games/openclonk: fix build on !amd64
- the problem was that the bundled blake2 impl. was hardwired for SSE2 only
- fix the problem by picking some upstream commits that update blake2 and permit compilation without SSE2
- while here, roll static REINPLACE_CMD into existing patch file as per policy
- pet portlint
- powerpc64 remains broken due to unrelated issue, can't test due to a lack of hardware
Approved by: portmgr (build fix blanket)
MFH: 2025Q3
(cherry picked from commit ab7a02844ff152f70ebbee3ee303e835c03f9f7e)