct uma_slab_refcnt); slabsize += uma_max_ipers_ref * sizeof(uint32_t); slabrefzone = uma_zcreate("UMA RCntSlabs", slabsize, NULL, NULL, NULL, NULL, UMA_ALIGN_PTR, UMA_ZFLAG_INTERNAL); hashzone = uma_zcreate("UMA Hash", sizeof(struct slabhead *) * UMA_HASH_SIZE_INIT, NULL, NULL, NULL, NULL, UMA_ALIGN_PTR, UMA_ZFLAG_INTERNAL); bucket_init(); booted = UMA_STARTUP; #ifdef UMA_DEBUG printf("UMA startup complete.\n"); #endif } /* see uma.h */ void uma_startup2(void) { booted = UMA_STARTUP2; bucket_enable(); sx_init(&uma_drain_lock, "umadrain"); #ifdef UMA_DEBUG printf("UMA startup2 complete.\n"); #endif } /* * Initialize our callout handle * */ static void uma_startup3(void) { #ifdef UMA_DEBUG printf("Starting callout.\n"); #endif callout_init(&uma_callout, 1); callout_reset(&uma_callout, UMA_TIMEOUT * hz, uma_timeout, NULL); #ifdef UMA_DEBUG printf("UMA startup3 complete.\n"); #endif } static uma_keg_t uma_kcreate(uma_zone_t zone, size_t size, uma_init uminit, uma_fini fini, int align, uint32_t flags) { struct uma_kctor_args args; args.size = size; args.uminit = uminit; args.fini = fini; args.align = (align == UMA_ALIGN_CACHE) ? uma_align_cache : align; args.flags = flags; args.zone = zone; return (zone_alloc_item(kegs, &args, M_WAITOK)); } /* See uma.h */ void uma_set_align(int align) { if (align != UMA_ALIGN_CACHE) uma_align_cache = align; } /* See uma.h */ uma_zone_t uma_zcreate(const char *name, size_t size, uma_ctor ctor, uma_dtor dtor, uma_init uminit, uma_fini fini, int align, uint32_t flags) { struct uma_zctor_args args; uma_zone_t res; bool locked; /* This stuff is essential for the zone ctor */ memset(&args, 0, sizeof(args)); args.name = name; args.size = size; args.ctor = ctor; args.dtor = dtor; args.uminit = uminit; args.fini = fini; +#ifdef INVARIANTS + /* + * If a zone is being created with an empty constructor and + * destructor, pass UMA constructor/destructor which checks for + * memory use after free. + */ + if ((!(flags & UMA_ZONE_ZINIT)) && ctor == NULL && dtor == NULL && + uminit == NULL && fini == NULL) { + args.ctor = trash_ctor; + args.dtor = trash_dtor; + args.uminit = trash_init; + args.fini = trash_fini; + } +#endif args.align = align; args.flags = flags; args.keg = NULL; if (booted < UMA_STARTUP2) { locked = false; } else { sx_slock(&uma_drain_lock); locked = true; } res = zone_alloc_item(zones, &args, M_WAITOK); if (locked) sx_sunlock(&uma_drain_lock); return (res); } /* See uma.h */ uma_zone_t uma_zsecond_create(char *name, uma_ctor ctor, uma_dtor dtor, uma_init zinit, uma_fini zfini, uma_zone_t master) { struct uma_zctor_args args; uma_keg_t keg; uma_zone_t res; bool locked; keg = zone_first_keg(master); memset(&args, 0, sizeof(args)); args.name = name; args.size = keg->uk_size; args.ctor = ctor; args.dtor = dtor; args.uminit = zinit; args.fini = zfini; args.align = keg->uk_align; args.flags = keg->uk_flags | UMA_ZONE_SECONDARY; args.keg = keg; if (booted < UMA_STARTUP2) { locked = false; } else { sx_slock(&uma_drain_lock); locked = true; } /* XXX Attaches only one keg of potentially many. */ res = zone_alloc_item(zones, &args, M_WAITOK); if (locked) sx_sunlock(&uma_drain_lock); return (res); } /* See uma.h */ uma_zone_t uma_zcache_create(char *name, int size, uma_ctor ctor, uma_dtor dtor, uma_init zinit, uma_fini zfini, uma_import zimport, uma_release zrelease, void *arg, int flags) { struct uma_zctor_args args; memset(&args, 0, sizeof(args)); args.name = name; args.size = size; args.ctor = ctor; args.dtor = dtor; args.uminit = zinit; args.fini = zfini; args.import = zimport; args.release = zrelease; args.arg = arg; args.align = 0; args.flags = flags; return (zone_alloc_item(zones, &args, M_WAITOK)); } static void zone_lock_pair(uma_zone_t a, uma_zone_t b) { if (a < b) { ZONE_LOCK(a); mtx_lock_flags(b->uz_lockptr, MTX_DUPOK); } else { ZONE_LOCK(b); mtx_lock_flags(a->uz_lockptr, MTX_DUPOK); } } static void zone_unlock_pair(uma_zone_t a, uma_zone_t b) { ZONE_UNLOCK(a); ZONE_UNLOCK(b); } int uma_zsecond_add(uma_zone_t zone, uma_zone_t master) { uma_klink_t klink; uma_klink_t kl; int error; error = 0; klink = malloc(sizeof(*klink), M_TEMP, M_WAITOK | M_ZERO); zone_lock_pair(zone, master); /* * zone must use vtoslab() to resolve objects and must already be * a secondary. */ if ((zone->uz_flags & (UMA_ZONE_VTOSLAB | UMA_ZONE_SECONDARY)) != (UMA_ZONE_VTOSLAB | UMA_ZONE_SECONDARY)) { error = EINVAL; goto out; } /* * The new master must also use vtoslab(). */ if ((zone->uz_flags & UMA_ZONE_VTOSLAB) != UMA_ZONE_VTOSLAB) { error = EINVAL; goto out; } /* * Both must either be refcnt, or not be refcnt. */ if ((zone->uz_flags & UMA_ZONE_REFCNT) != (master->uz_flags & UMA_ZONE_REFCNT)) { error = EINVAL; goto out; } /* * The underlying object must be the same size. rsize * may be different. */ if (master->uz_size != zone->uz_size) { error = E2BIG; goto out; } /* * Put it at the end of the list. */ klink->kl_keg = zone_first_keg(master); LIST_FOREACH(kl, &zone->uz_kegs, kl_link) { if (LIST_NEXT(kl, kl_link) == NULL) { LIST_INSERT_AFTER(kl, klink, kl_link); break; } } klink = NULL; zone->uz_flags |= UMA_ZFLAG_MULTI; zone->uz_slab = zone_fetch_slab_multi; out: zone_unlock_pair(zone, master); if (klink != NULL) free(klink, M_TEMP); return (error); } /* See uma.h */ void uma_zdestroy(uma_zone_t zone) { sx_slock(&uma_drain_lock); zone_free_item(zones, zone, NULL, SKIP_NONE); sx_sunlock(&uma_drain_lock); } /* See uma.h */ void * uma_zalloc_arg(uma_zone_t zone, void *udata, int flags) { void *item; uma_cache_t cache; uma_bucket_t bucket; int lockfail; int cpu; #if 0 /* XXX: FIX!! Do not enable this in CURRENT!! MarkM */ /* The entropy here is desirable, but the harvesting is expensive */ random_harvest(&(zone->uz_name), sizeof(void *), 1, RANDOM_UMA_ALLOC); #endif /* This is the fast path allocation */ #ifdef UMA_DEBUG_ALLOC_1 printf("Allocating one item from %s(%p)\n", zone->uz_name, zone); #endif CTR3(KTR_UMA, "uma_zalloc_arg thread %x zone %s flags %d", curthread, zone->uz_name, flags); if (flags & M_WAITOK) { WITNESS_WARN(WARN_GIANTOK | WARN_SLEEPOK, NULL, "uma_zalloc_arg: zone \"%s\"", zone->uz_name); } #ifdef DEBUG_MEMGUARD if (memguard_cmp_zone(zone)) { item = memguard_alloc(zone->uz_size, flags); if (item != NULL) { /* * Avoid conflict with the use-after-free * protecting infrastructure from INVARIANTS. */ if (zone->uz_init != NULL && zone->uz_init != mtrash_init && zone->uz_init(item, zone->uz_size, flags) != 0) return (NULL); if (zone->uz_ctor != NULL && zone->uz_ctor != mtrash_ctor && zone->uz_ctor(item, zone->uz_size, udata, flags) != 0) { zone->uz_fini(item, zone->uz_size); return (NULL); } #if 0 /* XXX: FIX!! Do not enable this in CURRENT!! MarkM */ /* The entropy here is desirable, but the harvesting is expensive */ random_harvest(&item, sizeof(void *), 1, RANDOM_UMA_ALLOC); #endif return (item); } /* This is unfortunate but should not be fatal. */ } #endif /* * If possible, allocate from the per-CPU cache. There are two * requirements for safe access to the per-CPU cache: (1) the thread * accessing the cache must not be preempted or yield during access, * and (2) the thread must not migrate CPUs without switching which * cache it accesses. We rely on a critical section to prevent * preemption and migration. We release the critical section in * order to acquire the zone mutex if we are unable to allocate from * the current cache; when we re-acquire the critical section, we * must detect and handle migration if it has occurred. */ critical_enter(); cpu = curcpu; cache = &zone->uz_cpu[cpu]; zalloc_start: bucket = cache->uc_allocbucket; if (bucket != NULL && bucket->ub_cnt > 0) { bucket->ub_cnt--; item = bucket->ub_bucket[bucket->ub_cnt]; #ifdef INVARIANTS bucket->ub_bucket[bucket->ub_cnt] = NULL; #endif KASSERT(item != NULL, ("uma_zalloc: Bucket pointer mangled.")); cache->uc_allocs++; critical_exit(); if (zone->uz_ctor != NULL && zone->uz_ctor(item, zone->uz_size, udata, flags) != 0) { atomic_add_long(&zone->uz_fails, 1); zone_free_item(zone, item, udata, SKIP_DTOR); return (NULL); } #ifdef INVARIANTS uma_dbg_alloc(zone, NULL, item); #endif if (flags & M_ZERO) uma_zero_item(item, zone); #if 0 /* XXX: FIX!! Do not enable this in CURRENT!! MarkM */ /* The entropy here is desirable, but the harvesting is expensive */ random_harvest(&item, sizeof(void *), 1, RANDOM_UMA_ALLOC); #endif return (item); } /* * We have run out of items in our alloc bucket. * See if we can switch with our free bucket. */ bucket = cache->uc_freebucket; if (bucket != NULL && bucket->ub_cnt > 0) { #ifdef UMA_DEBUG_ALLOC printf("uma_zalloc: Swapping empty with alloc.\n"); #endif cache->uc_freebucket = cache->uc_allocbucket; cache->uc_allocbucket = bucket; goto zalloc_start; } /* * Discard any empty allocation bucket while we hold no locks. */ bucket = cache->uc_allocbucket; cache->uc_allocbucket = NULL; critical_exit(); if (bucket != NULL) bucket_free(zone, bucket, udata); /* Short-circuit for zones without buckets and low memory. */ if (zone->uz_count == 0 || bucketdisable) goto zalloc_item; /* * Attempt to retrieve the item from the per-CPU cache has failed, so * we must go back to the zone. This requires the zone lock, so we * must drop the critical section, then re-acquire it when we go back * to the cache. Since the critical section is released, we may be * preempted or migrate. As such, make sure not to maintain any * thread-local state specific to the cache from prior to releasing * the critical section. */ lockfail = 0; if (ZONE_TRYLOCK(zone) == 0) { /* Record contention to size the buckets. */ ZONE_LOCK(zone); lockfail = 1; } critical_enter(); cpu = curcpu; cache = &zone->uz_cpu[cpu]; /* * Since we have locked the zone we may as well send back our stats. */ atomic_add_long(&zone->uz_allocs, cache->uc_allocs); atomic_add_long(&zone->uz_frees, cache->uc_frees); cache->uc_allocs = 0; cache->uc_frees = 0; /* See if we lost the race to fill the cache. */ if (cache->uc_allocbucket != NULL) { ZONE_UNLOCK(zone); goto zalloc_start; } /* * Check the zone's cache of buckets. */ if ((bucket = LIST_FIRST(&zone->uz_buckets)) != NULL) { KASSERT(bucket->ub_cnt != 0, ("uma_zalloc_arg: Returning an empty bucket.")); LIST_REMOVE(bucket, ub_link); cache->uc_allocbucket = bucket; ZONE_UNLOCK(zone); goto zalloc_start; } /* We are no longer associated with this CPU. */ critical_exit(); /* * We bump the uz count when the cache size is insufficient to * handle the working set. */ if (lockfail && zone->uz_count < BUCKET_MAX) zone->uz_count++; ZONE_UNLOCK(zone); /* * Now lets just fill a bucket and put it on the free list. If that * works we'll restart the allocation from the begining and it * will use the just filled bucket. */ bucket = zone_alloc_bucket(zone, udata, flags); if (bucket != NULL) { ZONE_LOCK(zone); critical_enter(); cpu = curcpu; cache = &zone->uz_cpu[cpu]; /* * See if we lost the race or were migrated. Cache the * initialized bucket to make this less likely or claim * the memory directly. */ if (cache->uc_allocbucket == NULL) cache->uc_allocbucket = bucket; else LIST_INSERT_HEAD(&zone->uz_buckets, bucket, ub_link); ZONE_UNLOCK(zone); goto zalloc_start; } /* * We may not be able to get a bucket so return an actual item. */ #ifdef UMA_DEBUG printf("uma_zalloc_arg: Bucketzone returned NULL\n"); #endif zalloc_item: item = zone_alloc_item(zone, udata, flags); #if 0 /* XXX: FIX!! Do not enable this in