devel/tracy: New port: Frame and sampling profiler for games and other applications
A real time, nanosecond resolution, remote telemetry, hybrid frame and
sampling profiler for games and other applications.
Tracy supports profiling CPU (Direct support is provided for C, C++, and
Lua integration. At the same time, third-party bindings to many other
languages exist on the internet, such as Rust, Zig, C#, OCaml, Odin,
etc.), GPU (All major graphic APIs: OpenGL, Vulkan, Direct3D 11/12,
OpenCL.), memory allocations, locks, context switches, automatically
attribute screenshots to captured frames, and much more.
https://github.com/wolfpld/tracy
Interactive demo: https://tracy.nereid.pl
PR: 278126