games/libretro-play: fix build on armv7, aarch64
On ARM platforms, the cmake scripts try to use GLES over GLEW.
But we don't have egl in USE=GL. Tell them to knock off this habit.
Approved by: portmgr (build fix blanket)
MFH: 2025Q4
games/libretro-play: fix build on armv7, aarch64 Tags None Referenced Files None Subscribers None
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