CURRENT!! MarkM */ /* The entropy here is desirable, but the harvesting is expensive */ random_harvest(&item, sizeof(void *), 1, RANDOM_UMA_ALLOC); #endif return (item); } static uma_slab_t keg_fetch_slab(uma_keg_t keg, uma_zone_t zone, int flags) { uma_slab_t slab; int reserve; mtx_assert(&keg->uk_lock, MA_OWNED); slab = NULL; reserve = 0; if ((flags & M_USE_RESERVE) == 0) reserve = keg->uk_reserve; for (;;) { /* * Find a slab with some space. Prefer slabs that are partially * used over those that are totally full. This helps to reduce * fragmentation. */ if (keg->uk_free > reserve) { if (!LIST_EMPTY(&keg->uk_part_slab)) { slab = LIST_FIRST(&keg->uk_part_slab); } else { slab = LIST_FIRST(&keg->uk_free_slab); LIST_REMOVE(slab, us_link); LIST_INSERT_HEAD(&keg->uk_part_slab, slab, us_link); } MPASS(slab->us_keg == keg); return (slab); } /* * M_NOVM means don't ask at all! */ if (flags & M_NOVM) break; if (keg->uk_maxpages && keg->uk_pages >= keg->uk_maxpages) { keg->uk_flags |= UMA_ZFLAG_FULL; /* * If this is not a multi-zone, set the FULL bit. * Otherwise slab_multi() takes care of it. */ if ((zone->uz_flags & UMA_ZFLAG_MULTI) == 0) { zone->uz_flags |= UMA_ZFLAG_FULL; zone_log_warning(zone); } if (flags & M_NOWAIT) break; zone->uz_sleeps++; msleep(keg, &keg->uk_lock, PVM, "keglimit", 0); continue; } slab = keg_alloc_slab(keg, zone, flags); /* * If we got a slab here it's safe to mark it partially used * and return. We assume that the caller is going to remove * at least one item. */ if (slab) { MPASS(slab->us_keg == keg); LIST_INSERT_HEAD(&keg->uk_part_slab, slab, us_link); return (slab); } /* * We might not have been able to get a slab but another cpu * could have while we were unlocked. Check again before we * fail. */ flags |= M_NOVM; } return (slab); } static uma_slab_t zone_fetch_slab(uma_zone_t zone, uma_keg_t keg, int flags) { uma_slab_t slab; if (keg == NULL) { keg = zone_first_keg(zone); KEG_LOCK(keg); } for (;;) { slab = keg_fetch_slab(keg, zone, flags); if (slab) return (slab); if (flags & (M_NOWAIT | M_NOVM)) break; } KEG_UNLOCK(keg); return (NULL); } /* * uma_zone_fetch_slab_multi: Fetches a slab from one available keg. Returns * with the keg locked. On NULL no lock is held. * * The last pointer is used to seed the search. It is not required. */ static uma_slab_t zone_fetch_slab_multi(uma_zone_t zone, uma_keg_t last, int rflags) { uma_klink_t klink; uma_slab_t slab; uma_keg_t keg; int flags; int empty; int full; /* * Don't wait on the first pass. This will skip limit tests * as well. We don't want to block if we can find a provider * without blocking. */ flags = (rflags & ~M_WAITOK) | M_NOWAIT; /* * Use the last slab allocated as a hint for where to start * the search. */ if (last != NULL) { slab = keg_fetch_slab(last, zone, flags); if (slab) return (slab); KEG_UNLOCK(last); } /* * Loop until we have a slab incase of transient failures * while M_WAITOK is specified. I'm not sure this is 100% * required but we've done it for so long now. */ for (;;) { empty = 0; full = 0; /* * Search the available kegs for slabs. Be careful to hold the * correct lock while calling into the keg layer. */ LIST_FOREACH(klink, &zone->uz_kegs, kl_link) { keg = klink->kl_keg; KEG_LOCK(keg); if ((keg->uk_flags & UMA_ZFLAG_FULL) == 0) { slab = keg_fetch_slab(keg, zone, flags); if (slab) return (slab); } if (keg->uk_flags & UMA_ZFLAG_FULL) full++; else empty++; KEG_UNLOCK(keg); } if (rflags & (M_NOWAIT | M_NOVM)) break; flags = rflags; /* * All kegs are full. XXX We can't atomically check all kegs * and sleep so just sleep for a short period and retry. */ if (full && !empty) { ZONE_LOCK(zone); zone->uz_flags |= UMA_ZFLAG_FULL; zone->uz_sleeps++; zone_log_warning(zone); msleep(zone, zone->uz_lockptr, PVM, "zonelimit", hz/100); zone->uz_flags &= ~UMA_ZFLAG_FULL; ZONE_UNLOCK(zone); continue; } } return (NULL); } static void * slab_alloc_item(uma_keg_t keg, uma_slab_t slab) { void *item; uint8_t freei; MPASS(keg == slab->us_keg); mtx_assert(&keg->uk_lock, MA_OWNED); freei = BIT_FFS(SLAB_SETSIZE, &slab->us_free) - 1; BIT_CLR(SLAB_SETSIZE, freei, &slab->us_free); item = slab->us_data + (keg->uk_rsize * freei); slab->us_freecount--; keg->uk_free--; /* Move this slab to the full list */ if (slab->us_freecount == 0) { LIST_REMOVE(slab, us_link); LIST_INSERT_HEAD(&keg->uk_full_slab, slab, us_link); } return (item); } static int zone_import(uma_zone_t zone, void **bucket, int max, int flags) { uma_slab_t slab; uma_keg_t keg; int i; slab = NULL; keg = NULL; /* Try to keep the buckets totally full */ for (i = 0; i < max; ) { if ((slab = zone->uz_slab(zone, keg, flags)) == NULL) break; keg = slab->us_keg; while (slab->us_freecount && i < max) { bucket[i++] = slab_alloc_item(keg, slab); if (keg->uk_free <= keg->uk_reserve) break; } /* Don't grab more than one slab at a time. */ flags &= ~M_WAITOK; flags |= M_NOWAIT; } if (slab != NULL) KEG_UNLOCK(keg); return i; } static uma_bucket_t zone_alloc_bucket(uma_zone_t zone, void *udata, int flags) { uma_bucket_t bucket; int max; /* Don't wait for buckets, preserve caller's NOVM setting. */ bucket = bucket_alloc(zone, udata, M_NOWAIT | (flags & M_NOVM)); if (bucket == NULL) return (NULL); max = MIN(bucket->ub_entries, zone->uz_count); bucket->ub_cnt = zone->uz_import(zone->uz_arg, bucket->ub_bucket, max, flags); /* * Initialize the memory if necessary. */ if (bucket->ub_cnt != 0 && zone->uz_init != NULL) { int i; for (i = 0; i < bucket->ub_cnt; i++) if (zone->uz_init(bucket->ub_bucket[i], zone->uz_size, flags) != 0) break; /* * If we couldn't initialize the whole bucket, put the * rest back onto the freelist. */ if (i != bucket->ub_cnt) { zone->uz_release(zone->uz_arg, &bucket->ub_bucket[i], bucket->ub_cnt - i); #ifdef INVARIANTS bzero(&bucket->ub_bucket[i], sizeof(void *) * (bucket->ub_cnt - i)); #endif bucket->ub_cnt = i; } } if (bucket->ub_cnt == 0) { bucket_free(zone, bucket, udata); atomic_add_long(&zone->uz_fails, 1); return (NULL); } return (bucket); } /* * Allocates a single item from a zone. * * Arguments * zone The zone to alloc for. * udata The data to be passed to the constructor. * flags M_WAITOK, M_NOWAIT, M_ZERO. * * Returns * NULL if there is no memory and M_NOWAIT is set * An item if successful */ static void * zone_alloc_item(uma_zone_t zone, void *udata, int flags) { void *item; item = NULL; #ifdef UMA_DEBUG_ALLOC printf("INTERNAL: Allocating one item from %s(%p)\n", zone->uz_name, zone); #endif if (zone->uz_import(zone->uz_arg, &item, 1, flags) != 1) goto fail; atomic_add_long(&zone->uz_allocs, 1); /* * We have to call both the zone's init (not the keg's init) * and the zone's ctor. This is because the item is going from * a keg slab directly to the user, and the user is expecting it * to be both zone-init'd as well as zone-ctor'd. */ if (zone->uz_init != NULL) { if (zone->uz_init(item, zone->uz_size, flags) != 0) { zone_free_item(zone, item, udata, SKIP_FINI); goto fail; } } if (zone->uz_ctor != NULL) { if (zone->uz_ctor(item, zone->uz_size, udata, flags) != 0) { zone_free_item(zone, item, udata, SKIP_DTOR); goto fail; } } #ifdef INVARIANTS uma_dbg_alloc(zone, NULL, item); #endif if (flags & M_ZERO) uma_zero_item(item, zone); return (item); fail: atomic_add_long(&zone->uz_fails, 1); return (NULL); } /* See uma.h */ void uma_zfree_arg(uma_zone_t zone, void *item, void *udata) { uma_cache_t cache; uma_bucket_t bucket; int lockfail; int cpu; #if 0 /* XXX: FIX!! Do not enable this in CURRENT!! MarkM */ /* The entropy here is desirable, but the harvesting is expensive */ struct entropy { const void *uz_name; const void *item; } entropy; entropy.uz_name = zone->uz_name; entropy.item = item; random_harvest(&entropy, sizeof(struct entropy), 2, RANDOM_UMA_ALLOC); #endif #ifdef UMA_DEBUG_ALLOC_1 printf("Freeing item %p to %s(%p)\n", item, zone->uz_name, zone); #endif CTR2(KTR_UMA, "uma_zfree_arg thread %x zone %s", curthread, zone->uz_name); /* uma_zfree(..., NULL) does nothing, to match free(9). */ if (item == NULL) return; #ifdef DEBUG_MEMGUARD if (is_memguard_addr(item)) { if (zone->uz_dtor != NULL && zone->uz_dtor != mtrash_dtor) zone->uz_dtor(item, zone->uz_size, udata); if (zone->uz_fini != NULL && zone->uz_fini != mtrash_fini) zone->uz_fini(item, zone->uz_size); memguard_free(item); return; } #endif #ifdef INVARIANTS if (zone->uz_flags & UMA_ZONE_MALLOC) uma_dbg_free(zone, udata, item); else uma_dbg_free(zone, NULL, item); #endif if (zone->uz_dtor != NULL) zone->uz_dtor(item, zone->uz_size, udata); /* * The race here is acceptable. If we miss it we'll just have to wait * a little longer for the limits to be reset. */ if (zone->uz_flags & UMA_ZFLAG_FULL) goto zfree_item; /* * If possible, free to the per-CPU cache. There are two * requirements for safe access to the per-CPU cache: (1) the thread * accessing the cache must not be preempted or yield during access, * and (2) the thread must not migrate CPUs without switching which * cache it accesses. We rely on a critical section to prevent * preemption and migration. We release the critical section in * order to acquire the zone mutex if we are unable to free to the * current cache; when we re-acquire the critical section, we must * detect and handle migration if it has occurred. */ zfree_restart: critical_enter(); cpu = curcpu; cache = &zone->uz_cpu[cpu]; zfree_start: /* * Try to free into the allocbucket first to give LIFO ordering * for cache-hot datastructures. Spill over into the freebucket * if necessary. Alloc will swap them if one runs dry. */ bucket = cache->uc_allocbucket; if (bucket == NULL || bucket->ub_cnt >= bucket->ub_entries) bucket = cache->uc_freebucket; if (bucket != NULL && bucket->ub_cnt < bucket->ub_entries) { KASSERT(bucket->ub_bucket[bucket->ub_cnt] == NULL, ("uma_zfree: Freeing to non free bucket index.")); bucket->ub_bucket[bucket->ub_cnt] = item; bucket->ub_cnt++; cache->uc_frees++; critical_exit(); return; } /* * We must go back the zone, which requires acquiring the zone lock, * which in turn means we must release and re-acquire the critical * section. Since the critical section is released, we may be * preempted or migrate. As such, make sure not to maintain any * thread-local state specific to the cache from prior to releasing * the critical section. */ critical_exit(); if (zone->uz_count == 0 || bucketdisable) goto zfree_item; lockfail = 0; if (ZONE_TRYLOCK(zone) == 0) { /* Record contention to size the buckets. */ ZONE_LOCK(zone); lockfail = 1; } critical_enter(); cpu = curcpu; cache = &zone->uz_cpu[cpu]; /* * Since we have locked the zone we may as well send back our stats. */ atomic_add_long(&zone->uz_allocs, cache->uc_allocs); atomic_add_long(&zone->uz_frees, cache->uc_frees); cache->uc_allocs = 0; cache->uc_frees = 0; bucket = cache->uc_freebucket; if (bucket != NULL && bucket->ub_cnt < bucket->ub_entries) { ZONE_UNLOCK(zone); goto zfree_start; } cache->uc_freebucket = NULL; /* Can we throw this on the zone full list? */ if (bucket != NULL) { #ifdef UMA_DEBUG_ALLOC printf("uma_zfree: Putting old bucket on the free list.\n"); #endif /* ub_cnt is pointing to the last free item */ KASSERT(bucket->ub_cnt != 0, ("uma_zfree: Attempting to insert an empty bucket onto the full list.\n")); LIST_INSERT_HEAD(&zone->uz_buckets, bucket, ub_link); } /* We are no longer associated with this CPU. */ critical_exit(); /* * We bump the uz count when the cache size is insufficient to * handle the working set. */ if (lockfail && zone->uz_count < BUCKET_MAX) zone->uz_count++; ZONE_UNLOCK(zone); #ifdef UMA_DEBUG_ALLOC printf("uma_zfree: Allocating new free bucket.\n"); #endif bucket = bucket_alloc(zone, udata, M_NOWAIT); if (bucket) { critical_enter(); cpu = curcpu; cache = &zone->uz_cpu[cpu]; if (cache->uc_freebucket == NULL) { cache->uc_freebucket = bucket; goto zfree_start; } /* * We lost the race, start over. We have to drop our * critical section to free the bucket. */ critical_exit(); bucket_free(zone, bucket, udata); goto zfree_restart; } /* * If nothing else caught this, we'll just do an internal free. */ zfree_item: zone_free_item(zone, item, udata, SKIP_DTOR); return; } static void slab_free_item(uma_keg_t keg, uma_slab_t slab, void *item) { uint8_t freei; mtx_assert(&keg->uk_lock, MA_OWNED); MPASS(keg == slab->us_keg); /* Do we need to remove from any lists? */ if (slab->us_freecount+1 == keg->uk_ipers) { LIST_REMOVE(slab, us_link); LIST_INSERT_HEAD(&keg->uk_free_slab, slab, us_link); } else if (slab->us_freecount == 0) { LIST_REMOVE(slab, us_link); LIST_INSERT_HEAD(&keg->uk_part_slab, slab, us_link); } /* Slab management. */ freei = ((uintptr_t)item - (uintptr_t)slab->us_data) / keg->uk_rsize; BIT_SET(SLAB_SETSIZE, freei, &slab->us_free); slab->us_freecount++; /* Keg statistics. */ keg->uk_free++; } static void zone_release(uma_zone_t zone, void **bucket, int cnt) { void *item; uma_slab_t slab; uma_keg_t keg; uint8_t *mem; int clearfull; int i; clearfull = 0; keg = zone_first_keg(zone); KEG_LOCK(keg); for (i = 0; i < cnt; i++) { item = bucket[i]; if (!(zone->uz_flags & UMA_ZONE_VTOSLAB)) { mem = (uint8_t *)((uintptr_t)item & (~UMA_SLAB_MASK)); if (zone->uz_flags & UMA_ZONE_HASH) { slab = hash_sfind(&keg->uk_hash, mem); } else { mem += keg->uk_pgoff; slab = (uma_slab_t)mem; } } else { slab = vtoslab((vm_offset_t)item); if (slab->us_keg != keg) { KEG_UNLOCK(keg); keg = slab->us_keg; KEG_LOCK(keg); } } slab_free_item(keg, slab, item); if (keg->uk_flags & UMA_ZFLAG_FULL) { if (keg->uk_pages < keg->uk_maxpages) { keg->uk_flags &= ~UMA_ZFLAG_FULL; clearfull = 1; } /* * We can handle one more allocation. Since we're * clearing ZFLAG_FULL, wake up all procs blocked * on pages. This should be uncommon, so keeping this * simple for now (rather than adding count of blocked * threads etc). */ wakeup(keg); } } KEG_UNLOCK(keg); if (clearfull) { ZONE_LOCK(zone); zone->uz_flags &= ~UMA_ZFLAG_FULL; wakeup(zone); ZONE_UNLOCK(zone); } } /* * Frees a single item to any zone. * * Arguments: * zone The zone to free to * item The item we're freeing * udata User supplied data for the dtor * skip Skip dtors and finis */ static void zone_free_item(uma_zone_t zone, void *item, void *udata, enum zfreeskip skip) { #ifdef INVARIANTS if (skip == SKIP_NONE) { if (zone->uz_flags & UMA_ZONE_MALLOC) uma_dbg_free(zone, udata, item); else uma_dbg_free(zone, NULL, item); } #endif if (skip < SKIP_DTOR && zone->uz_dtor) zone->uz_dtor(item, zone->uz_size, udata); if (skip < SKIP_FINI && zone->uz_fini) zone->uz_fini(item, zone->uz_size); atomic_add_long(&zone->uz_frees, 1); zone->uz_release(zone->uz_arg, &item, 1); } /* See uma.h */ int uma_zone_set_max(uma_zone_t zone, int nitems) { uma_keg_t keg; keg = zone_first_keg(zone); if (keg == NULL) return (0); KEG_LOCK(keg); keg->uk_maxpages = (nitems / keg->uk_ipers) * keg->uk_ppera; if (keg->uk_maxpages * keg->uk_ipers < nitems) keg->uk_maxpages += keg->uk_ppera; nitems = keg->uk_maxpages * keg->uk_ipers; KEG_UNLOCK(keg); return (nitems); } /* See uma.h */ int uma_zone_get_max(uma_zone_t zone) { int nitems; uma_keg_t keg; keg = zone_first_keg(zone); if (keg == NULL) return (0); KEG_LOCK(keg); nitems = keg->uk_maxpages * keg->uk_ipers; KEG_UNLOCK(keg); return (nitems); } /* See uma.h */ void uma_zone_set_warning(uma_zone_t zone, const char *warning) { ZONE_LOCK(zone); zone->uz_warning = warning; ZONE_UNLOCK(zone); } /* See uma.h */ int uma_zone_get_cur(uma_zone_t zone) { int64_t nitems; u_int i; ZONE_LOCK(zone); nitems = zone->uz_allocs - zone->uz_frees; CPU_FOREACH(i) { /* * See the comment in sysctl_vm_zone_stats() regarding the * safety of accessing the per-cpu caches. With the zone lock * held, it is safe, but can potentially result in stale data. */ nitems += zone->uz_cpu[i].uc_allocs - zone->uz_cpu[i].uc_frees; } ZONE_UNLOCK(zone); return (nitems < 0 ? 0 : nitems); } /* See uma.h */ void uma_zone_set_init(uma_zone_t zone, uma_init uminit) { uma_keg_t keg; keg = zone_first_keg(zone); KASSERT(keg != NULL, ("uma_zone_set_init: Invalid zone type")); KEG_LOCK(keg); KASSERT(keg->uk_pages == 0, ("uma_zone_set_init on non-empty keg")); keg->uk_init = uminit; KEG_UNLOCK(keg); } /* See uma.h */ void uma_zone_set_fini(uma_zone_t zone, uma_fini fini) { uma_keg_t keg; keg = zone_first_keg(zone); KASSERT(keg != NULL, ("uma_zone_set_fini: Invalid zone type")); KEG_LOCK(keg); KASSERT(keg->uk_pages == 0, ("uma_zone_set_fini on non-empty keg")); keg->uk_fini = fini; KEG_UNLOCK(keg); } /* See uma.h */ void uma_zone_set_zinit(uma_zone_t zone, uma_init zinit) { ZONE_LOCK(zone); KASSERT(zone_first_keg(zone)->uk_pages == 0, ("uma_zone_set_zinit on non-empty keg")); zone->uz_init = zinit; ZONE_UNLOCK(zone); } /* See uma.h */ void uma_zone_set_zfini(uma_zone_t zone, uma_fini zfini) { ZONE_LOCK(zone); KASSERT(zone_first_keg(zone)->uk_pages == 0, ("uma_zone_set_zfini on non-empty keg")); zone->uz_fini = zfini; ZONE_UNLOCK(zone); } /* See uma.h */ /* XXX uk_freef is not actually used with the zone locked */ void uma_zone_set_freef(uma_zone_t zone, uma_free freef) { uma_keg_t keg; keg = zone_first_keg(zone); KASSERT(keg != NULL, ("uma_zone_set_freef: Invalid zone type")); KEG_LOCK(keg); keg->uk_freef = freef; KEG_UNLOCK(keg); } /* See uma.h */ /* XXX uk_allocf is not actually used with the zone locked */ void uma_zone_set_allocf(uma_zone_t zone, uma_alloc allocf) { uma_keg_t keg; keg = zone_first_keg(zone); KEG_LOCK(keg); keg->uk_allocf = allocf; KEG_UNLOCK(keg); } /* See uma.h */ void uma_zone_reserve(uma_zone_t zone, int items) { uma_keg_t keg; keg = zone_first_keg(zone); if (keg == NULL) return; KEG_LOCK(keg); keg->uk_reserve = items; KEG_UNLOCK(keg); return; } /* See uma.h */ int uma_zone_reserve_kva(uma_zone_t zone, int count) { uma_keg_t keg; vm_offset_t kva; int pages; keg = zone_first_keg(zone); if (keg == NULL) return (0); pages = count / keg->uk_ipers; if (pages * keg->uk_ipers < count) pages++; #ifdef UMA_MD_SMALL_ALLOC if (keg->uk_ppera > 1) { #else if (1) { #endif kva = kva_alloc(pages * UMA_SLAB_SIZE); if (kva == 0) return (0); } else kva = 0; KEG_LOCK(keg); keg->uk_kva = kva; keg->uk_offset = 0; keg->uk_maxpages = pages; #ifdef UMA_MD_SMALL_ALLOC keg->uk_allocf = (keg->uk_ppera > 1) ? noobj_alloc : uma_small_alloc; #else keg->uk_allocf = noobj_alloc; #endif keg->uk_flags |= UMA_ZONE_NOFREE; KEG_UNLOCK(keg); return (1); } /* See uma.h */ void uma_prealloc(uma_zone_t zone, int items) { int slabs; uma_slab_t slab; uma_keg_t keg; keg = zone_first_keg(zone); if (keg == NULL) return; KEG_LOCK(keg); slabs = items / keg->uk_ipers; if (slabs * keg->uk_ipers < items) slabs++; while (slabs > 0) { slab = keg_alloc_slab(keg, zone, M_WAITOK); if (slab == NULL) break; MPASS(slab->us_keg == keg); LIST_INSERT_HEAD(&keg->uk_free_slab, slab, us_link); slabs--; } KEG_UNLOCK(keg); } /* See uma.h */ uint32_t * uma_find_refcnt(uma_zone_t zone, void *item) { uma_slabrefcnt_t slabref; uma_slab_t slab; uma_keg_t keg; uint32_t *refcnt; int idx; slab = vtoslab((vm_offset_t)item & (~UMA_SLAB_MASK)); slabref = (uma_slabrefcnt_t)slab; keg = slab->us_keg; KASSERT(keg->uk_flags & UMA_ZONE_REFCNT, ("uma_find_refcnt(): zone possibly not UMA_ZONE_REFCNT")); idx = ((uintptr_t)item - (uintptr_t)slab->us_data) / keg->uk_rsize; refcnt = &slabref->us_refcnt[idx]; return refcnt; } /* See uma.h */ static void uma_reclaim_locked(bool kmem_danger) { #ifdef UMA_DEBUG printf("UMA: vm asked us to release pages!\n"); #endif sx_assert(&uma_drain_lock, SA_XLOCKED); bucket_enable(); zone_foreach(zone_drain); if (vm_page_count_min() || kmem_danger) { cache_drain_safe(NULL); zone_foreach(zone_drain); } /* * Some slabs may have been freed but this zone will be visited early * we visit again so that we can free pages that are empty once other * zones are drained. We have to do the same for buckets. */ zone_drain(slabzone); zone_drain(slabrefzone); bucket_zone_drain(); } void uma_reclaim(void) { sx_xlock(&uma_drain_lock); uma_reclaim_locked(false); sx_xunlock(&uma_drain_lock); } static int uma_reclaim_needed; void uma_reclaim_wakeup(void) { uma_reclaim_needed = 1; wakeup(&uma_reclaim_needed); } void uma_reclaim_worker(void *arg __unused) { sx_xlock(&uma_drain_lock); for (;;) { sx_sleep(&uma_reclaim_needed, &uma_drain_lock, PVM, "umarcl", 0); if (uma_reclaim_needed) { uma_reclaim_needed = 0; uma_reclaim_locked(true); } } } /* See uma.h */ int uma_zone_exhausted(uma_zone_t zone) { int full; ZONE_LOCK(zone); full = (zone->uz_flags & UMA_ZFLAG_FULL); ZONE_UNLOCK(zone); return (full); } int uma_zone_exhausted_nolock(uma_zone_t zone) { return (zone->uz_flags & UMA_ZFLAG_FULL); } void * uma_large_malloc(vm_size_t size, int wait) { void *mem; uma_slab_t slab; uint8_t flags; slab = zone_alloc_item(slabzone, NULL, wait); if (slab == NULL) return (NULL); mem = page_alloc(NULL, size, &flags, wait); if (mem) { vsetslab((vm_offset_t)mem, slab); slab->us_data = mem; slab->us_flags = flags | UMA_SLAB_MALLOC; slab->us_size = size; } else { zone_free_item(slabzone, slab, NULL, SKIP_NONE); } return (mem); } void uma_large_free(uma_slab_t slab) { page_free(slab->us_data, slab->us_size, slab->us_flags); zone_free_item(slabzone, slab, NULL, SKIP_NONE); } static void uma_zero_item(void *item, uma_zone_t zone) { if (zone->uz_flags & UMA_ZONE_PCPU) { for (int i = 0; i < mp_ncpus; i++) bzero(zpcpu_get_cpu(item, i), zone->uz_size); } else bzero(item, zone->uz_size); } void uma_print_stats(void) { zone_foreach(uma_print_zone); } static void slab_print(uma_slab_t slab) { printf("slab: keg %p, data %p, freecount %d\n", slab->us_keg, slab->us_data, slab->us_freecount); } static void cache_print(uma_cache_t cache) { printf("alloc: %p(%d), free: %p(%d)\n", cache->uc_allocbucket, cache->uc_allocbucket?cache->uc_allocbucket->ub_cnt:0, cache->uc_freebucket, cache->uc_freebucket?cache->uc_freebucket->ub_cnt:0); } static void uma_print_keg(uma_keg_t keg) { uma_slab_t slab; printf("keg: %s(%p) size %d(%d) flags %#x ipers %d ppera %d " "out %d free %d limit %d\n", keg->uk_name, keg, keg->uk_size, keg->uk_rsize, keg->uk_flags, keg->uk_ipers, keg->uk_ppera, (keg->uk_ipers * keg->uk_pages) - keg->uk_free, keg->uk_free, (keg->uk_maxpages / keg->uk_ppera) * keg->uk_ipers); printf("Part slabs:\n"); LIST_FOREACH(slab, &keg->uk_part_slab, us_link) slab_print(slab); printf("Free slabs:\n"); LIST_FOREACH(slab, &keg->uk_free_slab, us_link) slab_print(slab); printf("Full slabs:\n"); LIST_FOREACH(slab, &keg->uk_full_slab, us_link) slab_print(slab); } void uma_print_zone(uma_zone_t zone) { uma_cache_t cache; uma_klink_t kl; int i; printf("zone: %s(%p) size %d flags %#x\n", zone->uz_name, zone, zone->uz_size, zone->uz_flags); LIST_FOREACH(kl, &zone->uz_kegs, kl_link) uma_print_keg(kl->kl_keg); CPU_FOREACH(i) { cache = &zone->uz_cpu[i]; printf("CPU %d Cache:\n", i); cache_print(cache); } } #ifdef DDB /* * Generate statistics across both the zone and its per-cpu cache's. Return * desired statistics if the pointer is non-NULL for that statistic. * * Note: does not update the zone statistics, as it can't safely clear the * per-CPU cache statistic. * * XXXRW: Following the uc_allocbucket and uc_freebucket pointers here isn't * safe from off-CPU; we should modify the caches to track this information * directly so that we don't have to. */ static void uma_zone_sumstat(uma_zone_t z, int *cachefreep, uint64_t *allocsp, uint64_t *freesp, uint64_t *sleepsp) { uma_cache_t cache; uint64_t allocs, frees, sleeps; int cachefree, cpu; allocs = frees = sleeps = 0; cachefree = 0; CPU_FOREACH(cpu) { cache = &z->uz_cpu[cpu]; if (cache->uc_allocbucket != NULL) cachefree += cache->uc_allocbucket->ub_cnt; if (cache->uc_freebucket != NULL) cachefree += cache->uc_freebucket->ub_cnt; allocs += cache->uc_allocs; frees += cache->uc_frees; } allocs += z->uz_allocs; frees += z->uz_frees; sleeps += z->uz_sleeps; if (cachefreep != NULL) *cachefreep = cachefree; if (allocsp != NULL) *allocsp = allocs; if (freesp != NULL) *freesp = frees; if (sleepsp != NULL) *sleepsp = sleeps; } #endif /* DDB */ static int sysctl_vm_zone_count(SYSCTL_HANDLER_ARGS) { uma_keg_t kz; uma_zone_t z; int count; count = 0; rw_rlock(&uma_rwlock); LIST_FOREACH(kz, &uma_kegs, uk_link) { LIST_FOREACH(z, &kz->uk_zones, uz_link) count++; } rw_runlock(&uma_rwlock); return (sysctl_handle_int(oidp, &count, 0, req)); } static int sysctl_vm_zone_stats(SYSCTL_HANDLER_ARGS) { struct uma_stream_header ush; struct uma_type_header uth; struct uma_percpu_stat ups; uma_bucket_t bucket; struct sbuf sbuf; uma_cache_t cache; uma_klink_t kl; uma_keg_t kz; uma_zone_t z; uma_keg_t k; int count, error, i; error = sysctl_wire_old_buffer(req, 0); if (error != 0) return (error); sbuf_new_for_sysctl(&sbuf, NULL, 128, req); sbuf_clear_flags(&sbuf, SBUF_INCLUDENUL); count = 0; rw_rlock(&uma_rwlock); LIST_FOREACH(kz, &uma_kegs, uk_link) { LIST_FOREACH(z, &kz->uk_zones, uz_link) count++; } /* * Insert stream header. */ bzero(&ush, sizeof(ush)); ush.ush_version = UMA_STREAM_VERSION; ush.ush_maxcpus = (mp_maxid + 1); ush.ush_count = count; (void)sbuf_bcat(&sbuf, &ush, sizeof(ush)); LIST_FOREACH(kz, &uma_kegs, uk_link) { LIST_FOREACH(z, &kz->uk_zones, uz_link) { bzero(&uth, sizeof(uth)); ZONE_LOCK(z); strlcpy(uth.uth_name, z->uz_name, UTH_MAX_NAME); uth.uth_align = kz->uk_align; uth.uth_size = kz->uk_size; uth.uth_rsize = kz->uk_rsize; LIST_FOREACH(kl, &z->uz_kegs, kl_link) { k = kl->kl_keg; uth.uth_maxpages += k->uk_maxpages; uth.uth_pages += k->uk_pages; uth.uth_keg_free += k->uk_free; uth.uth_limit = (k->uk_maxpages / k->uk_ppera) * k->uk_ipers; } /* * A zone is secondary is it is not the first entry * on the keg's zone list. */ if ((z->uz_flags & UMA_ZONE_SECONDARY) && (LIST_FIRST(&kz->uk_zones) != z)) uth.uth_zone_flags = UTH_ZONE_SECONDARY; LIST_FOREACH(bucket, &z->uz_buckets, ub_link) uth.uth_zone_free += bucket->ub_cnt; uth.uth_allocs = z->uz_allocs; uth.uth_frees = z->uz_frees; uth.uth_fails = z->uz_fails; uth.uth_sleeps = z->uz_sleeps; (void)sbuf_bcat(&sbuf, &uth, sizeof(uth)); /* * While it is not normally safe to access the cache * bucket pointers while not on the CPU that owns the * cache, we only allow the pointers to be exchanged * without the zone lock held, not invalidated, so * accept the possible race associated with bucket * exchange during monitoring. */ for (i = 0; i < (mp_maxid + 1); i++) { bzero(&ups, sizeof(ups)); if (kz->uk_flags & UMA_ZFLAG_INTERNAL) goto skip; if (CPU_ABSENT(i)) goto skip; cache = &z->uz_cpu[i]; if (cache->uc_allocbucket != NULL) ups.ups_cache_free += cache->uc_allocbucket->ub_cnt; if (cache->uc_freebucket != NULL) ups.ups_cache_free += cache->uc_freebucket->ub_cnt; ups.ups_allocs = cache->uc_allocs; ups.ups_frees = cache->uc_frees; skip: (void)sbuf_bcat(&sbuf, &ups, sizeof(ups)); } ZONE_UNLOCK(z); } } rw_runlock(&uma_rwlock); error = sbuf_finish(&sbuf); sbuf_delete(&sbuf); return (error); } int sysctl_handle_uma_zone_max(SYSCTL_HANDLER_ARGS) { uma_zone_t zone = *(uma_zone_t *)arg1; int error, max; max = uma_zone_get_max(zone); error = sysctl_handle_int(oidp, &max, 0, req); if (error || !req->newptr) return (error); uma_zone_set_max(zone, max); return (0); } int sysctl_handle_uma_zone_cur(SYSCTL_HANDLER_ARGS) { uma_zone_t zone = *(uma_zone_t *)arg1; int cur; cur = uma_zone_get_cur(zone); return (sysctl_handle_int(oidp, &cur, 0, req)); } #ifdef DDB DB_SHOW_COMMAND(uma, db_show_uma) { uint64_t allocs, frees, sleeps; uma_bucket_t bucket; uma_keg_t kz; uma_zone_t z; int cachefree; db_printf("%18s %8s %8s %8s %12s %8s %8s\n", "Zone", "Size", "Used", "Free", "Requests", "Sleeps", "Bucket"); LIST_FOREACH(kz, &uma_kegs, uk_link) { LIST_FOREACH(z, &kz->uk_zones, uz_link) { if (kz->uk_flags & UMA_ZFLAG_INTERNAL) { allocs = z->uz_allocs; frees = z->uz_frees; sleeps = z->uz_sleeps; cachefree = 0; } else uma_zone_sumstat(z, &cachefree, &allocs, &frees, &sleeps); if (!((z->uz_flags & UMA_ZONE_SECONDARY) && (LIST_FIRST(&kz->uk_zones) != z))) cachefree += kz->uk_free; LIST_FOREACH(bucket, &z->uz_buckets, ub_link) cachefree += bucket->ub_cnt; db_printf("%18s %8ju %8jd %8d %12ju %8ju %8u\n", z->uz_name, (uintmax_t)kz->uk_size, (intmax_t)(allocs - frees), cachefree, (uintmax_t)allocs, sleeps, z->uz_count); if (db_pager_quit) return; } } } DB_SHOW_COMMAND(umacache, db_show_umacache) { uint64_t allocs, frees; uma_bucket_t bucket; uma_zone_t z; int cachefree; db_printf("%18s %8s %8s %8s %12s %8s\n", "Zone", "Size", "Used", "Free", "Requests", "Bucket"); LIST_FOREACH(z, &uma_cachezones, uz_link) { uma_zone_sumstat(z, &cachefree, &allocs, &frees, NULL); LIST_FOREACH(bucket, &z->uz_buckets, ub_link) cachefree += bucket->ub_cnt; db_printf("%18s %8ju %8jd %8d %12ju %8u\n", z->uz_name, (uintmax_t)z->uz_size, (intmax_t)(allocs - frees), cachefree, (uintmax_t)allocs, z->uz_count); if (db_pager_quit) return; } } #endif Index: head/sys/vm/uma_dbg.c =================================================================== --- head/sys/vm/uma_dbg.c (revision 284860) +++ head/sys/vm/uma_dbg.c (revision 284861) @@ -1,290 +1,295 @@ /*- * Copyright (c) 2002, 2003, 2004, 2005 Jeffrey Roberson * Copyright (c) 2004, 2005 Bosko Milekic * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice unmodified, this list of conditions, and the following * disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /* * uma_dbg.c Debugging features for UMA users * */ #include __FBSDID("$FreeBSD$"); #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include static const uint32_t uma_junk = 0xdeadc0de; /* * Checks an item to make sure it hasn't been overwritten since it was freed, * prior to subsequent reallocation. * * Complies with standard ctor arg/return * */ int trash_ctor(void *mem, int size, void *arg, int flags) { int cnt; uint32_t *p; cnt = size / sizeof(uma_junk); for (p = mem; cnt > 0; cnt--, p++) if (*p != uma_junk) { +#ifdef INVARIANTS + panic("Memory modified after free %p(%d) val=%x @ %p\n", + mem, size, *p, p); +#else printf("Memory modified after free %p(%d) val=%x @ %p\n", mem, size, *p, p); +#endif return (0); } return (0); } /* * Fills an item with predictable garbage * * Complies with standard dtor arg/return * */ void trash_dtor(void *mem, int size, void *arg) { int cnt; uint32_t *p; cnt = size / sizeof(uma_junk); for (p = mem; cnt > 0; cnt--, p++) *p = uma_junk; } /* * Fills an item with predictable garbage * * Complies with standard init arg/return * */ int trash_init(void *mem, int size, int flags) { trash_dtor(mem, size, NULL); return (0); } /* * Checks an item to make sure it hasn't been overwritten since it was freed. * * Complies with standard fini arg/return * */ void trash_fini(void *mem, int size) { (void)trash_ctor(mem, size, NULL, 0); } int mtrash_ctor(void *mem, int size, void *arg, int flags) { struct malloc_type **ksp; uint32_t *p = mem; int cnt; size -= sizeof(struct malloc_type *); ksp = (struct malloc_type **)mem; ksp += size / sizeof(struct malloc_type *); cnt = size / sizeof(uma_junk); for (p = mem; cnt > 0; cnt--, p++) if (*p != uma_junk) { printf("Memory modified after free %p(%d) val=%x @ %p\n", mem, size, *p, p); panic("Most recently used by %s\n", (*ksp == NULL)? "none" : (*ksp)->ks_shortdesc); } return (0); } /* * Fills an item with predictable garbage * * Complies with standard dtor arg/return * */ void mtrash_dtor(void *mem, int size, void *arg) { int cnt; uint32_t *p; size -= sizeof(struct malloc_type *); cnt = size / sizeof(uma_junk); for (p = mem; cnt > 0; cnt--, p++) *p = uma_junk; } /* * Fills an item with predictable garbage * * Complies with standard init arg/return * */ int mtrash_init(void *mem, int size, int flags) { struct malloc_type **ksp; mtrash_dtor(mem, size, NULL); ksp = (struct malloc_type **)mem; ksp += (size / sizeof(struct malloc_type *)) - 1; *ksp = NULL; return (0); } /* * Checks an item to make sure it hasn't been overwritten since it was freed, * prior to freeing it back to available memory. * * Complies with standard fini arg/return * */ void mtrash_fini(void *mem, int size) { (void)mtrash_ctor(mem, size, NULL, 0); } #ifdef INVARIANTS static uma_slab_t uma_dbg_getslab(uma_zone_t zone, void *item) { uma_slab_t slab; uma_keg_t keg; uint8_t *mem; mem = (uint8_t *)((uintptr_t)item & (~UMA_SLAB_MASK)); if (zone->uz_flags & UMA_ZONE_VTOSLAB) { slab = vtoslab((vm_offset_t)mem); } else { /* * It is safe to return the slab here even though the * zone is unlocked because the item's allocation state * essentially holds a reference. */ ZONE_LOCK(zone); keg = LIST_FIRST(&zone->uz_kegs)->kl_keg; if (keg->uk_flags & UMA_ZONE_HASH) slab = hash_sfind(&keg->uk_hash, mem); else slab = (uma_slab_t)(mem + keg->uk_pgoff); ZONE_UNLOCK(zone); } return (slab); } /* * Set up the slab's freei data such that uma_dbg_free can function. * */ void uma_dbg_alloc(uma_zone_t zone, uma_slab_t slab, void *item) { uma_keg_t keg; int freei; if (zone_first_keg(zone) == NULL) return; if (slab == NULL) { slab = uma_dbg_getslab(zone, item); if (slab == NULL) panic("uma: item %p did not belong to zone %s\n", item, zone->uz_name); } keg = slab->us_keg; freei = ((uintptr_t)item - (uintptr_t)slab->us_data) / keg->uk_rsize; if (BIT_ISSET(SLAB_SETSIZE, freei, &slab->us_debugfree)) panic("Duplicate alloc of %p from zone %p(%s) slab %p(%d)\n", item, zone, zone->uz_name, slab, freei); BIT_SET_ATOMIC(SLAB_SETSIZE, freei, &slab->us_debugfree); return; } /* * Verifies freed addresses. Checks for alignment, valid slab membership * and duplicate frees. * */ void uma_dbg_free(uma_zone_t zone, uma_slab_t slab, void *item) { uma_keg_t keg; int freei; if (zone_first_keg(zone) == NULL) return; if (slab == NULL) { slab = uma_dbg_getslab(zone, item); if (slab == NULL) panic("uma: Freed item %p did not belong to zone %s\n", item, zone->uz_name); } keg = slab->us_keg; freei = ((uintptr_t)item - (uintptr_t)slab->us_data) / keg->uk_rsize; if (freei >= keg->uk_ipers) panic("Invalid free of %p from zone %p(%s) slab %p(%d)\n", item, zone, zone->uz_name, slab, freei); if (((freei * keg->uk_rsize) + slab->us_data) != item) panic("Unaligned free of %p from zone %p(%s) slab %p(%d)\n", item, zone, zone->uz_name, slab, freei); if (!BIT_ISSET(SLAB_SETSIZE, freei, &slab->us_debugfree)) panic("Duplicate free of %p from zone %p(%s) slab %p(%d)\n", item, zone, zone->uz_name, slab, freei); BIT_CLR_ATOMIC(SLAB_SETSIZE, freei, &slab->us_debugfree); } #endif /* INVARIANTS */